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Camelot Unchained's Latest Newsletter Assures Fans Upcoming Changes 'Have Nothing to Do With Web3'

City State Entertainment released their latest edition of their newsletter and top tennish where they reveal their progress of Camelot Unchained, and assure fans Web3 and WoW clones are right out.


Camelot Unchained Retools UI, Delves into the Navigation System in Latest Newsletter

Camelot Unchained jumps into the abundance of developmental progress in their 101st newsletter.


Camelot Unchained's Latest Newsletter Details Crafting, Rendering, and Math?

The newsletter focuses on crafting, rendering, interactions, and AI development, with heaping helping of everyone's favorite topic - Math!


Camelot Unchained's April Update Details Efforts to Develop 'One of the Most Powerful MMO AI Systems Ever Built'

The latest Camelot Unchained newsletter provides intriguing insights into some major updates and improvements in the game's movement and encumbrance systems, the development of its AI.


Camelot Unchained's Latest Development Update Outlines Enhancements and the Valkyrie Race

City State Entertainment (CSE) has posted their latest development update for Camelot Unchained, which notes many improvements to the game and its overall development status.


What Happened with Embers Adrift in February? Here's the State of the Game Recap

It's no surprise that Stormhaven Studios has been much more active lately when it comes to showing off their prize indie title. With Embers Adrift emerging from its Alpha cocoon into Beta testing this month, the team provided a short list of achievements that they accomplished in February in preparation for the Beta release.


Pantheon: Rise of the Fallen Releases August Producers' Letter and State of Development

This month we're happy to report the return of the Pantheon newsletter, where Creative Director, Producer and Design Lead, Chris Perkins, and Producer and Director of Communications, Ben Dean, talk about their progress and what's to come in the upcoming in-development fantasy MMORPG.


Camelot Unchained Details Heavy Fighter Changes in July's Newsletter

Bit by bit Camelot Unchained is working towards new stages of testing, and in the latest newsletter, Kara outlines changes to the Heavy Fighter class, and announces the first testing phase of the Coastal Lowlands.


Camelot Unchained's Latest Newsletter States 'No Gear or Armor Will Drop from an NPC Encounter'

As we ease into July, the latest newsletter from the team at City State Games is right on time to provide the most recent state of development in their upcoming MMORPG Camelot Unchained. As with previous Camelot Unchained newsletters, a series of lengthy explanations and detailed concept art were in full display.


Camelot Unchained's Latest: More Art Concepts and Design Changes, as Testing Continues

In the latest newsletter from City State Entertainment, concept artist Kara Stover walks through what the Camelot Unchained team has been up to recently. The long and detailed newsletter dives into some of the changes headed to the game related to Combat and Travel stances, and some details were provided on the progress made to the Golden Plains biome, which is in preparation for testing now.


Camelot Unchained Releases Their Latest Newsletter - 'Back on Track with a 90 Day Plan'

In the latest newsletter from City State Games, the team is happy to report that they are back on track with their Camelot Unchained 90-Day plan. The plan was also delved into during the last livestream by Mark Jacobs.


Vendetta Online Receives New Capital Ship Remote Commands

In a recent newsletter, the Vendetta Online team outlined several new additions including new remote capital ship commands.


Weather Seasons Coming to Ultima Online New Legacy

The most recent community newsletter for Ultima Online New Legacy points to some upcoming events and more.


Ship of Heroes Talks About Missions

The Ship of Heroes team has shared their vision for missions. Hey, that rhymed!


Here's What Happened for Ashes of Creation in September

Ashes of Creation had a busy September. Here's what happened.