City State Entertainment released their latest edition of their newsletter and top tennish where they reveal their progress of Camelot Unchained, and assure fans Web3 and WoW clones are right out.
Camelot Unchained jumps into the abundance of developmental progress in their 101st newsletter.
The newsletter focuses on crafting, rendering, interactions, and AI development, with heaping helping of everyone's favorite topic - Math!
The latest Camelot Unchained newsletter provides intriguing insights into some major updates and improvements in the game's movement and encumbrance systems, the development of its AI.
City State Entertainment (CSE) has posted their latest development update for Camelot Unchained, which notes many improvements to the game and its overall development status.
It's no surprise that Stormhaven Studios has been much more active lately when it comes to showing off their prize indie title. With Embers Adrift emerging from its Alpha cocoon into Beta testing this month, the team provided a short list of achievements that they accomplished in February in preparation for the Beta release.
This month we're happy to report the return of the Pantheon newsletter, where Creative Director, Producer and Design Lead, Chris Perkins, and Producer and Director of Communications, Ben Dean, talk about their progress and what's to come in the upcoming in-development fantasy MMORPG.
Bit by bit Camelot Unchained is working towards new stages of testing, and in the latest newsletter, Kara outlines changes to the Heavy Fighter class, and announces the first testing phase of the Coastal Lowlands.
As we ease into July, the latest newsletter from the team at City State Games is right on time to provide the most recent state of development in their upcoming MMORPG Camelot Unchained. As with previous Camelot Unchained newsletters, a series of lengthy explanations and detailed concept art were in full display.
In the latest newsletter from City State Entertainment, concept artist Kara Stover walks through what the Camelot Unchained team has been up to recently. The long and detailed newsletter dives into some of the changes headed to the game related to Combat and Travel stances, and some details were provided on the progress made to the Golden Plains biome, which is in preparation for testing now.
In the latest newsletter from City State Games, the team is happy to report that they are back on track with their Camelot Unchained 90-Day plan. The plan was also delved into during the last livestream by Mark Jacobs.
In a recent newsletter, the Vendetta Online team outlined several new additions including new remote capital ship commands.
The most recent community newsletter for Ultima Online New Legacy points to some upcoming events and more.
The Ship of Heroes team has shared their vision for missions. Hey, that rhymed!
Ashes of Creation had a busy September. Here's what happened.