Economies are often the lifeblood of any good MMORPG, and Pax Dei is starting to detail how things will work as it's next major update on the horizon aims to bring the tools to build an economy into its world.
Over the past month, Kevin has restarted his indie game development journey. He's documenting the process in a new series, and part two talks about Monetization.
Will New World: Aeternum be able to capitalize on the dynamics of the console population before it's too late?
EVE Online is starting to trickle out its updates post-Revenant launch, and the latest adds new missions for Mercenary Dens, as well as kicks off its tie-in with this month's EVE Vanguard test.
Online games straddle a fine line between players' insatiable desire for innovation and the coziness of well-known worlds. But does the genre really need to invent itself, or at least try to, with each release? Emilien explores this in his most recent editorial.
For this week's Friday Fight, we are changing the format slightly. Mitch pits the three major monetization models against each other in a no-holds-barred cage match.
It's finally happened: Final Fantasy XIV players can get flat walls. Kate explores the possibilities.
MMO class balance is a constant battle with each passing patch, yet sometimes classes change fundamentally, for good or ill, that it leaves a lasting impression. Has your favorite MMO class changed for the better since you started playing it, or were you left picking up the pieces of your former playstyle thanks to a bad patch?
This week's MMO Friday Fights, Mitch pits the heralded massive skill bars the MMO genre has become known for against the current trend we see in modern MMOs: limited action skill bars.
Nick is no stranger to MMO endgames, so when he got to Throne and Liberty's take on endgame, it was like a breath of fresh air for the long-time MMO vet.
This week has seen multiple big Guild Wars 2 announcements, including the news that the team at ArenaNet was bringing the MMO's first proper raid in five years, Mount Balrior, to Godspawn's launch next week. Today the team pulled the curtain back a bit on the raid in a new preview.
Player progression is central to the MMORPG experience, but that progression is not always the same across the genre. Emilien looks at the age-old question: horizontal or vertical progression?
Guild Wars 2 has had a big week of announcements, and today the team at ArenaNet brought another: the MMO and its host of expansions are now available on the Epic Games Store.
Ryan just recently started his EVE Online adventure, and even after just a few weeks, he's starting to see why it's an MMO that has stood the test of time. With today's Revenant launch, Ryan wagers there's never been a better time to start your adventure as a capsuleer.
EVE Online's Revenant expansion has launched today, bringing new ships, new structures for players to fight over, and more to New Eden.