Camelot Unchained has a new lighting system and additional improvements as shown off in a new video of the big, 70+km Camelot Hills zone.
Mark Jacobs shared a new message to the Camelot Unchained community, promising that "change is coming" and, amid cuts, he'll present a new and improved version soon.
After recent layoffs, Camelot Unchained lost nearly half of its development team, and a new report indicates that there may be some sort of response to community questions and threatts of legal action...eventually.
We had the chance to speak to Camelot Unchained's Mark Jacobs, touching on his confidence with the release window recently announced, restoring communication with backers and more.
The latest community newsletter for Camelot Unchained talks hiring, fixes, and other development updates.
Camelot Unchained saw a little bit of a slow down in communication in the past couple of months, and in the latest Twitch Livestream, Lead Designer Mark Jacobs explains what prompted the delay, and when the team will return to form.
Camelot Unchained recently provided some updates on the MMO's development, detailing the alchemy system a bit further, as well as some of the MMO's current work-in-progress systems, such as movement, NPC archery and more.