Magic: Legends released their large mid-April update this week, bringing over 500 fixes to the ARPG since it launched in Open Beta last month. Executive Producer Steven Ricossa took to the blog to talk about what is still coming for the ARPG in the future, including more performance fixes.
In the third week (and as many State of the Game posts) of the Magic: Legends open beta, executive producer Steve Ricossa talks about the changes coming in its mid-April update.
Magic: Legends has had a rough launch in its open beta last week. The ARPG set in the iconic Magic: The Gathering multiverse has seen its share of criticism over its monetization, loot drop rate and much more. Today the team at Cryptic released an update with some news on what tomorrow's update to the beta will look like.
If you've got 5 minutes to spare, this week's Quick 5 will get you all caught up on the news to know over the past week.
Steve Ricossa, the Executive Producer for Magic: Legends has released a State of the Game: Open Beta article which details some of the changes headed to the game. The article identifies and clarifies some points on monetization, end game, performance and more.
Magic: Legends launched in Open Beta earlier this week, and with it brings the card game's multiverse to the PC ARPG. We covered how the ARPG itself felt in a preview last week, but now that we have had a chance to go hands on ourselves in a live setting and check out the progression naturally for ourselves, how does the early hours of Cryptic's take on Magic: The Gathering fare?
Ahead of tomorrow's PC open beta release, the Magic: Legends team is hosting a pre-release event later today at 2p ET. Here are the details.
If you've got 5 minutes, we've got 5 stories from the week that was in MMO and RPG news. Here is this week's Quick 5.
During our play session of Magic: Legends last week, I had the chance to talk about the ARPG with Principal Lead Designer Adam Hetenyi. During our session, I asked something that as been on my mind for quite a while regarding Legends: Why doesn't Cryptic refer to it as an MMO anymore?
Taking an iconic IP like Magic:The Gathering and giving it new life in another medium is no easy task, but it's one that Cryptic Studios is currently undertaking with their ARPG Magic: Legends. We sat down in a play session with the Magic: Legends team to check out the ARPG in action ahead of next week's beta test.
Magic: Legends hits open beta later this month, and the ARPG is trying to give Planeswalkers a glimpse into some of the challenges they will be facing when they can enter the Magic Multiverse.
Magic: The Gathering is full of iconic characters, and the Magic: Legends team has brought a few of them into their vision of the multiverse in the upcoming ARPG.
Magic: Legends gave some insight into their equipment system coming with the ARPG in March when the game hits open beta. The system features equipment rarities and more, much like most ARPGs, though the team is hoping to avoid the overbearing loot drops seen in the genre.