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Interview: RamenVR CEO Andy Tsen Talks Zenith: Infinite Realms And How They Hope It Reignites Interest In Their VR MMO

VR MMO Zenith: The Last City finds itself at a crossroads, and its new free-to-play version, Zenith: Nexus is being touted as a way to help save the MMO itself. We sat down with RamenVR studio head Andy Tsen to talk about the challenges the MMO has faced, and the direction behind the new Infinite Realms mode.


Interview: Designing Fallout For Magic: The Gathering, From Mechanics To Card Choice

Magic: the Gathering's Fallout set has been released for over a week now, and we sat down with its lead designers to chat about adapting the RPG's mechanics to the TCG.


EVE Online Is Working On Player-Created Missions, And Honestly It Makes Perfect Sense

EVE Online's developers are hard at work building the content that'll fill out 2024, and during an interview with CCP Games last week, we learned that the team is aiming to add even more player agency into New Eden through player-made quests.


Hands-On Impressions: Escape From Tarkov: Arena Is A Great Entry Point To The Extraction Franchies

Extraction shooter Escape from Tarkov is launching a stand-alone Arena mode that takes the hardcore gameplay from Tarkov proper and puts it into a fast-paced arena shooter. Bradford went hands-on and talked with Battlestate Games about it during TwitchCon last month.


Preview: After Ten Years, Jackbox Party Pack Doesn't Seem To Be Slowing Down

At PAX West, Bradford had the chance to chat with the developers behind the family-friendly multiplayer party game, Jackbox Party Pack 10. And even after ten years and 50+ individual games, it doesn't seem to be slowing down any time soon.


Blue Protocol - Developer Interview and Branding the Capsulator

At Gamescom 2023, Ed got the chance to talk to Mike Zadorojny about the upcoming Western release of Blue Protocol.


Interview: Talking Pirate101 and Wizard101's Steam Launch And Future With KingsIsle Entertainment

Pirate101, the swashbuckling MMORPG from developer KingsIsle Entertainment, has just sailed its way onto Steam. The good folks over at KingsIsle were gracious enough to drop anchor long enough to answer a few of our questions in the midst of what we can only imagine is a busy season.


Interview: Talking World of Warcraft Classic Hardcore Ahead Of PTR Launch

It's a new dawn and a new day, and World of Warcraft's Classic Hardcore is finally on the way. Robin chats with Blizard's Nora Valletta and Josh Greenfield about the much requested feature ahead of this week's PTR release.


Magic: The Gathering At Summer Game Fest: The One Tabletop Game To Rule Them All

Summer Game Fest was the place to find all the latest and greatest video games, but not every booth at Play Days was dedicated to a console or PC. Downstairs in a corner booth, butting up against the cacophonous craziness of the Crash Team Rumble demos, was Wizards Of The Coast and its flagship tabletop card game Magic: The Gathering. 


Interview: Talking Throne and Liberty's Development, Global Version Differences And Combat With Amazon and NCSOFT

During Summer Game Fest 2023, we had the chance to sit down and chat with Amazon Games' Merv Lee Kwai as well as NCSOFT's Moonseop Lee and Jongok Ahn about the upcoming MMORPG, Throne and Liberty.


EVE Online's Viridian Is Giving More Ways For Corporations To Provide Gameplay Goals For Their Members

With Viridian coming to EVe Online this month, CCP Games has started into the homestretch, releasing their final dev blog about new features coming to the spaceship MMO. This time the focus is on robust tools corporations can use to give their members a bit of direction.


Interview: Diablo IV Devs Spill The Tea About Endgame

As we hurtle rapidly towards Diablo IV's launch on June 6th, one aspect of it has been kept tightly under wraps: what the endgame experience will be like for players. Robin had the opportunity to participate in an interview with Associate Game Director Joseph Piepiora and Lead Producer Kayleigh Calder, where we discussed everything related to the endgame experience. So, let's dive into all the juicy bits.


Interview: After Two Years In Early Access, Everspace 2 Is Cleared For 1.0 Launch

Two years ago, Everspace 2 officially entered Early Access, which gave players an early look into the series's new space exploring approach. With the game's 1.0 launch now here, there's plenty to discuss before we blast off into the unknown for the first time. We spoke with Rockfish Games' Erik Schrader about the 1.0 launch last month at PAX East.


Side Quests: Arcade1Up's CES 2023 Lineup Points To A New Future Of Deluxe Affordability - Interview

The new Deluxe cabinets - combined with the Infinity Game Board - signal an effort by the A1Up team to get price points down while keep the quality clear.


Interview: Talking Elder Scrolls Online's Necrom Reveal With Rich Lambert

Last week, after the Xbox and Bethesda showcase, Zenimax Online Studios laid out the beginnings of what players can expect in 2023 from The Elder Scrolls Online. A new storyline taking players back to Morrowind, this time to the Telvanni Peninsula, kicks off in March, with things really ramping up in June with the annual expansion release. We chatted with game director Rich Lambert about what players can expect in 2023.