In a brief moment of respite, we stopped to chat with Alex Cantatore, Executive Producer for SMITE 2, about all things alpha at Gamescom 2024.
At PAX West 2024, we had the chance to talk to Final Fantasy XIV's Lead UI Designer Kei Odagiri about designing the MMO's UI, control scheme, as well as dove into some of the initial skepticism around the GPose feature.
What's going on with Warframe for Android. Creative Director Rebecca Ford gives us the deets.
EVE Online's Equinox expansion has not been without its detractors since its June launch. This week we saw some pretty big names in the EVE community share their thoughts, prompting CCP to respond to the feedback. We sat down with CCP's Peter Farrell to talk about the player reaction, taking on feedback, and how Equinox is simply not a one-and-done shot at changing nullsec.
Playable Worlds has finally pulled the veil back on its upcoming MMO project, Stars Reach. We sat down with CEO Raph Koster to talk about what this new MMO is and what players should expect in the next sandbox MMO from the legendary developer.
Looking for a new PvPvE Extraction RPG? Now is the perfect time to check out our impressions so you can decide whether it's time you sign-up and jump in yourself.
Earlier this week several media outlets were invited to visit Hoyoverse in Singapore to test the upcoming urban action RPG Zenless Zone Zero. Read on to find out what's to come when the game launches July 4th, 2024.
On June 3rd, 2024 Cipsoft announced their next MMORPG Persist Online. Don't miss our interview with Managing Director Benjamin Zuckerer, and get the skinny on what's to come.
During an event in London at the end of May, we had the chance to go hands on with Fallout 76's Skyline Valley update, as well as chat with the developers about the new content.
Monster Hunter is one of Capcom's most successful franchises, and the latest spin-off, Monster Hunter Stories, seems poised to continue that trend. We had the chance to chat with producer Yoshiro Akira about inspirations and the future of the series.
Guild Wars 2's first foray into the annual expansion format went off pretty well, and the team's Game Director recently reflected on the process and lessons learned. We had the chance to ask the team a few questions about the learnings, as well as how things will look in the future.
Perhaps the most divisive expansion in the history of World of Warcraft, Cataclysm, is slated to launch into Classic on May 20th. We had the chance to chat with the devs about some of the changes being made, as well as why some pre-expansion events are missing in this go-around.
Lost Ark's Thaemine Legion Raid recently launched into the MMOARPG, and we sat down with the developers to talk about how they have built this incredibly difficult raid.
As Blizzard gears up for the start of the public test for their next World of Warcraft expansion, The War Within, we had the chance to chat with two of the developers to learn more about the upcoming first chapter of the Worldsoul Saga.
Digital Extremes sat down for an interview during PAX East, and spoke candidly about Dante Unbound, how they balance their frames, the upcoming 1999 update, and Soulframe.