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Profane Previews Video of 3D Armor Sets, and Covers the Ways You'll Have to Gear Up in Your Story

With Profane, the team shows off a 3D video of gear set options, and discusses several key points, such as emphasis on skill, crafting and the importance of materials, and how you'll determine your look.

Profane Roadmap Details New Working Systems, Updated Timelines, and Progress Towards Player Tests

The July roadmap update for Profane shows several significant developments, working systems, and more on the way to planned player testing, after some intense work this month.

Profane 's Massive Whale-Like Creature Finally Has a Name, and The Team Needs Help Naming Some Crabs

The massive whale-like animal unveiled for Profane back in February now has an official name. The team is also asking for feedback and name suggestions on a new crab type creature.

Profane Previews Resources, Harvesting, and Gathering, and Competition Over Them in the Full-Loot Sandbox

The Profane team has a new preview concerning resources and gathering them, as well as their role in crafting, and their role in an open-world, full-loot sandbox.

Some Design Peeks and Info at Weapons in Action Combat MMORPG Profane

The latest preview by the team making Profane covers weapons, their attributes, potential perks, design philosophy, and even plans for weapon switching.

 Profane Shows Work in Progress on Procedural Generation and Creating Semisus

The latest preview of work in progress design from the Profane team involves an updated look at procedural generation using Instant Terra to help shape Semisus' varied biomes.

What You Can Expect from Profane's First Combat and Movement  Tests, and How to Apply

The Profane team has released details on what to expect from several combat tests in the coming weeks, including how you can apply to take part.

Profane Details the Portinus, Shows off New Screenshots and Says Combat Testing is 'Close'

This week, the Profane team has teased with new work in progress gameplay footage and announced that a first combat test with community involvement is "close". There's also a recent extensive preview of the freedom loving, lively Portinus people.

Profane Devs Preview a Forest-Dwelling Challenging New Mount to Tame

The Profane dev team is showing off a concept for a new mount they're planning for the game. The Alyacaw has a sharp beak, a warning presence, but watch out for its pounce.

Profane Community Update Introduces More on Player Cities and Settlements

Player settlements and cities get the spotlight in the latest Profane community update. With new concept art, learn more about how you'll protect your buildings, establish your guild land holdings, and ways to support production and protection.

Profane Devs Release Content Roadmap, Follow Up With More On 'NFTs' April Fools' Joke

The development team at Profane recently released  a roadmap that lets you see where they have been progressing. They also followed last week's NFT wings April Fools' joke with a statement today.

Profane Shows Off NPCs of the Portinus Culture in Latest Teaser Video

Indie MMORPG Profane is back on track after posting their roadmap last week, detailing the numerous Alpha initiatives the team at INSANE intends to fix before the year is over. With that in mind, the team has posted a new teaser, showing off the outfits of the Portinus culture, just one of many from the tropical region of Semisus.

Profane's Character Creation Will Reflect the Same Sandbox Freedom

Profane's character customization options have a new preview, and the team's philotophy is to offer a lot of flexibility in the process, in fitting with the sandbox design.

Profane May Feature a Giant, Majestic Whale With a Resource Jackpot, or a Trophy Opportunity

The most recent preview of Profane's development features a giant and majestic whale intended to bear valuable resources (or possibly be your target).

Dev Update For Profane Offers a Peek at a Skin Rework and Asks for Player Feedback

The latest dev update for Profane shows off the process of redesigning a skin for the new art direction and asks for player feedback.