In-game funerals and memorials are nothing new to MMORPG players. But often these memorials happen too late Whether online or offline, the communities we build, and the members of them, matter. And letting them know before the end matters, too.
This is a weird post, but it's a slow news week - we had the chance to chat with the HyperX Arena in Las Vegas about covering MMOs, the industry at large, as well as show how bad Bradford actually is in game.