On the back of Humankind's beta demo release onto Stadia yesterday, you can now preorder the game across various versions.
OpenDev is Amplitude's new approach to feedback and community-driven game development that lets players have a taste of Humankind while providing feedback back to the developers. This first scenario focuses on city-building and the economics in Humankind.
Earlier this month, I had the opportunity to try out Humankind during a virtual preview event. I was able to discuss my experience with Romain de Waubert, Founder and Studio Head of Amplitude Studios and Creative Director on Humankind.
Earlier this month I had the opportunity to try out Humankind, Amplitude studio's newest foray into the 4X genre, during a virtual preview event where I was able to get over four hours of hands-on time. Here are my impression.