Bradford is a huge fan of 4X strategy games, so when he was able to go hands on finally with some extended time in Humankind, he jumped at the opportunity. And what he found there was a multi-layered complex 4X game that can potentially stand with the giants of the genre.
On the back of Humankind's beta demo release onto Stadia yesterday, you can now preorder the game across various versions.
OpenDev is Amplitude's new approach to feedback and community-driven game development that lets players have a taste of Humankind while providing feedback back to the developers. This first scenario focuses on city-building and the economics in Humankind.
Earlier this month, I had the opportunity to try out Humankind during a virtual preview event. I was able to discuss my experience with Romain de Waubert, Founder and Studio Head of Amplitude Studios and Creative Director on Humankind.
Earlier this month I had the opportunity to try out Humankind, Amplitude studio's newest foray into the 4X genre, during a virtual preview event where I was able to get over four hours of hands-on time. Here are my impression.