The Fantastic Pixel Castle team shared the "Big Progress Episode" of their podcast, diving deep into development progress, their plans for an expansive, connected experience, and much more.
Fantastic Pixel Castle revealed more prototype gameplay of their in-development MMO, codenamed Ghost, today. We spoke to studio head Greg Street about the test, some of the things the team has learned from testing, and more.
Fantastic Pixel Castle is making fast progress on their MMO, 'Ghost'. In an in-depth podcast episode, we get info on playtests, player creativity, hardware considerations, and making a more unified experience.
Fantastic Pixel Castle is talking Ghost playtesting --the process, the lessons, their plans for future tests, and more they're building out. Scott Johnson and Greg Street are joined by FPC's VP of Product, Kristina Swanenburg to talk what they've learned and the future.
When it comes to their MMO Ghost, Greg Street explains their quality over quantity design approach to more "handmade", intentionall ydistinct experiences.
Greg "Ghostcrawler" Street recently took to Twitter/X to share his thoughts on power leveling in MMOs.
With Ghost, Fantastic Pixel Castle is looking to offer more than just repetition. In new comments, Greg Street talks some of their goals, including player choice and offering more than just a repetitive grind track.
The latest Fantastic Pixel Castle podcast episode features Brian Holinka, former WoW Lead Combat Designer, on combat and PvP, classes, control schemes, and making an 'approachable' MMO.
If you've ever wondered what an MMO looks like in its earliest of prototyping days, Greg Street's Fantastic Pixel Castle has got you as his team peeled back the first look at his studio's upcoming Ghost MMO.
If you're curious what Fantastic Pixel Castle is building with Ghost, the latest episode of Greg "Ghostcrawler" Street's podcast discusses innovating with randomly-generated zones, familiar content, progression, and more.
Greg Street, the studio head at the newly announced Fantastic Pixel Castle, sat down for an hour-long discussion with Twitch streamer Kanon_XO to talk about the upcoming MMO his team is working on. The discussion was wide-ranging, hitting on creative freedom under NetEase, monetization, and more.
Earlier this year, Greg "Ghostcrawler" Street left his position as the Executive Producer on Riot Games' upcoming MMO project. Kanishka looks at what this high profile exit could mean for the MMO.
In a surprising turn of events, Principal Game Designer Justin Hanson has announced his departure from Riot Games after more than six years with the company.
Greg Street, also known to MMORPG fans as Ghostcrawler, announced via Twitter last night that he was forming his own game studio. While the name of the studio and the game they are developing is under wraps, Street confirmed on the thread that the upcoming title from his remote studio will be an "MMO or something very MMO-like".
Riot Games' Executive Producer on their upcoming MMO project, Greg Street, has stepped down. Street announced the news on Twitter, citing a combo of personal and professional reasons as to why he was stepping away from the project.