Fantastic Pixel Castle revealed more prototype gameplay of their in-development MMO, codenamed Ghost, today. We spoke to studio head Greg Street about the test, some of the things the team has learned from testing, and more.
Greg "Ghostcrawler" Street recently took to Twitter/X to share his thoughts on power leveling in MMOs.
The latest Fantastic Pixel Castle podcast focuses on art direction and some of the ways that it can be part of the process of determining the overall direction on a game, including FPC's own.
Fantastic Pixel Castle has a new milestone devblog on the studio's upcoming MMO, currently known as Ghost. In the blog, they take us along on their prototype development process and what the second milestone looks like for an early development game.
Fantastic Pixel Castle has a new blog on their recent Innovation Week, where they let devs pitch new additions, and reflect on how they'll shape their upcoming MMO.
With Ghost, Fantastic Pixel Castle is looking to offer more than just repetition. In new comments, Greg Street talks some of their goals, including player choice and offering more than just a repetitive grind track.
Scott Johnson and Greg "Ghostcrawler" Street discuss development philosophy their upcoming MMO project, Ghost, dedication to player-experience centric design, and more with two of the game's engineers, Cam and James.
If you're curious what Fantastic Pixel Castle is building with Ghost, the latest episode of Greg "Ghostcrawler" Street's podcast discusses innovating with randomly-generated zones, familiar content, progression, and more.
As 2023 winds down, Fantastic Pixel Castle (FPC) provided a thank you alongside an insightful update on their upcoming MMORPG, Ghost detailing what's to come next year.
Members of Fantastic Pixel Castle, including Greg "Ghostcrawler" Street held their first AMA today to discuss their first MMORPG, Ghost. From sandbox gameplay, different server types, dozens of class possibilities, to transparent development and more.