On June 23rd, Genshin Impact will become part of the officially supported lineup for GeForce NOW, bringing the action RPG to the cloud streaming service in over 80 countries.
The latest addition to the GEForce NOW service is Lost Ark. The game joins the cloud-based service. Meanwhile, there could be shorter, more frequent roadmaps coming.
GeForce Now is by far the best game streaming service in terms of costs and performance right now. Whether you're a New World player who has yet to be able to get into the game because you fear your PC can't handle it, or maybe you've been playing but want to see what the game looks like completely maxed out, now you can on the popular game streaming platform.
Excited for the launch of Biomutant but not quite sure if your PC can run it? Well, you just happen to be in luck, because it was recently announced the Biomutant will be available on GeForce Now when the game launches May 25th!
If you were worried that you wouldn't meet the minimum PC specs for Outriders when the demo releases February 25th, don't worry, the game will be available from the onset on GeForce Now.
I've made several mistakes when it comes to playing CD Projekt Red's brand spanking new title Cyberpunk 2077. With over 50 hours played so far, I've killed where I should have negotiated, I've stolen when I should have bought, and I've accidentally had dalliances with male and female "night workers" on at least two separate occasions, but the one mistake I didn't make, is playing Cyberpunk 2077 on GeForce Now.
MY.GAMES has now opted in to allow Skyforge to run on the GeForce Now cloud gaming platform. Skyforge will now be available wherever GeForce Now can stream, which includes all manner of PC's Mac, Shield TV and Android devices.
Cloud gaming has been a hot button topic for Steven in recent weeks, so naturally as he plays his MMOs, seeing how well they stream via the cloud is something he was going to research. This time, it's Guild Wars 2!
With ESO hitting Stadia this week, Bradford wondered if there was an ideal MMO he'd like to see on a streaming platform.
Steven breaks down his thoughts on Cloud Gaming, specifically looking at publisher behavior regarding pulling their games from these services.