A new FAQ from the Elite Dangerous team addresses community questions about the recently-announced opening of version 4.0 to all PC players. They cover instancing, content, 3.8 holdouts, and updates.
If you've been playing on the darker side of the Milky Way, Elite Dangerous Odyssey now has a mission variant that will let you lean in harder on the wrong side of the law. Update 12 brings a new criminal mission, as well as shipyard terminals to settlement prisons.
As many Elite Dangerous fans know, development on the console versions has been canceled with Frontier prioritizing the PC version of the space-faring sim. As a result, Frontier are giving console fans a way to carry their progress over to PC, as well as easing their docking on the platform in the form of the game for free.
Frontier has released a 2022 roadmap for Elite Dangerous, and it includes new content plans, update cadence, and details on console profile transfers.
Elite Dangerous will get its next Frameshift Live stream next week. On the agenda are a 2022 roadmap, and console account transfers.
Update 11 for Elite Dangerous is the first update since the game ended active development on console. It adds interiors to Fleet Carriers, a new mission type, and interiors in Fleet Carriers.
Frontier will end active content development on consoles for Elite Dangerous, with an eye on the 'long-term future' of the game with all new development on PC.
Frontier has delayed the upcoming release of Elite Dangerous: Odyssey on console in order for the team to hunker down and get the PC version in a state that is acceptable to its team and the players. As such, no new date or timetable has been revealed for the console release, with CEO David Braben simply state that only when the PC experience is "solid" will the console roadmap be more clear moving forward.
Elite Dangerous: Odyssey got off to a really rocky start, and the team at Frontier is working to ensure that the anticipated expansion is as stable and performant as possible in the wake of the launch. Today the team shared a bit of its roadmap for the next few patches as well as what they are doing to fix issues, as well as improving communication with the playerbase.
In an update today, Frontier has detailed quite the list of bug fixes for Elite Dangerous: Odyssey players as they attempt to fix the problems introduced in the expansion.
If you're one of the many commanders who tried their hand at Elite Dangerous Odyssey last week when it launched just two weeks out of its Alpha, you've likely noticed it doesn't have the same level of polish Frontier Developments has been known for. As such, CEO David Braben took to the Frontier forums to apologize "wholeheartedly."
Elite Dangerous: Odyssey released on PC last week and we've been trying to explore planets and stations in a whole new way. However, the operative word there is 'trying.'
Elite Dangerous' Odyssey Alpha is currently ongoing, and the team has entered phase two of its testing, opening up the ability for players to travel beyond the initial solar system the phase was locked into. To help those players along, the team at Frontier has released a new trailer detailing conflict zones in Odyssey.
Frontier took to their forums to discuss how first-person weapons themselves will work in the upcoming Odyssey expansion. In the Q&A, the developers spoke about anti-vehicle, as well as answered questions about melee weapons in the coming update.
In a post to the Elite Dangerous forums, Frontier has reiterated its stance on how it deals with botting. This seemingly comes in direct response to a new player movement that is forming to combat the problem in the space sim.