This week, Fractured Online celebrates The Hunt update with a free-to-play week, Corepunk has a rough week that ends with a server wipe, and Ember Sword moves to Mantle.
New details on the Foxhole summer update are here, as well as a little on the annual update later this year.
Weather systems get a big overhaul in the latest Foxhole update. Update 57 not only extensively updates weather effects and structures, there's some new content and features as well for the ongoing multiplayer war game.
The Foxhole team has a new roadmap update, with a look back at what they've been working on for the large-scale war MMO and a look ahead into early 2025.
This week, Dreamworld adds new assets (image above), Foxhole talks about Update 56, and Quinfall opens up another Close Beta application.
It's time to prepare for a strategic massively multiplayer war on a completely new front, as Foxhole's Naval Warfare update goes live.
The Foxhole team is gearing up for the release of the big Naval Warfare update this week, sharing behind the scenes info on developing the major new update, and start times.
Role-playing games are an excellent vessel for escapism, and for many of us it's because we can shed our real-life identities to take the role of someone else. Sometimes that can be...boring, though. However, Philip explores precisely why he loves it that way.
Foxhole, the MMO that has players participating at all levels of an army during a persistent online war, is taking combat from land to the sea with its Naval Warfare update.
This week, there's some new PvE content headed to Gloria Victis, Ember Sword gets an Alpha playtest, and City of Titans released its last patch before moving future updates to Titan City proper.
This week, The Cycle starts Season 3, Ravendawn enters Open Beta, and Foxhole is getting a medieval sibling.
Anvil Empires is a newly announced massively-multiplayer war game from Foxhole developer Siege Camp. The upcoming open-world sandbox conquest game is set to begin pre-alpha testing in April.
This week, several developers reviewed the feedback from recent play tests, Foxhole showcases Update 52, and Dreamworld pushes out a new combat system
Foxhole provides a unique look at warfare in an MMORPG. Philip embedded with a major clan in the MMO to take part in that war, reporting how Clans work together to triumph in battle.
Indie developer Siege Camp has been working on Foxhole for five years now. With the Inferno 1.0 update, their sandbox MMO military sim has left boot camp (aka Early Access) and headed to the front lines as a full release on Steam. How does it stack up?