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Fantastic Pixel Castle Discusses Transparent Development, Community Feedback, and (Small) Playtest Plans

Fantastic Pixel Castle is discussing their decision for very transparent development, the important role of community feedback, and their first (small) external playtest plans.


Fantastc Pixel Castle Team Talk Art Direction, Choosing the Right Style, and How Ghost Aims to Stand Out

The latest Fantastic Pixel Castle podcast focuses on art direction and some of the ways that it can be part of the process of determining the overall direction on a game, including FPC's own.


Fantastic Pixel Castle Shares Development Milestones, New Concept Art, and First Possible Playtests

Fantastic Pixel Castle has a new milestone devblog on the studio's upcoming MMO, currently known as Ghost. In the blog, they take us along on their prototype development process and what the second milestone looks like for an early development game.


Fantastic Pixel Castle Details Devs' Innovations and How They'll Shape Ghost

Fantastic Pixel Castle has a new blog on their recent Innovation Week, where they let devs pitch new additions, and reflect on how they'll shape their upcoming MMO.


Ghost Won't Demand All Your Time, Greg Street Shares New Input on Alts, Activities, and Avoiding Repetition

With Ghost, Fantastic Pixel Castle is looking to offer more than just repetition. In new comments, Greg Street talks some of their goals, including player choice and offering more than just a repetitive grind track.


Fantastic Pixel Castle's Scott Johnson and Brian Holinka on Combat and PvP, and Their 'Approachable' Design Goal

The latest Fantastic Pixel Castle podcast episode features Brian Holinka, former WoW Lead Combat Designer, on combat and PvP, classes, control schemes, and making an 'approachable' MMO.


Fantastic Pixel Castle Shows Early Prototype of Ghost MMO In Latest Update

If you've ever wondered what an MMO looks like in its earliest of prototyping days, Greg Street's Fantastic Pixel Castle has got you as his team peeled back the first look at his studio's upcoming Ghost MMO.


Player Experience is Central to Fantastic Pixel Castle's Design of Ghost

Scott Johnson and Greg "Ghostcrawler" Street discuss development philosophy their upcoming MMO project, Ghost, dedication to player-experience centric design, and more with two of the game's engineers, Cam and James.


Greg Street and Team Discuss Design Philosophy For Ghost, From Randomly Generated Zones to Progression

If you're curious what Fantastic Pixel Castle is building with Ghost, the latest episode of Greg "Ghostcrawler" Street's podcast discusses innovating with randomly-generated zones, familiar content, progression, and more.


Fantastic Pixel Castle's Year-End Update Teases What's in Store for MMORPG Ghost in 2024

As 2023 winds down, Fantastic Pixel Castle (FPC) provided a thank you alongside an insightful update on their upcoming MMORPG, Ghost detailing what's to come next year.


Latest Greg Street Interview Talks Creative Freedom Under NetEase, Connecting Shards, And More

Greg Street, the studio head at the newly announced Fantastic Pixel Castle, sat down for an hour-long discussion with Twitch streamer Kanon_XO to talk about the upcoming MMO his team is working on. The discussion was wide-ranging, hitting on creative freedom under NetEase, monetization, and more.


Greg Street's Fantastic Pixel Castle Holds First Ghost Q&A, Sharing First Details On Servers, Classes, and More

Members of Fantastic Pixel Castle, including Greg "Ghostcrawler" Street held their first AMA today to discuss their first MMORPG, Ghost. From sandbox gameplay, different server types, dozens of class possibilities, to transparent development and more.