A decade later, new footage, same old questions.
Emilien breaks down a phenomenon found within MMO communities: the power of the grind.
Cheating has been a part of MMORPGs ever since the first servers flickered to life. Each game has had their own approach on how to handle cheating, for better or worse. Emilien takes a look at some recent examples.
Throne and Liberty launched last year to huge fanfare with tons of player interest. Yet just a few months later the NCSOFT-developed MMO has seen it have to consolidate its servers following a player base decline. Emilien explores this in his latest editorial.
Companions in Bioware games always have interesting stories. Yet Ryan feels Dragon Age: The Veilguard's companions feel like they are in conflict with the narrative they are a part of. He explores this in his latest.
With its recent Alpha 2 test phase, Ashes of Creation has reignited debate on the viability of crowdfunded MMORPGs. Despite promising features, initial reactions reveal a certain tension between expectations and reality.
Black Desert Online's recent updates and class rebalance have brought its endgame into a rather healthy state. Lowry explores what it means right now and for the future.
What do you think is the worst example of power creep in a MMO title? We explore this divisive topic in MMO circles to try to answer that question.
Since its release in 2017, Fortnite has been synonymous with Battle Royale shooters. Whether it's the standard Battle Royale mode or the Zero Build mode, Fortnite has always been about the quest to be the last one alive. However, all that changed with the release of Chapter 5, and most notably, LEGO Fortnite.
Despite having almost two decades of lore in World of Warcraft, let alone the lore of the whole Warcraft Universe, Kazuma had a surprisingly easy time jumping back into the MMO nearly 20 years after they first tried it out.
The Quinfall is an upcoming MMORPG whose developers boasts is the "largest open world" we have ever seen. Kaniskha looks at the developer's gameplay promises and claims in this editorial.
Temtem released into 1.0 earlier this month, and while we've been working on our review since, Bradford has also dipped his toes into the world of creature collecting. And, thankfully, it's bringing back some of the best memories he had playing the original creature collecting game, Pokemon.
Lowry details what it's like to jump back into ArenaNet's Guild Wars 2 after so long an absence.
New World's upcoming release announced earlier this week is exciting, especially the introduction of the Greatsword and the new zone, Brimstone Sands. But some of the major additions coming with the update leave Bradford concerned about the future of the MMO.
Misinformation can spread quickly, whether we mean for it to or not. Anthony looks at the misinformation being spread across the Lost Ark community and how it's one of the games biggest obstacles to overcome.