The Diablo IV story launch trailer is here to remind us all of the costly Eternal Conflict we're stepping into when the game releases in June.
While we wait for more info on the events that will celebrate the release of Diablo IV, Diablo Immortal has an update this week, with both new and returning events, including a PvE event for clans.
There are over 50 accessibility features available in Diablo IV,and in a new devblog, the team details some of the major ones.
In June, Diablo IV Launch Celebration x Diablo Immortal Event is coming to Diablo Immortal. Expect a Lilith-themed Battle Pass with Lilith cosmetic rewards, and much more. The Diablo Immortal team also revealed a new zone coming next month, and first new class in July.
The Diablo IV team has a new video talking about going deep into their darkest story ever, and what this means for players this time around.
Diablo IV's Server Slam final beta weekend is now live, giving everyone the chance to jump in, see what has changed since open beta, and a final chance to earn some beta rewards.
Ahead of this weekend's Server Slam final beta event, the Diablo IV team opened up about post-launch plans, their Seasonal model, Battle Pass(es), cosmetics, and much more.
Diablo IV is set to launch in just about a month, and the team has announced the next developer update livestream is happening next week.
In Diablo IV, Blizzard is looking to push character creation further with various choices players make while playing. Last week we had the opportunity to participate in a roundtable interview with Lead Class Designer Adam Jackson and Lead Game Producer Melissa Corning, where we delved into some of the real nitty gritty of how the customization systems work.
Diablo IV has gone gold and is well on its way to launch. The latest Diablo IV Inside the Game video features the devs talking about all of the ways you can make your experience your own.
One more playtest for Diablo IV is coming in May. Server Slam will stress test the servers, include previously-announced changes, and even offer up a new Ashava reward.
Diablo IV has gone gold as its June launch steadily approaches. The term "gone gold" is an industry saying meaning that the game is now functionally complete and can be pressed onto discs ahead of its distribution.
The Diablo IV teamhas shared their promised reflection on open beta feedback and data, along with a long list of changes based on that feedback set for final launch.
As we hurtle rapidly towards Diablo IV's launch on June 6th, one aspect of it has been kept tightly under wraps: what the endgame experience will be like for players. Robin had the opportunity to participate in an interview with Associate Game Director Joseph Piepiora and Lead Producer Kayleigh Calder, where we discussed everything related to the endgame experience. So, let's dive into all the juicy bits.
With the recent Diablo IV beta weekends behind us, and a June 6th launch on the way, the team is revealing a taste of endgame and the variety they've packed in,from nightmare dungeons to PvP.