Monsters & Memories has a new development update, recapping the end of a busy 2024, with a look at recent stress tests, new milestones, and a busy 2025 ahead.
Rocksteady will release Suicide Squad: Kill the Justice League's final update in January, along with offline mode.
Ship of Heroes has a new development update, covering October and November. They've spent time on player experience and quality of life improvements, animation upgrades, and more.
Nightingale is getting some new features in its latest update, fresh off a successful recent PTR. Expect the introduction of Boss Rush mode, new weapons and upgrades, improvements, and more.
Fantastic Pixel Castle is making fast progress on their MMO, 'Ghost'. In an in-depth podcast episode, we get info on playtests, player creativity, hardware considerations, and making a more unified experience.
Lost Ark announces November update date, when to expect the next roadmap release, an event highlight, and more.
The Nightingale team's community Q&A looks towards the future and what we can expect in Nightingale (there's a sword).
Sea of Thieves has a new developer update video on Season 14's stealth features' return and what else is in this week's update.Â
Dauntless: Awakened is still on the way, Phoenix Labs confirmed in a new development update that also covered lessons they learned from the PC beta for the big update, a launch window, and what's next.
Monsters and Memories has a new development update, covering September and October, with new animations, art, content additions, and the Perfect Sword.
Soulframe  got its own new devstream, and Digital Extremes revealed that Preludes, including release window, expanded access, new details, and changes on the way.
The World of Titans team drops some details to look out for in their next gameplay video, from overhauled starting location, faction system, and combat improvements.
Mainframe is talking about Pax Dei's next major Early Access content update, revealing a goal timeframe, a new feature on the way, as well as some geographical changes that will require a wipe of plots (but not characters).
Catch up on all things Last Epoch in this latest edition of Eterra Monthly.
Corepunk's planned progress wipe is being delayed a week in order for the team to wrap up work on a rework of the game's combat systems.