n the first developer letter update for Mad World: Age of Darkness, the development team has detailed significant changes to the game's gem system while answering some of the community's questions.
In the latest journal by Soulbound Studios owner Jeromy "Caspian" Walsh, the financial numbers have been detailed in what appears to be a lengthy list of expenses.
Successful games have often stood the test of time by creating a shared universe, a rich base onto which game makers can add layers of detail and complexity over time with new releases - something for which many forms of entertainment media, from books to games to films and TV shows, strive. But what else is in the magical formula to success?