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Crema Highlights TemTem's Developers In New Interview Series, Starting With VFX Team

Temtem studio Crema has launched a new deep-dive "Meet the Team" series with developer interviews.


City of Titans Talks Powers with Senior Gameplay Engineer Fred Prince

The latest blog post for Missing Worlds Media's City of Titans peers behind the curtain of development with an interview of their Senior Gameplay Engineer, Fred Prince. The interview touches on the recent Flight Power test, the future of travel powers, and some of the combat abilities headed down the pipe.


Mythical Games' John Linden Explains the Unique Details of their Social MMO in our Blankos Block Party Interview

Today, December 10th marks yet one more milestone for Mythical Games and their new MMO, Blankos Block Party, with the release of their Open Beta. As the game goes full steam ahead towards launch, the CEO of Mythical Games John Linden has kindly answered some of our questions about BBP, like their plans for monetization, what players can expect from building, and much more. Blankos Block Party boasts some groundbreaking technical aspects as well, which you can learn about in detail in our previou


Humankind Interview - Discussing Amplitude Studio's Upcoming 4X with Romain de Waubert

Earlier this month, I had the opportunity to try out Humankind during a virtual preview event. I was able to discuss my experience with Romain de Waubert, Founder and Studio Head of Amplitude Studios and Creative Director on Humankind.


New World Interview - Talking Combat, PvP and More With David Verfaillie

This past week, I had the distinct honor to sit down (over a video call) and talk with Amazon Game's David Verfaillie, the Head of Player Experience on New World, about Combat, Crafting, PvP, and more.