Pantheon: Rise of the Fallen details their Perception system & how content evolves with your actions in the upcoming Ashbreather Enclave and Smoldering Trenches update.
Visionary Realms lays out Pantheon: Rise of the Fallen itemization goals and changes on the wa.y
Now that Wilds of Talandre has been out for a bit, the Throne and Liberty team is taking us through inspirations and ideas behind creation of the expansion's new places and environments.
V Rising's big Invaders of Oakveil update is coming Monday, and Stunlock Studios is preparing us with a deep dive into the setting, premise, new zone, and major players.
Once Human talks about its lighting systems, including some upcoming changes.Â
After introducing resources and mining, the SpaceCraft devs reveal the process to open up new crafting options, modules, and services in the space survival crafting game.
The Last Epoch team is previewing the big Sentinel rework and the introduction of the new Heartseeker skill and mechanics.
Shiro Games is revealing more about mining and resources in its upcoming space exploration meets survival crafting title, SpaceCraft.Â
First dev diary for Wolcen's Project Pantheon dives into how crafting, customization, and item durability all shape the core experience.
Get a look at the Fae, the new species revealed for Stars Reach as a $600k Kickstarter stretch goal, and how voiceovers and music will emphasize variety.
Get a first look at early gameplay in SpaceCraft, Shiro Games' upcoming space exploration and survival crafting game.
The Tibia team shares more info on the Monk's design origins, technical work, and confirm the next playtest.
The Persist Online team is discussing their approach to balance, transparency, and community involvement.Â
Myth of Empires is revealing more about the survival game's upcoming Persia DLC. This time, there are details and images of the weapons we can expect in the new content.
Brighter Shores' episode designs intend to focus on separate combat professions each time, which got mixed response. Andrew Gower explains how this intends to make each episode fun for all, and minimize 'dead' content.