Dark Age of Camelot kicked off its 11th Caledonia event earlier this week. The seven day event takes place in the Realm-vs-Realm enabled Caledonia zone and provides a means for players to rapidly progress to endgame.
Many MMOs come out of the woodwork professing to bring back the feel of old-school MMOs. From the recent release of Ember's Adrift, to Pantheon which takes cues from the early days of the MMORPG genre, this is an alluring concept to prospective players.What about it is so alluring?
Camelot Unchained is meant to be the spiritual successor of Mark Jacobs' Dark Age of Camelot and seeks to become one of the newest PvP-focused MMORPGs on the block. However, the development has been maligned by delays, the announcement of a new game, and more. And some of these issues, according to Kanishka, has divided its fanbase.
Join Aaron as he takes you back in time with his memories of Dark Age of Camelot, and what his experience meant to him almost 2 decades ago.
Niklas examines a lesser-broached subject in multiplayer games: the curse of skill.
Dark Age of Camelot, marking its 20th year, is getting a new server type. This server promises a level playing field, more time to participate in events, and more.
Drawing on the design of AD&D, MMOs have seemingly taken up the Holy Trinity of Tank, Damage and Healing throughout its history. Niklas takes a look at an older MMO, Dark Age of Camelot, and how this Trinity can teach us more about character roles.
It's the fall of 2001. Mythic Entertainment launches their first MMORPG with no prior experience - Dark Age of Camelot. Twenty years later it's still a popular MMO among players yearning for those older MMOs. Niklas takes us through why people are still playing this fan-favorite MMO.
The world has changed. You can feel it in the water. You can feel it in the earth. You can smell it in the air. The old school of MMOs are making way for a new breed, and much that once was is lost, for none now live who remember it. Well, not really, but for some of us MMO old timers, this new generation of MMOs is just... well, different than what we're used to.
On Saturday, July 24, 2021, the long-running and highly popular Dark Age of Camelot freeshard Phoenix was announced to be closing by the end of August. In a Phoenix forum post titled "The Sky Is Really Falling This Time", gruenesschaf, one of the creators behind the freeshard, explained the reasoning behind the decision and the remaining timeline for the server. Eventually, gruenesschaf explained in a rather fatalistic fashion, every online game--freeshard or not--reaches a point after the hype
What do MMO companies owe their subscribers? Niklas explores developer and player relationships, especially in the context of Dark Age of Camelot's developer Broadsword and its subscribers.
Niklas breaks down MMO game design, specifically why the asymmetry of how some MMOs are built can be, in the end, a very beautiful thing.
Niklas is back with another Dark Age of Camelot column, this time focusing on the realm versus realm combat in the MMORPG.
Niklas takes a look at PvP in Dark Age of Camelot, specifically the player-run scene in the community and how its 8v8 event took the aging MMO by storm earlier this year.
Freeshards have long drawn the population away from the Dark Age of Camelot live servers. Now the venerable MMO is striking back by borrowing from the freeshard's most popular PvP leveling event.