In his latest Founders' Update, Crowfall Executive Producer Gordon Walton confirmed the recent report of layoffs on the team, while also detailing what's in the works for the game.
Over the weekend, there were reports coming in that ArtCraft has laid off some of the Crowfall team. While there hasn't been an official announcement, Val Massey, who spent five years in community management for Crowfall, tweeted "Gutted and gobsmacked to hear about the @ArtCraftEnt layoffs today. " The number of affected team members is unknown.
Crowfall has received a new test patch aiming to address some campaign issues in addition to touching on various other aspects of the game.
Gordon Walton, cofounder of Crowfall's ArtCraft Entertainment, provided a community update recently where he shared details on what we can expect in this month's update.
In an update on the Crowfall website, ArtCraft co-founder Gordon Walton addressed fans in the latest Founder's Update. This update itself focuses on the recently released 3-faction PvP mode, The Shadow, as well as controversy which sprang up as the last Dregs campaign came to a close.
Crowfall has started its post-launch push with their first content drop since the PVP MMO hit PCs fully last month. Called "The Shadow," this 3-faction PvP mode is geared to getting players into the main draw of Crowfall - PvP - without the need of a guild to get them there.
The MMO is dead. This is a mantra we hear constantly in the MMO-space, whether from community members thinking back to yesteryear or games media trying to find a unique angle to cover. However, Bradford argues that they aren't dead, in fact far from it, especially if this week is any indication.
Crowfall launched last week and while most MMO launches don't got all that smoothly, it wasn't made easier thanks to ArtCraft dealing with DDoS attacks on its servers during launch day. The team behind the Throne War MMO took to their dev blog to share their first major communication update since the launch, talking about the issues as well as plans for the future.
ArtCraft Entertainment's Crowfall launched back on July 6th, bringing the PvP-centric, throne war MMO to center stage. But how does it stack up thus far with about a week's worth of gameplay under our belts? Matt takes you through in his review-in-progress.
Crowfall launched officially earlier this week, and while the server instability and DDoS attacks seem to behind them, one issue that is cropping up in the community is that of player count.
Bradford was finally able to get some Crowfall behind him, and first impressions aren't all that rosy. While the game itself looks good with an interesting art style, the combat is feeling somewhat lacking for Bradford, and he thinks he has a good idea why.
Crowfall launched yesterday, and while the MMO seemed mostly stable early on, as the floodgates opened more and more the predictable launch day issues started to trickle in for the Kickstarted MMO. Additionally it seems that some of the issues could be related to what Crowfall's Creative Director reported as DDoS attacks hitting the servers during the day.