Patch 1.1 for Cyberpunk 2077 is now live across PC, consoles, and Stadia bringing several stability improvements. Read on for more.
Yesterday it was reported by a Polish Business Newspaper Dziennik.pl, that CD Projekt Red has the Polish Government investigating their problematic Cyberpunk 2077 launch problems. This is just one more issue that CDPR has had to deal with in addition to a lawsuit from investors, Sony pulling the game from their stores, and most recently, a substantial decline in players on Steam.
According to a report provided in an announcement directly from CD Projekt Red's investors site, sales data collected from physical and digital distributors puts estimated sales of Cyberpunk 2077 at over 13 million copies sold as of December 20th.
When we say the hits just keep on coming for Cyberpunk 2077, we're not talking about a Nomad with Gorilla Arms. The latest issues levied at CD Projekt Red further spells more trouble as a class action lawsuit is reportedly on the table from investors, while GOG warns players to limit their items, or lose their save games.
In a statement from Sony, Cyberpunk 2077 will be removed from the Playstation Store and full refunds will be given. There is no telling whether or not the game will return to the Playstation Store at a later date, as it is currently slated as removed "until further notice."
Loving or hating Cyberpunk 2077 might come down to what platform you're playing it on, but according to a recent CD Projekt Red investor call, not only are they to blame, but they willfully ignored the signals that the game was largely misrepresented on last generation consoles.
I've made several mistakes when it comes to playing CD Projekt Red's brand spanking new title Cyberpunk 2077. With over 50 hours played so far, I've killed where I should have negotiated, I've stolen when I should have bought, and I've accidentally had dalliances with male and female "night workers" on at least two separate occasions, but the one mistake I didn't make, is playing Cyberpunk 2077 on GeForce Now.
Cyberpunk 2077 has had some mixed reactions from the wide gaming population at large, with last gen consoles finding it hard to run the game at all. The upper management at CD Projekt Red has released a statement regarding these issues, their failure at coming through for last gen consoles, and what they plan to do about it.
Stadia has had a rough go of it, even the most ardent Stadia supporter would have to admit that. The platform is still missing core features that it was sold on, only recently adding the ability to livestream to YouTube this past week. Games are still, by and large, not native 4K or 60fps. However, with the launch of Cyberpunk and its, frankly, great presentation and performance, I'm reminded why the idea of Stadia was such an intriguing one.
CD Projekt RED have responded to a Game Informer article which pointed out some epileptic triggers in Cyberpunk 2077.
Following up their recent Xbox One/Xbox Series X reveal, CDPR released a video showcasing Cyberpunk 2077 running on the PlayStation family of consoles.
In a tweet posted earlier today, CD Project Red has tooted their own horn, and provided an updated set of system specs for Cyberpunk 2077. In the new spec sheet, they detail the bare minimum specs all the way to the 4K ray tracing Ultra specs.
Death threats are being directed towards Cyberpunk 2077 developers at CD Projekt Red in response to the recently announced delay.
On November 19th of this year of this year Cyberpunk 2077 will release, and while we wait CD Project Red has had a steady stream of hype-inducing trailers and Night City Wire episodes. In the latest trailer, Keanu Reeves makes a live-action appearance to advertise the upcoming release.
In the latest episode of Night City Wire, CD Project Red showed off a number of new locations in Cyberpunk 2077, in a series deemed "Postcards from Night City". There was also a special segment relating to the Gangs players will encounter.