It seems that a buggy launch of Cyberpunk 2077 was not enough to prevent CD Projekt RED executives from being the recipient of substantial bonuses, according to recent reporting from Bloomberg's Jason Schreier.
Cyberpunk 2077 fans eager to check out the world of Night City with a friend might be in for some bad news this morning, as a new strategy call with developer CD Projekt RED is hinting that the standalone multiplayer mode won't be coming after all.
This week's Top 5 articles has you covered on the major storylines and articles on the site this week. Valheim took over the Steam Charts this week, selling over 1 million copies in its first week. We really have enjoyed our romp thus far through the survival game thanks to its common sense systems and beautiful visuals.
We had previously reported that Cyberpunk 2077 developer, CD Projekt RED, was hacked. It appears that the ransomware from that hack has been reportedly sold on the dark web.
We reported a January 26th that the first major update, Patch 1.1 brough plenty of fixes and one major bug that prevented players from continuing the story with Takemura. In today's hotfix, CD Projekt Red fixed the issue, and restored randomization along with it.
Patch 1.1 was Cyberpunk 2077's first major patch, but it brought about a game-breaking bug. Developer CD Projekt RED have responded with a workaround.
Patch 1.1 for Cyberpunk 2077 is now live across PC, consoles, and Stadia bringing several stability improvements. Read on for more.
Yesterday it was reported by a Polish Business Newspaper Dziennik.pl, that CD Projekt Red has the Polish Government investigating their problematic Cyberpunk 2077 launch problems. This is just one more issue that CDPR has had to deal with in addition to a lawsuit from investors, Sony pulling the game from their stores, and most recently, a substantial decline in players on Steam.
According to a report provided in an announcement directly from CD Projekt Red's investors site, sales data collected from physical and digital distributors puts estimated sales of Cyberpunk 2077 at over 13 million copies sold as of December 20th.
When we say the hits just keep on coming for Cyberpunk 2077, we're not talking about a Nomad with Gorilla Arms. The latest issues levied at CD Projekt Red further spells more trouble as a class action lawsuit is reportedly on the table from investors, while GOG warns players to limit their items, or lose their save games.
In a statement from Sony, Cyberpunk 2077 will be removed from the Playstation Store and full refunds will be given. There is no telling whether or not the game will return to the Playstation Store at a later date, as it is currently slated as removed "until further notice."
Loving or hating Cyberpunk 2077 might come down to what platform you're playing it on, but according to a recent CD Projekt Red investor call, not only are they to blame, but they willfully ignored the signals that the game was largely misrepresented on last generation consoles.
I've made several mistakes when it comes to playing CD Projekt Red's brand spanking new title Cyberpunk 2077. With over 50 hours played so far, I've killed where I should have negotiated, I've stolen when I should have bought, and I've accidentally had dalliances with male and female "night workers" on at least two separate occasions, but the one mistake I didn't make, is playing Cyberpunk 2077 on GeForce Now.
Cyberpunk 2077 has had some mixed reactions from the wide gaming population at large, with last gen consoles finding it hard to run the game at all. The upper management at CD Projekt Red has released a statement regarding these issues, their failure at coming through for last gen consoles, and what they plan to do about it.
Stadia has had a rough go of it, even the most ardent Stadia supporter would have to admit that. The platform is still missing core features that it was sold on, only recently adding the ability to livestream to YouTube this past week. Games are still, by and large, not native 4K or 60fps. However, with the launch of Cyberpunk and its, frankly, great presentation and performance, I'm reminded why the idea of Stadia was such an intriguing one.