This week, Genfanad stops development, BitCraft explains skill progression, and Mad World celebrates its one-year anniversary.
Bitcraft: Age of Automata is the latest survival-focused MMORPG that has presented a large-scale image of players building their own world and towns without conflict. Chris spent some time in this month's Alpha test and here are his takeways.
During GDC 2024, we had the chance to chat with the Bitcraft team, as well as go hands-on with the survival crafting MMO ahead of next month's alpha.
If you've been interested in the BitCraft crafting survival MMORPG, you may have had a few search conflicts with Bitcraft, the crypto token. The devs have responded to this, stating that they are, in fact, not the same.
Clockwork Labs has announced that BitCraft will begin its closed alpha on April 4th. The team revealed the news along with the survival crafting MMORPG's first official gameplay trailer.
The BitCraft team talks letting players terraform the shared sandbox world, mechanics,avoiding griefing, and keeping things active.
This week, almost everyone appears to be on holiday. Other than just about every studio sending out a seasonal greeting, very little happened this week.
The BitCraft team is reflecting on how their initial vision for a big shared, player-created world has evolved a bit to support greater collaboration.
Composer Austin Wintory and composer and vocalist, Rachel Hardy will collaborate on the score to upcoming sandbox MMORPG Bitcraft. Developer Clockwork Labs plans alpha in early 2024.
The BitCraft team has been quiet for a while, but a new producer shared a development update for pre-alpha. Expect a new movement system, more ways to use the oceans, and increased reasons to explore.
This week, Past Fate has Alpha troubles, Dual Universe gets a release date, and you won't be catching them all (or getting a refund) in Untamed Isles. There's plenty of other stuff going on as well, so let's quit wasting time and get started with this week's Indie MMO Spotlight.
Clockwork Labs has raised $22 million in series A funding to back development of its indie sandbox MMORPG, BitCraft, along with the game's proprietary database tech as a standalone product.
Each week, we scour the internet for all things indie MMO-related so you don't have to. This week, developers have been doing some spring cleaning, leaving us with a bunch of updates and patches full of bug fixes and fresh new content. And along with a new addition to the IMS, we also found a couple of MMOs headed to mobile. But let's quit wasting time and get started with this week's Indie MMO Spotlight.
Each week, we scour the internet for all things indie MMO-related so you don't have to. This week we have a healthy amount of alpha and beta news, tons of blog posts outlining patch updates, and there are even a couple of studios changing direction on their development. But hey, why waste time telling you what you'll find below when you could already be reading it. So let's quit wasting time and get started with this week's Indie MMO Spotlight.
Welcome back for another roundup of indie MMO news. It was a little quieter than usual this week, but what it lacked in quantity, the indie MMO universe was packed with quality. There are plenty of test events coming up, and several MMOs are already starting their Christmas events. With all of those events, I expect the last few weeks of the year will be a busy time for our favorite indie devs. Speaking of busy, it's time you get busy reading this week's Indie MMO Spotlight.