Diablo II Resurrected finally has a release date, seeing the Blizzard ARPG remake release on September 23rd, 2021.
One of the most highly requested games to come to the West, Lost Ark, is confirmed to be coming finally. Players will be able to drop the VPN and play on a client built specifically for the West this fall, with a beta coming this summer. Smilegate's free-to-play MMOARPG is one that many fans have been waiting for, but for the uninitiated, just what is Lost Ark?
Maro's Monkey Business is an upcoming weekend event for Magic: Legends, starting on May 6th and running through May 10th.
Magic: Legends has had an interesting month since hitting Open Beta in late March. Since launch they have taken player feedback and tweaked aspects of their ARPG, including changing up the pace of the early game in April's mid-month patch. The team at Cryptic has launched a new update today, and took some time to mention the end-game of Legends.
Magic: Legends released their large mid-April update this week, bringing over 500 fixes to the ARPG since it launched in Open Beta last month. Executive Producer Steven Ricossa took to the blog to talk about what is still coming for the ARPG in the future, including more performance fixes.
Bradford has never played a Diablo game before. Yes, we know. How does the experience hold up, and how does it fare for someone who has played games inspired by Diablo, but never Diablo itself?
In the third week (and as many State of the Game posts) of the Magic: Legends open beta, executive producer Steve Ricossa talks about the changes coming in its mid-April update.
For those who have been waiting to get their hands on Diablo II: Resurrected, this weekend might be your chance if you're able to get into the technical alpha. This test run, starting on Friday, April 9th, will see Blizzard test out the single-player version of the remastered ARPG.
Monster Hunter Rise is certainly rising with gamers right now, as the Capcom-made game for the Nintendo Switch recently announced it shipping 5 million copies in its first week since launch.
Magic: Legends has had a rough launch in its open beta last week. The ARPG set in the iconic Magic: The Gathering multiverse has seen its share of criticism over its monetization, loot drop rate and much more. Today the team at Cryptic released an update with some news on what tomorrow's update to the beta will look like.
Mitch has been checking out the Magic: Legends beta for the past few days and has some thoughts. Check out 5 things he likes from the beta, and 5 he doesn't.
Magic: Legends launched in Open Beta earlier this week, and with it brings the card game's multiverse to the PC ARPG. We covered how the ARPG itself felt in a preview last week, but now that we have had a chance to go hands on ourselves in a live setting and check out the progression naturally for ourselves, how does the early hours of Cryptic's take on Magic: The Gathering fare?
For a beginning player, the first few hours of Path of Exile can be confusing. To anyone who has played an action role-playing game in the last twenty years, much of what developer Grinding Gear Games has put together will look familiar. Looks can be deceiving, though, and it doesn't take long to realize that GGG has put a lot of hard work into bringing a unique experience for anyone courageous enough to give Path of Exile a try.
During our play session of Magic: Legends last week, I had the chance to talk about the ARPG with Principal Lead Designer Adam Hetenyi. During our session, I asked something that as been on my mind for quite a while regarding Legends: Why doesn't Cryptic refer to it as an MMO anymore?
Taking an iconic IP like Magic:The Gathering and giving it new life in another medium is no easy task, but it's one that Cryptic Studios is currently undertaking with their ARPG Magic: Legends. We sat down in a play session with the Magic: Legends team to check out the ARPG in action ahead of next week's beta test.