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Destination Games
MMORPG | Setting:Sci-Fi | Status:Cancelled  (est.rel 11/02/07)  | Pub:NCSoft
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Subscription
System Req: PC | ESRB:TOut of date info? Let us know!

Talking to New Lead Designer Tom Potter

Posted by Jon Wood on May 27, 2008  | Comments

Talking to New Lead Designer Tom Potter - Tabula Rasa - MMORPG.com

Tom Potter, the new Lead Designer for NCsoft's Richard Garriott's Tabula Rasa, sits down with MMORPG.com Managing Editor Jon Wood to talk about his thoughts on the game and where it's heading.

MMORPG.com:

Can you give us an idea of your own personal game design experience?

Tom Potter

If you had told me when I was eight years old, "hey kid, you're gonna be making games someday", I think my head would have exploded.

Whether it was making my own rules for Axis and Allies, or actually sending Nintendo proposals in the mail (which were all kindly rejected), I always knew I wanted to be a game designer. But back then it really didn't seem like a viable career path. So I took a long detour through some other fields before realizing that is was in fact possible to make games and make it a career. I was a chemist for a while, but it just wasn't really fulfilling personally. So I made the decision to switch careers, and through a lot of blood, sweat and tears I finally got a chance to join the industry. Prior to joining NCsoft I worked at Iron Lore Entertainment as Lead Content Designer. While there I worked on Titan Quest, Titan Quest: Immortal Throne, and a little bit of Dawn of War: Soulstorm. I joined NCsoft initially as a Senior World Designer and was responsible for making maps and instances. I just recently transitioned to the Lead Designer role which is really a whole new set of challenges. But the team is really fantastic and we're making strides towards making TR better and better with every update.

Read the whole interview here.

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