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Destination Games
MMORPG | Setting:Sci-Fi | Status:Cancelled  (est.rel 11/02/07)  | Pub:NCSoft
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Subscription
System Req: PC | ESRB:TOut of date info? Let us know!

Clan Owned Control Point Update

Posted by Keith Cross on Apr 28, 2008  | Comments

Clan Owned Control Point Update -

NCsoft has posted a much anticipated update on the progress of clan owned control points in Tabula Rasa.

It’s been a while since we’ve last given an update on the progress of clan owned control points. I know a number of players have been hoping to hear more about the design and progress of this. With the 1.8 build you’ll notice the addition of a new pane on your character doll called Prestige. It’s the first part of a system that will be the basis for how clan owned control points will function.

So, what exactly is Prestige anyways? Glad you asked! Here’s a quick overview of the current design:

  • Prestige is a new form of currency that is recognized by the AFS. It is gained through the actions of your player.
  • Prestige can be gained through two types of actions: PvE and PvP.
  • On the PvE end, these actions are as follows:
    • Achieving a max kill streak
    • Killing control point minions and bosses
    • Killing standard bosses
    • Acquiring rare items off corpses of enemies you’ve killed
    • Included in the reward for specific missions
  • On the PvP side, Prestige can not only be gained, but lost as well:
    • Killing an opponent will net you prestige that is generated based on your level relationship to the player
    • You will also acquire a percentage of your opponent’s prestige that is taken directly from them.

Read more here.