The last few updates were part of BioWare’s attempt to put the genie back in the bottle by knocking the Eternal Alliance down a few pegs. Jedi Under Siege is the first real step towards a full course correction and return to the game’s roots as a story of conflict between the Sith Empire and Galactic Republic. The problem is that, at least so far, it’s about as awkward as I expected it to be.
Posted on 12/13/2018 by Michael BittonI loved Knights of the Fallen Empire and Knights of the Eternal Throne for many reasons, but the one frustrating aspect of the events that transpired in these expansions was their grandiosity. These expansions ask the question: wouldn’t it be awesome to actually win and rule the galaxy? The answer is yes and no.
Posted on 05/10/2018 by Michael BittonStar Wars: The Old Republic was a massive MMORPG launch back in 2011. The game is often called one of the last great MMOs to come out of that era. It was steeped in Bioware storytelling with huge plotlines to follow. Factions between the Sith and the Republic, along with Light and Dark side Force choices made for your character. Over time, SWTOR continued to see a lot of success. However, rumors circulate that Bioware Austin may be moving on to new projects. Is it time for the republic to end?
Posted on 01/22/2018 by Garrett FullerFor our next two lists, we’ll be diving into the NPCs of our favorite MMORPGs to find the best heroes and villains across the genre. This week, we’re starting with the good guys, picking our 10 favorite MMORPG heroes of all time.
Posted on 10/13/2017 by William MurphyThis week we’re ranking the 10 best story-driven MMOs of all time. That means we’re going to try and put numbers on feelings we all have for the narratives we play through when we’re living in these virtual worlds. It’s a tall order, and one we’re sure you’ll have some mixed emotions over. Without further ado, here are our 10 Best Story Driven MMOs of All Time.
Posted on 10/03/2017 by William MurphyGame Update 5.2: The War for Iokath is the second major update to be released this year for Star Wars: The Old Republic and it’s one of the most significant updates to be released for the game in some time.
Posted on 04/18/2017 by Michael BittonWe sat down with Star Wars: The Old Republic producer Ben Irving to discuss the game's fifth anniversary festivities, Knights of the Eternal Throne, and the game's future.
Posted on 12/21/2016 by Michael BittonIt wasn’t until the Knights of the Fallen Empire expansion late last year that BioWare’s vision for the future of SWTOR crystalized. The studio strongly shifted focus back towards what set the game apart from its peers: the story. But Fallen Empire wasn’t without flaws. BioWare got caught up in the massive focus on story and seemed to forget the game was still an MMO. Thankfully, Knights of the Eternal Throne successfully strikes that balance and this bodes well for the game’s future.
Posted on 12/14/2016 by Michael BittonHaving spent more time with the Knights of the Eternal Throne expansion for Star Wars: The Old Republic, I’ve gotten a better idea for the hot (and not so hot) aspects of the expansion. Read on for our look at both.
Posted on 12/07/2016 by Michael BittonYou know things are going well when you have to force yourself to put the game down to make a deadline. Back when I wrote my impressions of Knights of the Fallen Empire, I commented that the expansion “starts off with a bang and just doesn't let go.” and the same is true for Knights of the Eternal Throne.
Posted on 11/30/2016 by Michael BittonStar Wars: The Old Republic was a massive MMORPG launch back in 2011. The game is often called one of the last great MMOs to come out of that era. It was steeped in Bioware storytelling with huge plotlines to follow. Factions between the Sith and the Republic, along with Light and Dark side Force choices made for your character. Over time, SWTOR continued to see a lot of success. However, rumors circulate that Bioware Austin may be moving on to new projects. Is it time for the republic to end?
Posted on 01/22/2018 by Garrett FullerYou know things are going well when you have to force yourself to put the game down to make a deadline. Back when I wrote my impressions of Knights of the Fallen Empire, I commented that the expansion “starts off with a bang and just doesn't let go.” and the same is true for Knights of the Eternal Throne.
Posted on 11/30/2016 by Michael BittonVictor explains the circumstances that caused Star Wars: The Old Republic to finally shine brightly for him.
Posted on 08/15/2015 by Victor Barreiro Jr.Yesterday’s announcement that Blizzard had canceled Project Titan after over seven years in development spelled a big moment in the MMO genre’s history, perhaps one that many may have overlooked. Consider this: When even Blizzard takes a step back from developing what was undoubtedly a ‘traditional’ MMO, the development world and the player base sit up and take notice.
Posted on 09/24/2014 by Suzie FordBioWare has been under fire most of this week for the upcoming Star Wars: The Old Republic expansion, Rise of the Hutt Cartel, that will bring the planet Makeb and same gender romances into the game (among other things). We have some thoughts to share about the controversy. See what we have to say and then join the respectful conversation in the comments.
Posted on 01/17/2013 by Suzie FordThere's no question that most of us identify with our online MMO characters. To that end, the name we choose generally -means- something to us. In a new editorial today, we take a look at how and why we name our 'babies' as we do. Read on!
Posted on 01/31/2012 by Christina GonzalezThe Story of the Week is all Star Wars, as The Old Republic opens its doors and Galaxies shuts its own. Read on for our brief thoughts and feel free to chime in with your own.
Posted on 12/17/2011 by William MurphyThis week's SotW comes courtesy of Trion's charismatic and emphatic CEO, Lars Buttler. In a recent interview, Lars spoke on Rift being the only real WoW contender, and how they're simply not afraid of SWTOR.
Posted on 10/08/2011 by William MurphyThis week's SotW is a tie between two pretty hefty announcements. Earlier in the week, SOE announced that DCUO is going F2P after just several months on the market. Then just this morning BioWare announced the launch date for their upcoming MMO, Star Wars: The Old Republic. And we thought September would be dead for news?
Posted on 09/24/2011 by William MurphyThe Story of the Week may be a no-brainer, but that doesn't stop Bill Murphy from chatting about it and recapping the events. Star Wars: The Old Republic has its pre-order all lined up and ready for fanatical consumption, and it's definitely generating some buzz.
Posted on 07/23/2011 by William MurphyIn this week's column, Managing Editor Bill Murphy takes a look at the recent focus on story-telling in today's upcoming MMOs and whether or not that's a good thing for the industry as a whole.
Posted on 07/21/2011 by William MurphyStepping up to the plate with this week's Devil's Advocate, Drew Wood takes a look at BioWare's supposed forthcoming Opus, Star Wars: The Old Republic and some of the general complaints from the MMO Community about the game's structure. Will SW:TOR revolutionize the way that MMOs are produced? The Devil's Advocate seems to think there's a good chance.
Posted on 07/20/2011 by Drew WoodIn this week's Star Wars: The Old Republic column, Mike Bitton takes a look at the recent announcement that BioWare will be... er, making an announcement at this week's San Diego Comic-Con.
Posted on 07/20/2011 by Michael BittonEvery week we here at MMORPG.com take a look at the news and come up with the biggest scoop. This week, it was kind of a no-brainer as the world learned that SOE's Star Wars Galaxies is shutting down for good on December 15th, 2011.
Posted on 06/25/2011 by William MurphyIn this week's Way Back Machine, Drew Wood takes a look back, waaaaayyyyyyyy back, to an article written by Dana Massey after an opportunity to sit down with BioWare's Richard Vogel and Gordon Walton to discuss a then unspecified MMORPG. Check it out.
Posted on 03/13/2011 by Drew WoodMMORPG.com Community Manager Michael Bitton has some thoughts about what folks attending this week's Comic Con in San Diego, CA might find out about Star Wars: The Old Republic. What will Bioware be bringing in its bag of goodies to show off to convention attendees? See what Mike thinks people will see in his Comic-Con Expectations article.
Posted on 07/21/2010 by Michael BittonMMORPG.com Community Manager Michael Bitton has some thoughts about game testing. He offers insight into what it is, what it isn't, how to help when you do and, just maybe, reasons not to participate in game testing or beta testing your most highly-anticipated games.
Posted on 07/14/2010 by Michael BittonBased on the recent announcement of The Old Republic's first non-human race, MMORPG.com's Michael Bitton kicks off a series that examines what some of the other possibilities might be.
Posted on 05/21/2010 by Michael BittonBased on yesterday's announcement of The Old Republic's first non-human race, MMORPG.com's Michael Bitton kicks off a series that examines what some of the other possibilities might be.
Posted on 05/14/2010 by Michael BittonIn the final of a three part series, MMORPG.com's Bill Murphy explores the Sci-Fi subgenre of MMOs and looks at what's to come for these decidedly non fantasy MMOs.
Posted on 03/02/2010 by William MurphyMMORPG.com's resident Star Wars aficionado Michael Bitton writes this article expressing some of the concerns that he, as a major Star Wars geek, has about the upcoming Bioware MMO.
Posted on 02/12/2010 by Michael BittonMMORPG.com's Michael Bitton writes this week's list with a rundown of twelve different classes that could be included in BioWare's upcoming MMORPG, Star Wars: the Old Republic.
Posted on 06/23/2009 by Michael BittonGame Update 5.2: The War for Iokath is the second major update to be released this year for Star Wars: The Old Republic and it’s one of the most significant updates to be released for the game in some time.
Posted on 04/18/2017 by Michael BittonStar Wars: The Old Republic has been giving fans the chance to play out their own personal experiences in a galaxy far, far away for five years. But many fans have wondered where their paths were leading them and how they fit into the grand scheme of BioWare’s MMO.
Posted on 11/22/2016 by Blake MorseIt took longer than expected, but BioWare Austin finally unveiled SWTOR’s next expansion, Knights of the Eternal Throne, at this year’s New York Comic Con Cantina event. Keep in mind that there will be spoilers for the current expansion ahead, so you’ve been warned if you haven’t wrapped Knights of the Fallen Empire up yet.
Posted on 10/12/2016 by Michael BittonIt may seem at odds to use the words “epic” and “accessible” in the same sentence, but Bioware and EA’s upcoming expansion to Star Wars: The Old Republic seeks to embody both of those terms in equal measure. If the entirety of Knights of the Fallen Empire (KotFE) is matched by the brief playthrough that I was privy to at an offsite preview yesterday, the expansion is going to pack quite a bit of a punch, while still being inviting to newer players.
Posted on 09/25/2015 by Som PourfarzanehIt’s the year of Star Wars with the new movie, Battlefront, and now SWTOR’s next big expansion: Knights of the Fallen Empire. Announced officially during EA’s E3 press conference, the expansion marks a new major story initiative for BioWare’s MMORPG, and we got to see just what that means in a behind-closed-doors presentation at EA’s press booth.
Posted on 06/19/2015 by William MurphyWith a little more than two weeks before Shadow of Revan launches, Bioware and publishing partner EA invited the press and select members of the SWTOR community to EA's Redwood Shores offices for a peek at the expansion. Though the event was in some ways a retread of previously released information, we were given some hands-on time with the new solo-able Flashpoints.
Posted on 11/24/2014 by Neilie JohnsonWe were invited to a first look at Shadow of Revan, the new expansion for Star Wars: the Old Republic. In it, players tackle the galaxy-threatening Revan in the third installment of his centuries-spanning story. The event focused primarily on the game’s story and future content rather than the nuts and bolts of any new game systems.
Posted on 10/24/2014 by Jean PriorGalactic Strongholds, the latest digital expansion for Star Wars: The Old Republic, is set to launch for subscribers in a couple of days here and we recently had a chance to take a tour of the new content with SWTOR senior producer Bruce MacLean and Galactic Strongholds producer Jack Wood.
Posted on 08/13/2014 by Michael BittonLast week, BioWare sent Star Wars: the Old Republic's Community Specialist Courtney Woods, Community Manager Eric Musco, Producer Andrew Horowitz, and Lead Engineer Johan Allanson to Atlanta with swag and drink tickets in hand for the latest Cantina Tour stop. The now-traditional flashdrive that was handed out contained a series of images from upcoming content, and as expected, there was a Q&A session with Courtney Woods moderating the party.
Posted on 03/06/2014 by Jean PriorOver the course of the past week, BioWare laid out their roadmap for the changes coming with Star Wars: the Old Republic's Game Update 2.7. You can see how we're trundling along to SWTOR's 3.0. The use of sub-numbers (2.7.4, etc.) can ensure they can stretch out the revelation of SWTOR 3.0: the Undiscovered Expansion until sometime next year. However, I don't believe we're going to see that per Bruce Maclean's Producer's Roadmap.
Posted on 02/20/2014 by Jean PriorThe Galactic Starfighter expansion for Star Wars: The Old Republic is the most drastic change and largest update to SWTOR since the game went F2P. Our own Blake Morse was on hand for a preview event in California this week, and brought back this report on what he found.
Posted on 11/15/2013 by Blake MorseStar Wars: The Old Republic is getting its first digital expansion with the imminent release of Rise of the Hutt Cartel. We were on hand to check out RotHC at Bioware: Austin and have a great preview to share. See what we discovered and let us know what you think in the comments.
Posted on 03/25/2013 by Blake MorseWe recently took a tour of Star Wars: The Old Republic's upcoming free-to-play option and today we're bringing you all the details. Read on for our full preview!
Posted on 11/08/2012 by Michael BittonWe stopped by EA's booth at E3 2012 to check out what BioWare has in store for Star Wars: The Old Republic in 2012. Read on to find out what we learned!
Posted on 06/13/2012 by Michael BittonDuring PAX East, our team managed to get their hands on the new Star Wars: The Old Republic warzone, Novare Coast. After playing through Novare Coast, they've got some impressions to share so keep reading!
Posted on 04/13/2012 by Hillary NicoleWe recently had the opportunity to head onto the Star Wars: The Old Republic PTS to check out v1.2 which is set to hit live servers later this month. During our time in game, we learned more about the Legacy System. See what we discovered and then leave us your thoughts in the comments.
Posted on 04/10/2012 by Luke KarmaliWe are in high gear as PAX East 2012 kicks off and we want to give you a heads up on what we're looking forward to checking out during the annual convention.
Posted on 04/05/2012 by William MurphyDuring last week's Star Wars: The Old Republic Guild Summit, our team was on hand to check out the new Lost Island Flashpoint just in time for its arrival on the public test server today. We've got the inside scoop about what you'll be facing along the way. Read on!
Posted on 03/13/2012 by Suzie FordWith just a few short days until Early Access, we're taking a look at space combat in Star Wars: The Old Republic in this latest preview. Do a barrel roll, and then leave a comment or two below!
Posted on 12/09/2011 by Michael BittonBioware has blown the lid off of coverage of Star Wars: The Old Republic and MMORPG.com's Garrett Fuller has a preview of the Bounty Hunter. Packed into Garrett's "Ode to Boba Fett" are three action videos to show off the Bounty Hunter in action. Read on and then leave a comment or two when finished.
Posted on 11/18/2011 by Garrett FullerBioware has blown the lid off of coverage of Star Wars: The Old Republic and MMORPG.com's Bill Murphy takes a look at the Sith Inquisitor, accompanied by some screens to give a sneak peek into the Sith beginning area. Check it out and then leave us a couple of comments.
Posted on 11/18/2011 by William MurphyBioware has blown the lid off of coverage of Star Wars: The Old Republic and MMORPG.com Community Manager Michael Bitton takes a look at the Sith Marauder. Read on to find out what it's like to be consumed by rage in The Old Republic.
Posted on 11/18/2011 by Michael BittonBioware has blown the lid off of coverage of Star Wars: The Old Republic and MMORPG.com's Carolyn Koh takes a look at the Imperial Agent and has taken some great in-game screenshots to show the class off. Read on and then weigh in with your thoughts in the comments.
Posted on 11/18/2011 by Carolyn KohAs the next Star Wars: The Old Republic beta weekend looms close, MMORPG.com's Bill Murphy, Garrett Fuller, Mike Bitton, and Chris Higgins had an opportunity to chat with one another about their experiences with companions during their game time recently. They've got a few thoughts to share with you about companions so keep reading! What are you most looking forward to companions-wise in SWTOR? Let us know in the comments!
Posted on 11/11/2011 by William MurphyAs part of our continuing beta coverage, MMORPG.com Community Manager Mike Bitton has the inside scoop on Star Wars: The Old Republic's flashpoints. The article contains a few minor spoilers to reader beware! Check out Mike's preview of the SWTOR flashpoints and then leave us a comment or two.
Posted on 11/04/2011 by Michael BittonToday marks a big turning point for Star Wars: The Old Republic with a partial lift of the embargo for members of the press and we here at MMORPG.com have a full slate of articles covering the Republic side and levels 1-15 today. Managing Editor Bill Murphy has thoughts to share about the Smuggler class that you Han Solo-types will not want to miss. See what Bill thought and then leave us a few comments.
Posted on 10/20/2011 by William MurphyToday marks a big turning point for Star Wars: The Old Republic with a partial lift of the embargo for members of the press and we here at MMORPG.com have a full slate of articles covering the Republic side and levels 1-15 today. Community Manager Mike Bitton has a comprehensive look at the overall beta (that we can write about!) that is a must read for any and all fans of SWTOR. Check it out and then leave us your thoughts in the comments.
Posted on 10/20/2011 by Michael BittonToday marks a big turning point for Star Wars: The Old Republic with a partial lift of the embargo for members of the press and we here at MMORPG.com have a full slate of articles covering the Republic side and levels 1-15 today. Industry Relations Manager Garrett Fuller has the full report on the Jedi Knight, something Luke Skywalker fans can rejoice over! Check out Garrett's thoughts and then using that old Jedi mind trick, leave us your comments as well.
Posted on 10/20/2011 by Garrett FullerToday marks a big turning point for Star Wars: The Old Republic with a partial lift of the embargo for members of the press and we here at MMORPG.com have a full slate of articles covering the Republic side and levels 1-15 today. MMORPG.com's Chris Higgins took the Jedi Consular for a spin and has thoughts to share about his experiences. Read on and then leave us your thoughts in the comments.
Posted on 10/20/2011 by Chris HigginsDuring PAX, the Star Wars: The Old Republic team was excited to show off the latest PvP area, The Alderaan Warzone. MMORPG.com Managing Editor Bill Murphy had the opportunity to check it out and has a firsthand report. Keep reading and then let us know your thoughts.
Posted on 09/13/2011 by William MurphyDuring E3 this past week, the EA booth was one of the most popular destination on the convention floor due to the presence of Star Wars: The Old Republic and its demo. MMORPG.com Industry Relations Manager Garrett Fuller had the opportunity to check out the demo so keep reading! Leave your thoughts in the comments.
Posted on 06/10/2011 by Garrett FullerDuring a recent visit to EA's Redwood Shores studio for Star Wars: The Old Republic "Immersion Day", MMORPG.com Community Manager Mike Bitton had the opportunity for a hands on preview of one of the game's most closely guarded features: PvP and Warzones. See what Mike saw and check out his thoughts about PvP in the Old Republic.
Posted on 05/05/2011 by Michael BittonDuring a recent visit to EA's Redwood Shores studio for Star Wars: The Old Republic "Immersion Day", MMORPG.com Community Manager Mike Bitton had the opportunity to get a lot of hands on time with the game. In his continuing series of reports on the SWTOR Immersion Day, Mike takes a look at Dromund Kaas and talks about his party's adventures there. Check it out!
Posted on 05/02/2011 by Michael BittonMMORPG.com Community Manager Mike Bitton recently had the opportunity to visit EA's Redwood Shores studio for Star Wars: The Old Republic "Immersion Day". During the event, Mike got a first hand chance to experience multiplayer with other members of the press. Mike chose to play the Bounty Hunter during the event. Check out what Mike discovered in his Bounty Hunter Multiplayer Preview. Let us know what you think when you're finished.
Posted on 04/28/2011 by Michael BittonMMORPG.com Community Manager Mike Bitton recently had the opportunity to visit EA's Redwood Shores studio for Star Wars: The Old Republic "Immersion Day". During the event, Mike got a first hand chance to experience the Black Talon Flashpoint. Mike has several keen observations about the flashpoint experience. Check out his thoughts and then leave a comment or two.
Posted on 04/28/2011 by Michael BittonGoing hand in hand with Garrett Fuller's impressions of Star Wars: The Old Republic at PAX East, MMORPG.com Lead Writer Bill Murphy has some thoughts about Taral V and the Jedi guardian. See what Bill has to say about these two aspects of SWTOR after his hands on time with SWTOR and then add your own comments.
Posted on 03/14/2011 by William MurphyAt last weekend's PAX East, MMORPG.com Industry Relations Manager Garrett Fuller experienced Star Wars: The Old Republic first hand, something that many of us envy in a very green-eyed way. Garrett's got a few thoughts about SWTOR to share with our readers. See what he's got to say and then add a few of your thoughts in the comments.
Posted on 03/14/2011 by Garrett FullerRecently, MMORPG.com writer Ben PerLee had the opportunity to spend quality time with Bioware's Star Wars: The Old Republic. In this new feature for MMORPG.com, Ben and fellow journalists had the chance to play as Jedi Knights and Jedi Consulars on their origin planet of Tython. Check out Ben's thoughts about his six hours with SWTOR and then weigh in with your impressions below.
Posted on 12/15/2010 by Guest WriterMMORPG.com's Michael Bitton had some hands on time with Bioware's Star Wars: The Old Republic at E3. Today, he brings us his experiences playing the Imperial Agent.
Posted on 06/17/2010 by Michael BittonMMORPG.com's Garrett Fuller recently had the opportunity to test drive the Trooper class in Bioware's upcoming Star Wars: The Old Republic MMO.
Posted on 03/15/2010 by Garrett FullerMMORPG.com's Dana Massey had the chance recently to get some hands-on time with the upcoming MMORPG, Star Wars: The Old Republic. In this report, he discusses the two newly revealed classes and gives his impressions of the game.
Posted on 12/03/2009 by Dana MasseyMMORPG.com's Dana Massey recently traveled to the LucasArts compound for a demo of Bioware's upcoming MMORPG, Star Wars: The Old Republic. While there, he got a look at the recently announced Imperial Agent.
Posted on 11/20/2009 by Dana MasseyStar Wars: The Old Republic was easily the most anticipated thing at E3. Find out what we saw.
Posted on 06/12/2009 by Dana MasseyWe sat down with Star Wars: The Old Republic producer Ben Irving to discuss the game's fifth anniversary festivities, Knights of the Eternal Throne, and the game's future.
Posted on 12/21/2016 by Michael BittonWe recently caught up with Star Wars: The Old Republic lead designer Charles Boyd to chat about the current state of Knights of the Fallen Empire, the future of episodic story content in SWTOR, and how the game fits into the overall Star Wars universe under Disney.
Posted on 05/05/2016 by Michael BittonBy now, our UK compatriots have begun to file in and see Star Wars: The Force Awakens. Tonight, many of us here at MMORPG will as well. To keep the spirit of the Force going, we reached out to some of gaming's past and present Star Wars maestros to snatch their memories from working on the beloved IP...
Posted on 12/17/2015 by Michael BittonWe recently sat down with BioWare Austin's Bruce Maclean (senior producer), Ben Irving (lead producer), and Charles Boyd (lead designer) to chat about the state of Star Wars: The Old Republic now that Knights of the Fallen Empire has been out for a few months.
Posted on 12/08/2015 by Michael BittonWe recently sat down with BioWare Austin's Bruce Maclean (senior producer), Ben Irving (lead producer), and Charles Boyd (lead designer) to chat about the state of Star Wars: The Old Republic now that Knights of the Fallen Empire has been out for a few months.
Posted on 12/07/2015 by Michael BittonIt’s an incredible year for Star Wars fans. Episode VII: The Force Awakens arrives in cinemas later this year. Star Wars: Battlefront hits PCs and consoles in November. And with our own genre, Knights of the Fallen Empire, the latest expansion for Star Wars: The Old Republic, will open from October 27. Our own Gareth “Gazimoff” Harmer caught up with James Ohlen, Game Director on SWTOR, over at Gamescom. to find out more.
Posted on 08/10/2015 by Gareth HarmerThis past Friday, BioWare sent a team from Star Wars: the Old Republic to Boston to meet with players, answer questions, and give out swag. In attendance from Austin were Community Manager Eric Musco, Community Specialist Courtney Woods, Producer Jack Wood, and Development Director Matt Hemby, with a surprise appearance by Lead Writer Charles Boyd and Senior Director of Marketing DebySue Wolfcale.
Posted on 04/18/2014 by Jean PriorMMORPG was invited by BioWare to a press event showcasing their upcoming full launch of Galactic Starfighter, the digital expansion for Star Wars: the Old Republic. The event included a livestream with developers presenting content and answering questions. The event was hosted by DebySue Wolfcale, Senior Director of Marketing, and featured Senior Producer Blaine Christine, Lead Designer Michael Backus, and Producer Jack Wood.
Posted on 02/04/2014 by Jean PriorMMORPG was given an exclusive phone interview with BioWare Austin's General Manager Jeff Hickman, along with Bruce himself, and Senior Marketing Director DebySue Wolfcale. We discussed the past year for Star Wars: the Old Republic, its present reality, and they teased us with some hints for the future of the game beyond the contents of Bruce's Producer's Letter.
Posted on 02/04/2014 by Jean PriorThe latest series of updates to Star Wars: The Old Republic have been interesting ones from players. In addition, good news about the F2P transition was revealed during an investors' meeting recently. We caught up with Cory Butler to find out more. Read on and then leave your thoughts in the comments.
Posted on 05/13/2013 by Michael BittonWith today's blockbuster announcement that Star Wars: The Old Republic will be adding a F2P option, we took the opportunity to chat with BioWare’s Jeff Hickman, Executive Producer, Star Wars: The Old Republic and Matthew Bromberg, Studio General Manager, BioWare Austin about some of the new features players can expect. Read on!
Posted on 07/31/2012 by William MurphyOne of the most compelling features that shipped with the Star Wars: The Old Republic v1.2 patch was the Legacy System. We had the chance to catch up with Daniel Erickson to talk about the Legacy System and other topics around v1.2 and upcoming v1.3 and also a bit about what comes next. Check it out!
Posted on 05/24/2012 by Michael BittonMMORPG.com's Hillary "Pokket" Nicole chats with SWTOR's Cory Butler about all things Patch 1.2 in Star Wars: The Old Republic. Guild banks, UI changes, Novare Coast... it's all here folks. Take a look!
Posted on 04/11/2012 by Hillary NicoleHillary “Pokket” Nicole had the chance to sit down with Star Wars: The Old Republic’s Lead Endgame Designer Gabe Amantangelo during the Guild Summit last week. The two talked all things warfront from ranked matches to new maps and how PVP fits into lore. A must-see for SWTOR’s PVP fans.
Posted on 03/14/2012 by Hillary NicoleStar Wars: The Old Republic has taken the MMO gaming world by storm over the last month. We had the opportunity to chat with Game Director James Ohlen about what the team has planned for the future for SWTOR. Check out our exclusive interview and then let us know what you think in the comments.
Posted on 01/12/2012 by Garrett FullerStar Wars: The Old Republic launched officially at 12:00 a.m. across the globe. In New York City, the game's launch was celebrated by members of the Bioware team and not just a few Imperial Storm Troopers. We had the privilege to chat with Dr. Greg Zeschuk about SWTOR. Check out what we discovered and then leave us your thoughts in the comments.
Posted on 12/20/2011 by Garrett FullerMMORPG.com recently got a chance to sit down with Dallas Dickinson, Director of Production on Star Wars: The Old Republic to discuss Game Testing, Early Access, and what lies ahead for Star Wars: The Old Republic post-launch.
Posted on 12/08/2011 by Michael BittonDuring last weekend's New York Comicon, MMORPG.com partnered with Bioware and the Star Wars: The Old Republic team for a Q&A session. Industry Relations Manager Garrett Fuller has the write up from the event that you definitely won't want to miss. Check it out and then let us know what you're thinking in the comments.
Posted on 10/18/2011 by Garrett FullerGDC Online is considered to be a "user friendly" gaming convention, one that many MMO players look to for new information about the games they love. MMORPG.com Industry Relations Manager Garrett Fuller had the opportunity to sit down for a chat with Eugene Evans of Bioware Mythic and Rich Vogel from Bioware to talk about the course the conference is taking and the trends in the industry that keeps growing. Read on!
Posted on 09/30/2011 by Garrett FullerDuring last weekend's PAX, MMORPG.com Managing Editor Bill Murphy managed to corner Bioware's James Ohlen and Gabe Amantangelo to talk about PvP in Star Wars: The Old Republic. They covered a wide range of topics with regard to PvP that you simply must not miss. Keep reading and then let us know what you think in the comments.
Posted on 09/02/2011 by William MurphyStar Wars: The Old Republic is one of the most anticipated games coming down the pike and during Gamescom 2011, MMORPG.com's John Milburn had the opportunity to sit down for a brief chat with Bioware Associate Lead Designer Emmanuel Lusinchi. Check out our exclusive interview and then leave us a couple of comments!
Posted on 08/29/2011 by Guest WriterMMORPG.com Industry Relations Manager Garrett Fuller has a treat for fans of Star Wars: The Old Republic in the form of our exclusive interview with Principle Lead Combat Designer Georg Zoeller. Advanced Classes are the topic of the discussion and it's certainly one you will not want to miss! Keep reading!
Posted on 06/03/2011 by Garrett FullerDuring a recent visit to EA's Redwood Shores studio for Star Wars: The Old Republic "Immersion Day", MMORPG.com Community Manager Mike Bitton had the opportunity to sit down with Lead Writer Daniel Erickson to chat about the Imperial Agent. It's a great interview that delves into the "meat and potatoes" of the Imperial Agent. Be sure to leave us a comment or two.
Posted on 05/10/2011 by Michael BittonDuring a recent visit to EA's Redwood Shores studio for Star Wars: The Old Republic "Immersion Day", MMORPG.com Community Manager Mike Bitton had the opportunity to sit down for a PvP-centric chat with Bioware's Emmanuel Lusinchi. Check out the discussion and then leave a comment or two below.
Posted on 05/06/2011 by Michael BittonDuring a recent visit to EA's Redwood Shores studio for Star Wars: The Old Republic "Immersion Day", MMORPG.com Community Manager Mike Bitton had the opportunity to sit down with Lead Writer Daniel Erickson to chat about 'flashpoints'. It's a great interview that covers a wide variety of topics related to flashpoints so check it out and leave us a comment or two.
Posted on 04/29/2011 by Michael BittonDuring a recent visit to EA's Redwood Shores studio for Star Wars: The Old Republic "Immersion Day", MMORPG.com Community Manager Mike Bitton had the opportunity to sit down with Lead Writer Daniel Erickson to chat about the Bounty Hunter. It's a great interview that covers a wide variety of topics so check it out and leave us a comment or two.
Posted on 04/29/2011 by Michael BittonAt a recent Bioware event, MMORPG.com's Ben PerLee had the opportunity to talk PvP with Gabe Amatangelo, Lead PvP Designer. Called warzones, each PvP area offers unique and special elements to keep things fresh, as well as remind players of the universe of The Old Republic. Amatangelo had a lot to say about this, so read on more for his side of The Old Republic. Be sure to let us know what you think below.
Posted on 12/15/2010 by Guest WriterAt a recent event held at Bioware, MMORPG.com's Ben PerLee sat down with Daniel Erickson, the Lead Writer for BioWare and the man in charge of the story behind Star Wars: The Old Republic. He had a lot to say about what players will discover once they're in the galaxy of The Old Republic, and he offered a little insight to what they will find. Check it out and then leave us a comment or two.
Posted on 12/15/2010 by Guest WriterMMORPG.com's Bill Murphy recently had the opportunity to talk with BioWare Austin heads Richard Vogel and Gordon Walton. The discussion centered around the eight year history of GDC Online (formerly GDC Austin) and its unique place for MMO players. Other topics that the three touched on included social gaming, development budgets, the potential impact of iPad/iPhone games, developer awards and storytelling in MMOs. It's a terrific read so don't miss it!
Posted on 09/27/2010 by William MurphyAt last weekend's PAX convention in Seattle, Washington, MMORPG.com's Bill Murphy had the chance to chat with Star Wars: The Old Republic Lead Writer Daniel Erickson about cinematics and the overall experience that Bioware is trying to create for players in the game. Check it out!
Posted on 09/06/2010 by William MurphyMMORPG.com's Garrett Fuller recently had the opportunity to interview Bioware CEO Ray Muzyka and Bioware VP Greg Zeschuk a little bit about Mass Effect 2 and Dragon Age and a lot about the highly anticipated upcoming MMORPG Star Wars: The Old Republic.
Posted on 03/19/2010 by Garrett FullerMMORPG.com's Garrett Fuller recently had time for a quick sit down with Star Wars: The Old Republic Producer Jake Neri to talk about the game and its development thus far.
Posted on 03/17/2010 by Garrett FullerMMORPG.com's Carolyn Koh recently attended the San Diego Comic Con. While there, she had the opportunity to speak with Alexander Freed and Dallas Dickinson of BioWare about the highly anticipated Star Wars: The Old Republic.
Posted on 07/27/2009 by Carolyn KohIn the second of our hardware reviews for gear related to Star Wars: The Old Republic, we take a look at the SWTOR Razer Headset. See how well it does sending us the sounds of the SWTOR universe in our new review. What do you think? Let us know in the comments.
Posted on 01/09/2012 by William MurphyNothing says success like hardware branded around a popular MMO. In today's hardware review, we take a look at the Star Wars: The Old Republic gaming mouse made by Razer. See if it measures up and is useful for SWTOR players. Tried it yourself? Let us know what YOU think!
Posted on 12/30/2011 by William MurphyMMORPG.com brings together some of the top developers in the industry to discuss the next decade of online games and their growing mass market appeal. Game Developers from: Guild Wars 2, Star Wars: The Old Republic, TERA, Age of Conan: Unchained, Planetside 2, Defiance and Reckoning: Kingdoms of Amalur will be on hand to answer your questions and talk directly to fans about their games and the future of the industry.
Posted on 04/08/2012 by William MurphyIn this episode Pokket discusses the changes to Sage and Sorc healing in SWTOR's Patch 1.2 and how it'll affect PvE, as well as predictions for how it'll affect PvP. Check out Game Face: Sage & Sorc Healers.
Posted on 04/06/2012 by Hillary NicoleThis is Pokket's first impressions of Star Wars: The Old Republic's new warzone called Novare Coast. In addition to offering her first impressions, Pokket also provides a guide and explains the layout, some early strategies, and the objective of the match. Check out Game Face: 1st Impressions & Guide to Novare Coast Warzone.
Posted on 03/23/2012 by Hillary NicoleThis week Pokket waxes philosophic about the recent Star Wars: The Old Republic Guild Summit and gives her impressions of the big changes coming with the v1.2 patch that is set to arrive in the near future. Check out Game Face: Guild Summit Impressions & Patch 1.2.
Posted on 03/15/2012 by Hillary NicolePokket and her crew step into the ring in Star Wars: The Old Republic's Nightmare Eternity Vault and take on the Infernal Council. Watch SWTOR: Dueling the Infernal Council in the Eternity Vault for tips and tricks to taking down the council without breaking a sweat.
Posted on 03/08/2012 by Hillary NicoleWant to see what all the big guilds in SWTOR are up to at the Guild Summit? Take a look at the livestream embed of the event going on all day.
Posted on 03/05/2012 by William MurphyThe Ancient Pylons found in Star Wars: The Old Republic's Nightmare Eternity Vault may have given Pokket and her Ops group a headache, but they were able to solve the mystery using the strategies found in this video. Check out Game Face: Guide to Solving the Ancient Pylons in SWTOR.
Posted on 03/01/2012 by Hillary NicoleThis week Pokket and her guild share how to defeat the second boss in Star Wars: The Old Republic - Nightmare Eternity Vault named Gharj. Watch as she gives tips and tricks to downing this boss with little to no trouble.
Posted on 02/23/2012 by Hillary NicolePokket has produced her latest "how-to" guide for Star Wars: The Old Republic. This time she turns her eye on nightmare Eternity Vault and how to beat the ever livin' snot out of Droid XRR-3, the first boss. See what she's got to say in Pokket's Guide to SWTOR: Nightmare Eternity Vault Annihilation Droid XRR-3.
Posted on 02/09/2012 by Hillary NicolePokket gives her latest and greatest advice for winning on Alderaan in Game Face: Tips & Tricks to Winning Alderaan. See what you think!
Posted on 02/02/2012 by Hillary NicolePokket gives us all the run down on the Hardmode Kaon Under Siege Flashpoint and how to survive the nightmarish place. Check out Game Face: Pokket's Guide to SWTOR: Hardmode Kaon Under Siege Flashpoint and then let us know what you think in the comments.
Posted on 01/26/2012 by Hillary NicoleIn today's Game Face, Pokket takes a look at Star Wars: The Old Republic and offers her review of the game at level 50. How does SWTOR hold up at the highest levels? Find out in Game Face #20: SWTOR Level 50 Review.
Posted on 01/19/2012 by Hillary NicoleIn the latest episode of Game Face, MMORPG.com's Pokket takes a look at The Voidstar, one of the warzones in Star Wars: The Old Republic. Pokket gives her thoughts on the best strategies and layouts for winning the epic battle. Come back every Thursday for more MMO goodness from Pokket. Check out Game Face #19: Pokket's Guide to the Voidstar.
Posted on 01/12/2012 by Hillary NicoleJust in case you don't feel like reading, or in case you missed it in embedded in the Official Review itself, take a look at our video review of Star Wars: The Old Republic.
Posted on 01/06/2012 by Mobin KoohestaniThis week Pokket guides us through SWTOR and shows us how to get the +10 stat datacron that is located on the Republic Fleet. Despite encountering some difficulties, her group successfully reaches their goal. Check out Game Face: Finding the Republic Fleet Datacron.
Posted on 01/05/2012 by Hillary NicoleIn the latest Game Face, MMORPG.com's "Pokket" takes a look at the Hutball Warzone from Star Wars: The Old Republic. You'll get tips and tricks for surviving this action-packed PvP zone. Check it out!
Posted on 12/30/2011 by Hillary NicolePokket FINALLY details the last of her top ten reasons why she will be playing Star Wars: The Old Republic. See if you accurately read Pokket's mind about why she's planning to play SWTOR in Game Face #16: THE Top Reason to Play SWTOR.
Posted on 12/22/2011 by Hillary NicoleIn the second part of a three part series, Pokket details more of her top ten reasons why she will be playing Star Wars: The Old Republic. Pokket starts with Number 7 and continues the downward count as the days to SWTOR's release nears. Check it out!
Posted on 12/08/2011 by Hillary NicoleHillary "Pokket" Nicole brings us Game Face #13 where she talks about the top ten reasons she will be playing Star Wars: The Old Republic, starting with numbers 8 - 10.
Posted on 12/01/2011 by Hillary NicoleMMORPG.com's RipperX offers his unique take on Star Wars: The Old Republic in this first impressions video.
Posted on 11/23/2011 by Ripper XMMORPG.com's Hillary "Pokket" Nicole continues her weekly video column this week with a preview of all things Sith Empire, focusing specifically on the Sith Inquisitor and Imperial Agent.
Posted on 11/23/2011 by Hillary NicoleIn our newest weekly video column, Hillary "Pokket" Nicole brings her views on all things MMO to the table for discussion. This week Hillary takes a look at Star Wars: The Old Republic. While generally painted in shades of gray, the Republic is considered by many as holders of the "good" side of the force. Hillary takes a look at the perennial (to some) good guys from SWTOR: The Republic. Check out Game Face: SWTOR Republic Preview and then leave us a comment or two.
Posted on 11/17/2011 by Hillary NicoleBioware and LucasArts have released a new trailer featuring the Sith Warrior. The video shows off Sith Warrior armor and powers progression. Included is a terrific look at the types of armor classes and various abilities players can expect as their rank and level increases as well as the two advanced classes, the Sith Marauder and Sith Juggernaut.
Posted on 04/29/2011 by Guest WriterToday, MMORPG.com is pleased to present these new Trooper class screenshots from Bioware's upcoming MMORPG, Star Wars: the Old Republic.
Posted on 03/15/2010 by MMORPG.com StaffFeast your eyes on these 15 new Star Wars: The Old Republic screenshots! Below you'll find images of the newly announced Sith Inquisitor and Jedi Consular classes, as well as the previously announced Imperial Agent and Jedi Knight. Also included are two shots of some of the companion characters to be featured in the game.
Posted on 12/03/2009 by Michael BittonBioware has released a new trailer for Star Wars: The Old Republic, depicting the attack on the Jedi Temple during the Sacking of Coruscant in the game's lore.
Posted on 06/02/2009 by Guest WriterBioware has released details, screenshots and concept art for Ord Mantell, the planet first known in Star Wars lore simply as the planet where Han Solo encountered a bounty hunter between Star Wars and The Empire Strikes Back, and also the latest planet to be revealed to be in Star Wars: The Old Republic.
Posted on 04/13/2009 by Guest WriterToday we continue our look at Star Wars: The Old Republic with nine new images which have been added to our screenshot gallery.
Posted on 03/27/2009 by Guest WriterToday we present nine new images which have been added to our Star Wars: The Old Republic screenshot gallery.
Posted on 03/24/2009 by Guest WriterToday we present five new screenshots depicting the world of Hutta, the homeworld of the Hutts, in Star Wars: The old Republic.
Posted on 02/17/2009 by Keith CrossBioware has published five new screenshots from their highly anticipated MMORPG, Star Wars: The Old Republic.
Posted on 01/23/2009 by Keith CrossFollowing their announcement that they are indeed making a KOTOR MMO, revealed as Star Wars: The Old Republic, BioWare has published some of the concept art from the game and revealing hints about the game's direction.
Posted on 10/28/2008 by Guest WriterThe folks at Bioware have written a new developer journal which looks at the effort behind implementing the polluted homeworld of the Hutts in Star Wars: The Old Republic Online.
Posted on 03/09/2009 by Guest WriterStar Wars: The Old Republic Senior Content Producer Dallas Dickinson pens this dev journal which discusses the monumental task of constructing the the Star Wars universe in an MMO which he describes as "essentially building Star Wars: Knights of the Old Republic (KOTOR) 3 through KOTOR 10, and then shipping them all at once."
Posted on 02/10/2009 by Guest WriterIt wasn’t until the Knights of the Fallen Empire expansion late last year that BioWare’s vision for the future of SWTOR crystalized. The studio strongly shifted focus back towards what set the game apart from its peers: the story. But Fallen Empire wasn’t without flaws. BioWare got caught up in the massive focus on story and seemed to forget the game was still an MMO. Thankfully, Knights of the Eternal Throne successfully strikes that balance and this bodes well for the game’s future.
Posted on 12/14/2016 by Michael BittonYesterday’s producer’s livestream for Star Wars: The Old Republic was hyped up over the past couple of days. BioWare supposedly had some major plans for the game’s subscriber rewards program, and yesterday we found out what all the hype was about.
Posted on 12/02/2015 by Michael BittonThere are a host of sweeping game changes coming to SWTOR when Knights of the Fallen Empire launches later this morning. We were scheduled to have some early hands-on time with BioWare’s expansion, but some technical oddities with the test server and Mike Bitton’s access kept that from happening. Instead, like you all, we’re now watching the clock and waiting for 11am Eastern to roll along.
Posted on 10/20/2015 by William MurphyOn December 2nd, early purchasers of the Shadow of Revan expansion were granted access to two things: the new content that was being added for the $20 purchase of the expansion pack, and the new skills and streamlined combat systems. For people who have played SWTOR in the past and are just curious about the new discipline system, I’d recommend just logging in and trying it for yourself.
Posted on 12/24/2014 by Pete SchwabIntroducing new environments to explore is a staple of MMORPG expansion packs, and Shadow of Revan does not disappoint. After the prologue missions, the new content kicks off on the relatively obscure planet of Rishi, home to some interesting looking bird folk and a whole lot of pirate business. Bioware reached way back and dipped into the classic trilogy for the second planet (or rather moon), Yavin 4, recognizable to fans as the home base to the Rebellion in Star Wars Episode IV: A New Hope.
Posted on 12/16/2014 by Pete SchwabSince the first official announcement of Star Wars: the Old Republic, BioWare Austin has not been shy about letting its audience know that story is one of the main pillars that they felt was missing from the MMORPG space. A bulk of their effort developing the game went into creating a richly-told, voice acted story that would ease the pain of the traditional level grind.
Posted on 12/09/2014 by Pete SchwabWe've spent a couple of hours with Rise of the Hutt Cartel, the first digital expansion to Star Wars: The Old Republic, and today we're offering our first impressions.
Posted on 04/12/2013 by Michael BittonLast week we took a look back at the year that was and listed our favorite games. This week we turn to the year ahead and the games that have us sitting on pins and needles in anticipation. Each staff member will have his (or her!) day and we move on to Mike for today's installment. See what's got Mike all of a dither and then leave your thoughts in the comments.
Posted on 01/09/2013 by Michael Bitton2012 is nearly over and it's always fun to take a look back at the games that we spent lots of hours enjoying. We'll be spending this week talking about the games that we, the staff of MMORPG.com, caught our attention in the year that was. As ever, join the conversation in the comments. Suzie weighs in with her choices on this fourth day of 2013. Read on!
Posted on 01/04/2013 by Suzie FordLast week, our boots were on the ground at the first Star Wars: The Old Republic Guild Summit. We've got thoughts to share about the summit itself and the overall tone of the event in this exclusive report. Keep reading and then leave us your thoughts in the comments!
Posted on 03/13/2012 by Hillary NicoleThere is no question that Star Wars: The Old Republic has stirred strong feelings on both sides of the love/hate aisle. In today's Good Cop, Bad Cop, we take a look at opposing viewpoints about various controversial topics in SWTOR. See what you think and judge for yourself who best represents the light and dark sides of the equation.
Posted on 01/30/2012 by Suzie FordAs should be expected, more than a few of the MMORPG.com staff members are playing Star Wars: The Old Republic. We've put together several key first-impressions type reviews for your reading pleasure which will (hopefully) tide you over until our official and comprehensive review comes out at a later date. Read on and see if you agree.
Posted on 12/27/2011 by William MurphyIt's almost time and people around the world are breathing into paper bags to calm themselves as the launch of Star Wars: The Old Republic's head start program is about to begin. In a new article, we talk about the reasons why we're excited about the SWTOR Head Start. Read on!
Posted on 12/13/2011 by Garrett FullerAbout a week from now, Star Wars: The Old Republic will burst onto the MMO scene in a big way. The game comes with lots of action, lots of content and everything else we seem to expect from our games any more. In a new article about the game, we wonder whether SWTOR is the end of the line for what has become the "traditional MMO" during the past decade. See if you agree or not and then discuss the article in the comments.
Posted on 12/12/2011 by Som PourfarzanehDuring the week that was, a pair of stories jumped out from the pack as worthy candidates for our Story of the Week: The partial lift of the NDA for Star Wars: The Old Republic; and the Blizzcon reveal of the next World of Warcraft expansion, the Mists of Pandaria. Both garnered a lot of attention on our forums and are worthy candidates as the MMORPG.com Story of the Week. Read on!
Posted on 10/22/2011 by Suzie FordDuring this past weekend's New York Comicon, Star Wars: The Old Republic took center stage in the MTV Theater for the main panel. We've got the entire discussion on video and a recap of the event from MMORPG.com Community Manager Mike Bitton. Check out Mike's write up and then treat yourself to watching the video. Let us know what you think in the comments!
Posted on 10/17/2011 by Michael BittonIn a new article related to Star Wars: The Old Republic, MMORPG.com's Som Pourfarzaneh checks in with what is known about PvP yet wonders a bit about how world PvP will play out in the game and how it will differ from open PvP. Check out what Som means by "You got your story in my world PvP" and then leave us a comment or two.
Posted on 10/14/2011 by Som PourfarzanehDuring last weekend's PAX, MMORPG.com's Carolyn Koh sat in on the Bioware / Star Wars: The Old Republic panel with several members of the dev team. During the panel, Carolyn shot a terrific video of eight players taking on the Eternity Vault along with developer narration. Read on!
Posted on 08/29/2011 by Carolyn KohDuring the recent Syndcon, MMORPG.com's Carolyn Koh had the opportunity to check in with Bioware devs and Star Wars: THe Old Republic. Carolyn has a full report on what she learned at Syndcon that you won't want to miss. Read on!
Posted on 08/18/2011 by Carolyn KohThe Story of the Week for the past seven days involves a quote buried in the Comic-Con 2011 discussion of the road map for the development of Star Wars: The Old Republic. In it, Bioware's senior creative director James Ohlen mentioned that the game will feature seventeen worlds on launch and has the ability to expand to over 500 by 2025. This off-the-cuff remark created a tsunami of discussion on our forums.
Posted on 07/30/2011 by Suzie FordThere is no question that Star Wars: The Old Republic is going to hit the MMO market and hit it big. Some will doubtless rush to hit level cap and then...? Well, that is the question, isn't it? It's certainly one that MMORPG.com's Greg Dodd wants to try to answer. Check out Greg's thoughts about SWTOR's end game and then add your voice to the mix.
Posted on 07/08/2011 by Guest WriterGuest columnist Greg Dodd turns his eye on Star Wars: The Old Republic and a pair of features that will not be coming with the game on release. Both arenas and dungeon finders are controversy magnets and Greg takes a look at both sides before ultimately coming to his own conclusion. See if you agree with Greg's findings and add your voice to the mix in the comments.
Posted on 06/22/2011 by Guest WriterDuring a recent visit to EA's Redwood Shores studio for Star Wars: The Old Republic "Immersion Day", MMORPG.com Community Manager Mike Bitton had the opportunity to sit in on a presentation regarding one of the game's more controversial features: Space combat. See what Mike saw and check out his thoughts about the presentation.
Posted on 05/04/2011 by Michael BittonMMORPG.com Managing Editor Jon Wood has a thought or two about Star Wars: The Old Republic. The amount of money being used in the game's development will either serve as a warning for developers and publishers about the folly of big money investment should the game tank or it will be a shining example of what big money can do if it succeeds. Check out all of Jon's reasons behind these thoughts and then add your own voice to the mix in the comments.
Posted on 04/05/2011 by Jon WoodAt the recent PAX East 2011, MMORPG.com played host to a developer panel featuring some of the industry’s best and brightest including Curt Schilling of 38 Studios, Craig Alexander of Turbine, Jeremy Gaffney of Carbine, Scott Hartsman of Trion, Brian Knox of En Masse, James Ohlen of BioWare, and Colin Johanson of ArenaNet. Find out what the discussion revealed in Lead Writer Bill Murphy's report. Leave us a comment or two when you're finished.
Posted on 03/22/2011 by William MurphyThis week on The Way Back Machine, MMORPG.com's own writer Drew Wood takes a look back on Victor Wachter's article about the state of Licensed MMOs from December 1st, 2009.
Posted on 02/12/2011 by Drew WoodAfter a couple of weeks looking back at the year that was, it's time to turn our collective eye to the future for MMO gaming in 2011. In his newest column, Bill Murphy looks at what lies ahead for gamers in 2011. Check out Bill's thoughts and then let us know what you're looking forward to in 2011 in the comments section below.
Posted on 01/21/2011 by William MurphyMMORPG.com Managing Editor Jon Wood recently spent the day in the Bioware Edmonton studio and had the opportunity for some quality hands on time with the upcoming Dragon Age II. Before our readers drag out the pitchforks and torches to chase Jon down as an anti-MMO heretic, there are parallels and insights to be drawn from Dragon Age II and Bioware's upcoming Star Wars: The Old Republic MMO. Check it out and then let us know your thoughts in the comments below.
Posted on 12/20/2010 by Jon WoodMMORPG.com's Community Manager Michael Bitton has synthesized all of the information about Star Wars: The Old Republic that came out during last week's GamesCom and placed it one handy-dandy article for readers to slice and dice and discuss. Check out the ships and advanced class information that Mike has amassed.
Posted on 08/25/2010 by Michael BittonMMORPG.com's Carolyn Koh had the opportunity to attend last week's Comic-Con in San Diego, CA. As part of her schedule, Carolyn sat in on the Star Wars: The Old Republic panel. After the heralded announcement about space combat, the panel spent time discussing the story in The Old Republic with new information about quests and companions.
Posted on 07/26/2010 by Carolyn KohLast week, Bill Murphy penned his Five Reasons to be Stoked for The Old Republic. The List generated a lot of feedback. This week, Bill takes the converse role in his latest List: Five Reasons to be Wary of The Old Republic.
Posted on 07/14/2010 by William MurphyMMORPG.com's Bill Murphy recently had a hands on experience with Star Wars: The Old Republic at E3. In the first of a two-part list, Bill looks at five reasons the hype meter is off the charts for The Old Republic.
Posted on 07/06/2010 by William MurphyFor those who may have been living under a rock for the past week and missed the details, MMORPG.com's Michael Bitton recounts Bioware's showing at this year's E3 for Star Wars: the Old Republic and gives his own impressions.
Posted on 06/29/2010 by Michael BittonWhile not at the show with us, our Star Wars columnist Eric Barnett offers his take from the outside looking in on this year's Star Wars: The Old Republic E3 coverage.
Posted on 06/16/2010 by Eric BarnettWhile not at the show with us, our Star Wars columnist Eric Barnett offers his take from the outside looking in on this year's Star Wars: The Old Republic E3 coverage.
Posted on 06/16/2010 by Eric BarnettBased on the recent announcement of The Old Republic's first non-human race, MMORPG.com's Michael Bitton kicks off a series that examines what some of the other possibilities might be.
Posted on 05/28/2010 by Michael BittonMMORPG.com Star Wars: the old Republic columnist Eric Barnett writes this week about three Star Wars games that might provide some inspiration for the devs at Bioware.
Posted on 05/26/2010 by Eric BarnettMMORPG.com's Eric Barnett kicks off a new column this week focusing on Star Wars: The Old Republic. This week, Eric gives a brief overview of the information we already have at our disposal.
Posted on 05/05/2010 by Eric BarnettMMORPG.com's Carolyn Koh was at this past weekend's Penny Arcade Expo and submits this report on Bioware Austin's Star Wars: The Old Republic, which was on display at the event.
Posted on 09/08/2009 by Carolyn KohIn a perfect world, MMO development companies would answer all of the questions players have right up front. This not being the case, MMORPG.com Star Wars: The Old Republic Correspondent Christopher McCarty writes this tongue-in-cheek questionaire for the developers at Bioware, providing the questions and why he thinks they're important.
Posted on 04/30/2009 by Christopher McCartyYesterday, we learned that BioWare was making Star Wars: The Old Republic. In our announcement feature, we told you that we would continue to follow the story as it developed and so today we bring you this assortment of details from coverage around the web.
Posted on 10/22/2008 by Jon WoodMMORPG.com Managing Editor Jon Wood writes this quick piece concerning the official announcement of the worst kept secret in gaming, the BioWare MMORPG based on the Knights of the Old Republic franchise.
Posted on 10/21/2008 by Jon WoodIf this year of MMO releases can be categorized by any one thing, it might be that the existing MMOs in the landscape had great years, while we wait for the next big thing to come along. Meanwhile, the single player RPG had an absolutely stellar time, with some truly amazing games and expansions released throughout the calendar year. We’ve polled our staff, and these are the games we loved the most in 2015, and the ones we’re looking forward to the most in 2016.
Posted on 12/11/2015 by William MurphyIt’s that time of year! Time to blather on about the games we drooled over the most at E3 2015. Yes, we know these awards mean very little in the grand scheme of things. But stop being so pessimistic. Games are fun, and being excited about the ones you want to play in the future is part of what makes this hobby so great. So without further ado, here are our picks for the Best of E3 2015.
Posted on 06/25/2015 by William MurphyWe picked our games of the year back in December, but now it's your turn. Which games deserved some recognition, and which didn't deserve an ounce? You be the judge in this year's MMORPG.com Players' Choice Awards.
Posted on 01/09/2012 by William MurphyIt's that time of year when the staff of MMORPG.com gets together and looks back over the long list of 2011's MMOs in order to hand out our coveted "Best Of..." awards. See what we think were the movers and shakers of 2011. Have different thoughts? Let us know in the comments!
Posted on 12/19/2011 by William MurphyPAX Prime is one of the final US games conventions and we had a team of boots on the ground. At the conclusion of PAX Prime, the team met to talk about their favorite games and compiled a 'best of' list for MMORPG.com. See which games took our top honors in Best of PAX Prime 2011.
Posted on 08/29/2011 by William MurphyIn today's round of voting in the 2010 Reader's Choice awards here at MMORPG.com, we invite you to check out this year's nominees for Favorite MMO Company. These are the good folk who bring us the games we love. We love those who make great games and know how to treat their customers. Check out the list, pick your favorite and let us know why you picked that particular company in comments below.
Posted on 12/08/2010 by Drew WoodAs the end of 2010 quickly approaches, it's time for the annual Reader's Choice awards here at MMORPG.com. Today we are asking for your input as to what game(s) currently in development that you are most looking forward to playing. Check out the nominees and then cast your vote for Most 2010 Awards: Most Anticipated
Posted on 12/02/2010 by Jon WoodFind out who gets the hardware for Game of the Show and what other games took home honors in our 2009 MMORPG.com E3 Awards.
Posted on 06/24/2009 by Dana MasseyMMORPG.com is pleased to announce the winner of the 2008 Reader's Choice Award for Biggest News Story of 2008.
Posted on 01/05/2009 byI loved Knights of the Fallen Empire and Knights of the Eternal Throne for many reasons, but the one frustrating aspect of the events that transpired in these expansions was their grandiosity. These expansions ask the question: wouldn’t it be awesome to actually win and rule the galaxy? The answer is yes and no.
Posted on 05/10/2018 by Michael BittonFor our next two lists, we’ll be diving into the NPCs of our favorite MMORPGs to find the best heroes and villains across the genre. This week, we’re starting with the good guys, picking our 10 favorite MMORPG heroes of all time.
Posted on 10/13/2017 by William MurphyThis week we’re ranking the 10 best story-driven MMOs of all time. That means we’re going to try and put numbers on feelings we all have for the narratives we play through when we’re living in these virtual worlds. It’s a tall order, and one we’re sure you’ll have some mixed emotions over. Without further ado, here are our 10 Best Story Driven MMOs of All Time.
Posted on 10/03/2017 by William MurphyHaving spent more time with the Knights of the Eternal Throne expansion for Star Wars: The Old Republic, I’ve gotten a better idea for the hot (and not so hot) aspects of the expansion. Read on for our look at both.
Posted on 12/07/2016 by Michael BittonI often think about how I’d love to play SWTOR – only re-imagined with the new landscape of MMOs in mind. But things like action combat or even a smaller set of active abilities probably aren’t going to ever happen for SWTOR, so where does that leave things for the future of Star Wars and online games?
Posted on 11/02/2016 by Michael BittonStar Wars: The Old Republic gets its 4th expansion this December with Knights of the Eternal Throne. The expansion will continue the story of the current expansion, Knights of the Fallen Empire, bump the level cap up to 70, and more. Any new expansion is a great time to come back to your favorite MMO, but we think Eternal Throne makes a particularly good case for a return to Star Wars: The Old Republic.
Posted on 10/25/2016 by Michael BittonBioWare’s latest live stream event detailed the new Galactic Command system coming to Star Wars: The Old Republic with the release of the Knights of the Eternal Throne expansion this December. The structural changes made to gear progression with this system are set to have a far-reaching impact on the game, and the community isn’t exactly too happy about it.
Posted on 10/19/2016 by Michael BittonWhile Knights of the Fallen Empire was a solid expansion overall, it wasn’t without its faults, so let’s take this week to discuss some of the things we’d like to see in Knights of the Eternal Throne to improve the experience.
Posted on 10/05/2016 by Michael BittonMMOs have been around for a long time and have morphed and changed over the decades now as we enter 2017. We're in a period which I would consider the second era of MMOs with Ultima Online for all intents and purposes kickstarting the genre back in 1997. Games began simple and expanded over time, breaking off into sub genres, independent projects, and huge AAA titles. But we're going back to the drawing board...
Posted on 08/25/2016 by Garrett FullerWhat’s the best way to monetize an MMO and have it be seen as fair by the players? This is a question that’s no doubt going to ruffle a few feathers and create a few competing comments, but our own Lewis Burnell is brave enough to tackle the topic in his column this week.
Posted on 08/22/2016 by Lewis BurnellI expected things to pick back up in Chapter XIII, and they did, but not in a way that advanced the main story. Instead, what we got was essentially a complete filler chapter that takes us on an underworld adventure and reunites us with a couple of fan favorite companions in Gault & Vette. It’s filler, but it’s good filler.
Posted on 05/04/2016 by Michael BittonBioWare recently released “Visions In The Dark,” the 12th chapter of Star Wars: The Old Republic’s story-driven expansion, Knights of the Fallen Empire. And it may have been one of the best chapter releases yet, if you’re a Force user.
Posted on 04/13/2016 by Michael BittonWhile the idea of “massive multiplayer” online RPG means that we’re in there with others by design, sometimes it’s nice to just adventure through with a partner-in-crime, just the two blazing a path to glory. With that in mind, we’ll take a look today at five games that that are great fun for two.
Posted on 03/15/2016 by Suzie FordWhile I wish the quality of Star Wars: The Old Republic’s class storylines were consistent across the board, it simply isn’t the case. This week, we’ll be ranking the game’s storylines from the Sith Empire side of things. And yes, there will be spoilers!
Posted on 03/03/2016 by Michael BittonBioWare recently released the first new chapter for KOTFE, Chapter X: Anarchy in Paradise, and my conclusion is that your mileage may vary. For me, Chapter X was an enjoyable experience, marred by some of the issues we’d seen in earlier chapters, but mainly that the quality of gameplay doesn’t live up to the quality of the story being told.
Posted on 02/17/2016 by Michael BittonHot on the heels of The Force Awakens, Chris jumped back into Star Wars: The Old Republic to see how it holds up. It’s half the MMO it used to be and a much better RPG because of it! Read on to find out why. Plus, in the Quick Hits, we have impressions of The Division, Darkest Dungeon’s roadmap from launch, a new character and the possibility of a new demo for Final Fantasy XV, free content for Shadowrun: Hong Kong, and more!
Posted on 02/05/2016 by Christopher CokeI have a confession to make: my excitement for the release of a new Star Wars movie is surpassed only by my crotchety aversion to large crowds and general laziness to buy tickets on time. So while it’s going to be a week or so before I get to see The Force Awakens, and I’ll be avoiding the internet for fear of spoilers throughout that time, I’m doing the next best thing: jumping back into Star Wars: The Old Republic.
Posted on 12/18/2015 by Som PourfarzanehStar Wars: The Old Republic’s newest expansion, Knights of the Fallen Empire, starts off with a bang and just doesn’t let go. I thought BioWare really upped its game with Shadow of Revan, but I had to check to make sure I was actually still playing SWTOR when I jumped into KOTFE for the first time today.
Posted on 10/21/2015 by Michael BittonJumping into a new MMO can be an intimidating experience for even the most seasoned players, especially those who have little familiarity with MMORPGs in general. Most of us on the site play MMOs like doing so is our job, and yet there are still some times when I start up a new game, or an existing one that I haven’t touched in a while, and feel the familiar sense of panic when I see how many skills or activities are available.
Posted on 09/28/2015 by Som PourfarzanehIn approximately a month's time, subscribers to Star Wars: the Old Republic will be playing the new expansion and no doubt blazing a trail through the nine chapters of the new story that will be released at launch. Whether you prefer to gobble it up in one sitting or take your time and savor, there's plenty of new BioWare-flavored story to enjoy. However, let's take a look at what will happen if you're not a subscriber.
Posted on 09/24/2015 by Jean PriorNot all companions will return in the story of Star Wars: The Old Republic’s upcoming expansion, Knights of the Fallen Empire. We’ve seen Kira Carsen so far, but everyone else is essentially in limbo right now.
Posted on 09/09/2015 by Michael BittonCompanions are finally getting a shakeup in the new expansion for Star Wars: the Old Republic. BioWare Austin has set themselves the task of making companions interesting once more, with some meaty choices where one or more of them could die as part of your Outlander storyline.
Posted on 08/20/2015 by Jean PriorAside from the much welcomed Mirror’s Edge demo, the rest of EA’s presentation left me with more questions than answers. I was worried that EA would show up with nothing more than a pair of trailers for the double whammy of Star Wars games releasing this year and my feelings turned out to be mostly justified.
Posted on 08/06/2015 by Michael BittonFor the first time since Star Wars: the Old Republic began the Cantina Tour stops three years ago, the event in San Diego during Comic Con weekend was an all-day affair, featuring special guests and visitors that weren’t present even during their event at Celebration in April.
Posted on 07/23/2015 by Jean PriorI’m not going to lie to you: 2015 hasn’t exactly been full of big moments of big announcements. Maybe it’s because all of the best ideas are already taken, maybe it’s because everyone likes different things, or maybe it’s because developers and publishers are getting lazy, but there’s no denying the fact that the MMO genre has seen better years. From a lack of real excitement or hype around releases, to a lack of innovation, it’s not like it used to be.
Posted on 07/13/2015 by David JagneauxKnights of the Fallen Empire signals a big change for SWTOR. This doesn’t mean that BioWare will be leaving out the “MMO bits” as it calls them, but it’s clear that things are changing. I still fully expect there to be new raids, flashpoints, and warzones, but these items appear to be sidelined in favor of a renewed focus on story.
Posted on 07/01/2015 by Michael BittonToday’s MMO market isn’t what it used to be. A little less than a decade ago everyone was playing the same handful of games and there wasn’t much MMO-hopping going on. Free-to-play was all but nonexistent and unless you paid a subscription for a PC MMORPG, you weren’t playing much in the way of persistent online games. Nowadays, you can boot up an MMO on everything from your smartphone and PC to consoles and tablets. They’re everywhere.
Posted on 06/29/2015 by David JagneauxE3 2015 was a historic event for the gaming industry. Whether you’re an old-school gamer that was dying to finally see Final Fantasy VII’s remake announced, one of the few people that held out hope The Last Guardian was still a thing, or just a fan of gaming looking forward to the biggest and best new games the industry has to offer, there was something for everyone. Hell, we even got the first ever PC Gaming Show this year! That has literally never happened.
Posted on 06/22/2015 by David JagneauxOn Monday at the Electronic Arts presser at E3, BioWare Austin announced that it was overturning the applecart that is Star Wars: the Old Republic. While we got a taste of the next iteration the previous Friday when a somewhat calculated leak of the new expansion's name and many of its details was hastily removed from the official website, sometimes it takes a trailer and a studio General Manager showing up to make it feel more real.
Posted on 06/18/2015 by Jean PriorIt's been four and a half months since BioWare Austin released the second full expansion of Star Wars: The Old Republic, entitled Shadow of Revan. At the launch and since that time, the level cap increased to 60, everyone's skill trees were replaced by Disciplines, they've added story encompassing three new planets, we now have a better means of managing our characters' outfits, and there have been a few new Flashpoints and Operations.
Posted on 05/21/2015 by Jean PriorWhat’s the hot story this week? We’re highlighting posts from the blogosphere about SWTOR operations tuning, Blizzard’s eSports triumphs and WoW token adjustments, and, yes, Steam’s Mod Marketplace.
Posted on 04/29/2015 by Jessica CookThis past weekend saw the advent of Star Wars Celebration, the Star Wars version of BlizzCon or SOE Live, only bigger and let's be fair, better. Hosted in the same venue as BlizzCon in Anaheim, CA, SWCA featured more stormtroopers than you could shake a Jawa at, Star Wars celebrities ranging from Mark 'Luke Skywalker' Hamill to Anthony 'These aren't the droids we're looking for' Forrest.
Posted on 04/23/2015 by Jean Prior180+ hours into Guild Wars 2, I’ve only recently begun digging into its assortment of dungeons. Sure, I’ve dabbled in my fair share of pre-level cap PvP and open world small parties, but I’ve been waiting to hit 80 to sink my teeth into the game’s group content. As I mentioned in last week’s column, I’m no stranger to dungeons and raids in MMOs, and have historically sought out group content commensurate to my level.
Posted on 04/03/2015 by Som PourfarzanehFulfilling their promise to make up the canceled Boston Cantina Tour stop with a livestream on Twitch, BioWare Austin's team presented a rather meaty event that promises better, more fan-satisfying events in the future. In this one, jokingly referred to as the (B)Austin Cantina Tour, they went over many of the details of Game Update 3.2.
Posted on 04/02/2015 by Jean PriorNot every article has to be an in-depth discussion of gameplay, offering commentary on press releases, or speculating what big reveal BioWare might choose to unleash at Star Wars Celebration next month.
Posted on 03/17/2015 by Jean PriorIn the recent Producer's Roadmap, Bruce Maclean dropped the news we'd known about for awhile, Star Wars: the Old Republic would have some kind of Outfit Designer. Coming in the spring with Game Update 3.2, it's supposed to be an 'awesome new feature'. Let's speculate as to how this new feature will work and how it will integrate with the existing crafting system.
Posted on 02/26/2015 by Jean PriorLike the rest of the EU, Star Wars: the Old Republic was slapped with a 'Legends' imprint and sent on its merry way, and quite rightly the fans worried that it meant doom for the BioWare Austin MMO. Almost a year later, SWTOR's status has become an increasing question of debate as the new movies approach and the announcement that there will be a Cantina Tour stop at Star Wars Celebration in Anaheim, CA.
Posted on 02/12/2015 by Jean PriorThis past weekend, several members of BioWare Austin descended upon San Antonio for PAX South in the latest Star Wars: The Old Republic Cantina Tour stop. In it, guests were treated to the usual Q&A interspersed with prizes for correctly answering trivia questions. Unusually, the event was actually held on-site at PAX and required a badge although it wasn't a part of official programming.
Posted on 01/29/2015 by Jean PriorThis week, Star Wars: the Old Republic put in a patch that had a fairly large number of tweaks to the game, mostly a lot of bugfixes and updates to various group activities such as changing which comms drop and rebalancing certain encounters. Sadly, however, much of these things were not the topic of many conversations about the game the past few weeks.
Posted on 01/15/2015 by Jean PriorStar Wars: The Old Republic may never live up to the lofty expectations many had for it before it launched back in 2011, but the game seems pretty healthy despite all the initial setbacks. 2015 is a new year and with a new year comes new possibilities. Let’s take a look at some things we’d like to see in SWTOR this year.
Posted on 01/07/2015 by Michael BittonIn their prelude to their current expansion, Shadow of Revan, Star Wars: the Old Republic spent five months giving us new big-picture epic content via four Flashpoints collectively known as Forged Alliances. I spent an afternoon playing all four of them back to back on solo mode now that it's possible to do so and have been left with some questions that remind me of another big-name scifi franchise's first movie: Is this all that there was? Was there nothing more?
Posted on 01/02/2015 by Jean PriorWith the launch of early access for Shadow of Revan on Tuesday, Star Wars: the Old Republic retired a subscriber perk that had allowed hordes of filthy casuals like myself to finally get through each class story and have a character at the now-previous level cap. Today's article is about that perk and whether it ultimately had value to the game.
Posted on 12/04/2014 by Jean PriorThe latest expansion pack for Star Wars: The Old Republic has arrived, and with it the game is graduating to version number 3.0. One of the banner features of the upgrade, although not specifically tied to the expansion pack, is the new method for dealing with skills: Disciplines.
Posted on 12/02/2014 by Pete SchwabThis week, Star Wars: the Old Republic announced the end of PVP Season Three to coincide with the launch of Game Update 3.0: Shadow of Revan. They also announced three tiers of rewards based on the Rating players will acquire during the season of play. Today, we'll take a look at the game's PVP options and see where the fun is.
Posted on 11/06/2014 by Jean PriorStar Wars: the Old Republic 3.0 has been formally announced, and it's proof that BioWare Austin is very fond of the letters S and R and the word 'shadow'. Shadow of Revan promises to bring even more story to the almost three-year-old MMO, as players get to hopefully sink their teeth into what is the end cap of the video game trilogy focusing on an era in galactic history where he was pretty much the central lore figure.
Posted on 10/16/2014 by Jean PriorWe've all been trained long enough by the folks at BioWare Austin to remember that they'll tell us when they tell us and there isn't much we can do to hurry the process up. So I'm going to be constructive and cover some of the basics of how Galactic Strongholds has finally given crafters something relatively meaningful to do since the advent of the massive glut of orange moddable gear.
Posted on 10/02/2014 by Jean PriorThe Rakata Prime Flashpoint teased at the PAX Prime Cantina Tour Stop does indeed complete the trilogy of Flashpoints that lead directly into the as-yet-unrevealed next expansion for Star Wars: the Old Republic. This past Tuesday, Community Manager Eric Musco and Lead Writer Charles Boyd took to the game's official Twitch channel to run through the Flashpoint and revealed who the big bad of that expansion might very well be.
Posted on 09/18/2014 by Jean PriorIn the latest news roundup for Star Wars: the Old Republic, we have some information on upcoming content, but never enough to satiate ardent fans of the game, and there have also been some insights into the game's past construction. It still leaves so many questions and we're more than happy to speculate as necessary.
Posted on 09/04/2014 by Jean PriorWhen you build your corporate game development reputation on high-end storytelling, there shouldn't be much surprise when your fanbase expects the same level of quality out of any subsequent release. BioWare is synonymous with some of the richest stories in all of PC gaming, and with an intellectual property like Star Wars to play with, our expectations are understandably high.
Posted on 08/07/2014 by Jean PriorIt's not unusual for a game studio to gather their crew to initiate some buzz for their latest release. This summer, BioWare's been revving up the Galactic Strongholds hype freighter more and more as we approach the August launch of Early Access for subscribers, and they've all but confirmed that Manaan will be the focus of the later expansion this year whose title has yet to be revealed.
Posted on 07/24/2014 by Jean PriorEver since February, we knew about Galactic Strongholds as 'SWTOR Does Housing', but we really hadn't seen many details on how it will work, what it will entail, or perhaps most importantly, how much it will cost. BioWare Austin recently announced their plans to do a weekly livestream on http://twitch.tv/swtor on Thursdays to go over the features of the new expansion between now and when it soft launches in August.
Posted on 07/10/2014 by Jean PriorA few months ago, we had an exciting MMO Super Women discussion about what essential elements create memorable female protagonists. We asked you to name the women characters from MMOs that made an impression on you. As a result, we compiled your votes into the following ten MMOs and RPGs. Enjoy, and be sure to add any additional female favorite heroes in the comments below!
Posted on 07/08/2014 by Genese DavisSo many MMOs nowadays have evolved into an amalgamation of game modes and content – some stuff you can play alone, some of it requires strangers, some of it is best with friends, some is friendly, some is just for fun. Even though these experiences seem to be getting farther and farther away from what made the genre so exciting to begin with – adventuring in epic online worlds – it has led to creation of a term with both good and bad connotations: solo friendly.
Posted on 06/30/2014 by David JagneauxSo, it's been two over two and a half years since Star Wars: the Old Republic launched, and even now, players are asking, 'Dude, where's my endgame?' While BioWare no doubt has better metrics than any of us as to why a number of players rushed to level cap when the game first launched and then wandered off, a common thread to the conversations was that the game launched with no real endgame in place.
Posted on 06/26/2014 by Jean PriorAs was promised a couple of months ago, Star Wars: the Old Republic's Game Update 2.8 launched on June 10th. It wasn't without difficulty, as a number of players experienced severe troubles logging in, getting stuck in a Flashpoint, transitioning to other areas, using the group finder, or logging in and seeing an empty server list. The worst of the issues were resolved within twenty-four hours, but maintenance is posted for Friday to hopefully alleviate the rest.
Posted on 06/13/2014 by Jean PriorDue to the voice acting present, there could never be a new race that could not speak Basic. Sorry, Wookiee fans, but despite the fact that Wookiees were playable in Star Wars: Galaxies and the Smuggler gets one as a companion, they'd have to rewire all of the voice acting to accommodate them in SWTOR. Same with folks wanting to play Trandoshans in homage to Qyzen Fess, or those of us crazy souls who think it would be pretty awesome to run around as a Jawa Jedi Knight.
Posted on 05/29/2014 by Jean PriorLast week, Star Wars: the Old Republic's Senior Producer Bruce Maclean published his revised roadmap for the Summer of SWTOR. Couple that with his previously-published Producer Letter announcing the delay of the Galactic Strongholds expansion and the reasons for it, we have an overall message that they believe players would rather see a much bigger up-front expansion rather than trickling new features and updates along the road piecemeal.
Posted on 05/13/2014 by Jean PriorHands up if you've filed a ticket or simply complained about the fact you stomped the final boss in Black Talon or the Esseles flashpoint and just as you were going to jump back to Fleet, the game crashed. Tomorrow, Star Wars: the Old Republic will release Game Update 2.7.1, announcing the start of Ranked Warzone Season 2, Double XP weekend this weekend, and oh my Giradda, they say they're finally fixing that bug.
Posted on 04/29/2014 by Jean PriorSo, the big news in the land of Star Wars: the Old Republic, is that we're finally getting housing to play with this summer with the release of Galactic Strongholds. It's a feature that players have been requesting since before launch. Let's face it, the most readily-viable games these days for housing are ones that have a free-to-play element, because a game studio can easily monetize unlocks on top of everyone having the option of using the shop for décor items or whatever.
Posted on 04/02/2014 by Jean PriorRPG designers often refer to the four pillars when discussing a new game or concept. Their goals often aim to improve or reinvent one or more aspect(s). SWTOR emphasized the story pillar, while Wildstar showed interest in combat. There are MMOs that aim to invent new pillars like Everquest Next, while others focus on improving a variable within a pillar. Could these pillars of game design be stifling innovation or do they merely keep the design process grounded in what works?
Posted on 03/26/2014 by Genese DavisAs everyone probably knows by now, Story is the high altar upon which BioWare trades its wares. With Star Wars: the Old Republic, we got a rich set of interwoven class storylines and overall game storyline that pitted Republic versus Empire with the fate of the galaxy hanging in the balance. One of the critical challenges for any MMO is keeping things fresh for older players wanting to start a new alt. Replayability is the cornerstone to keeping the game's doors open.
Posted on 03/20/2014 by Jean PriorBatman, Superman, and Spiderman are the most popular answers for the famous, who’s your favorite super hero? question. But what if you were asked to name your favorite female super hero? Icons such as Wonder Woman or Lara Croft may come to mind. What attributes make these super women feel truly real, but also truly memorable? For video games specifically it can be difficult to mention just one or two favorites. And it can be even more difficult to narrow down wonder-women characters from an MMO.
Posted on 01/25/2014 by Genese DavisA long time ago, an MMO had to save itself by transitioning from a subscription-based format to free-to-play. Other MMOs have made the transition over the years, although not with as much need to retain players as Star Wars: the Old Republic. Since that time, the game experienced a resurgence in population for a while, but things seem to have settled down. It's a good time to revisit how the free-to-play experience stacks up against being preferred or a subscriber.
Posted on 01/22/2014 by Jean PriorAs we embark on an exciting new year of MMO releases, we reflect back on the year that was. Though 2013 was light on new MMOs, it was filled to the brim with games fighting for our attention. Patch after patch hit our newsreels. Games such as EVE Online and Lord of the Rings Online spun heads with their expansions. Two of the bigger new games, Final Fantasy XIV and Neverwinter, both impressed and addicted us. Today we reflect on the best. Join us as we countdown the top ten Best MMOs of 2013.
Posted on 01/10/2014 by Christopher CokeAs the end of 2013 rolls around, MMOs crack out winter / holiday events for players. In our newest Social Hub, we take a look at why we believe those events and celebrations are important for the community. Check out our thoughts and then add your own in the comments.
Posted on 12/23/2013 by Christina GonzalezWe took Galactic Starfighter, the upcoming digital expansion to Star Wars: The Old Republic, for a spin on the game's public test server and today we're offering our thoughts.
Posted on 11/27/2013 by Michael BittonMMORPGs, just by virtue of the name, seem to require other players to enjoy the game. Yet that's not always the case. In The List today, we take a look at five MMOs that are eminently solo-able. See what you think before heading to the comments to include your favorite game.
Posted on 11/01/2013 by Suzie FordMost MMOs today contain a certain level of instanced game play. But there is a cost to instancing players away from one another. In our latest Social Hub, we take a look at this and much more. Read on before heading to the comments to chat.
Posted on 10/28/2013 by Christina GonzalezYesterday, BioWare unveiled "Galactic Starfighter", the second digital expansion for Star Wars: The Old Republic. We offer our thoughts on the announcement in our latest SWTOR column.
Posted on 10/09/2013 by Michael BittonSubscriptions are the hot topic lately with three big-name titles opting to go with a subscription based revenue model. In today's Social Hub, we take a look at the potential impact that subscriptions have on today's games. Read on and then leave your thoughts in the comments.
Posted on 09/30/2013 by Christina GonzalezBioWare finally gave Star Wars: The Old Republic fans a peek at the game's long awaited 'Super Secret Space Project' during this year's PAX Prime. This week, we're offering up a couple of ideas on how to make that project truly shine and live up to its potential.
Posted on 09/18/2013 by Michael BittonThere's been a good deal of controversy surrounding the launch of Star Wars: The Old Republic's Game Update 2.1: Customization. We break down some of what we're hearing and offer our own take in this week's SWTOR column.
Posted on 05/15/2013 by Michael BittonWe're offering our thoughts on why EA's deal with Disney to be the exclusive developer of Star Wars games may not be all that bad. Hear us out and share your thoughts in the comments!
Posted on 05/08/2013 by Michael BittonBioWare has released some details on Star Wars: The Old Republic's Game Update 2.1: Customization. We're rounding up what we've discovered so far and offering our thoughts in this week's SWTOR column.
Posted on 05/01/2013 by Michael BittonRise of the Hutt Cartel is the first digital expansion for Star Wars: The Old Republic. Is this the expansion you're looking for? Find out in our official review!
Posted on 04/24/2013 by Michael BittonIn this week's SWTOR column, we're breaking down some of the best and worst aspects of Rise of the Hutt Cartel, the first digital expansion to Star Wars: The Old Republic.
Posted on 04/17/2013 by Michael BittonThe free to play market has been in the news a lot the last several days between TERA's rising numbers and SWTOR's proclamation that its high density servers are teeming. But is all the news really so rosy? Are there other questions that need answering before we proclaim success? In The Free Zone today, we take a look at that. See what we've got on our mind before telling us what's on yours in the comments.
Posted on 03/27/2013 by Richard AihoshiStar Wars: The Old Republic patch 1.7.2 brings some cool new KOTOR inspired additions as well as some other major changes. We're breaking it all down for you in this week's SWTOR column.
Posted on 03/13/2013 by Michael BittonBioWare recently pushed Game Update 2.0: Scum and Villainy to Star Wars: The Old Republic's public test server and we're breaking it all down for you in this week's SWTOR column.
Posted on 02/27/2013 by Michael BittonGame Update 1.7: Return of the Gree features something for just about every type of Star Wars: The Old Republic player. We break down the event content and offer our thoughts in this week's column.
Posted on 02/20/2013 by Michael BittonWe're breaking down the Galactic Reputation system coming to Star Wars: The Old Republic in Game Update 1.7: Return of the Gree in this week's SWTOR column.
Posted on 02/06/2013 by Michael BittonWe're hoping Star Wars: The Old Republic has a better 2013 than 2012, but what should BioWare do specifically? We weigh in with this week's SWTOR column.
Posted on 01/23/2013 by Michael BittonBioWare recently announced Game Update 1.7: Return of the Gree for Star Wars: The Old Republic and we're offering our initial reactions in this week's SWTOR column.
Posted on 01/16/2013 by Michael BittonAs 2013 dawns, many of us take a look ahead and speculate about what is to come, something akin to looking into the crystal ball. In The Free Zone today, we take a look at a few topics that are sure to be big discussion items throughout 2013. Check it out!
Posted on 01/01/2013 by Richard AihoshiWe round up some of the best additions to Star Wars: The Old Republic this year in our anniversary edition of our SWTOR column.
Posted on 12/26/2012 by Michael BittonOne of the MMO industry's favorite things to do is to treat its community to great holiday activities that stretch well beyond Christmas Day. We take a look at some of our favorites. Check it out and then tell us which holiday happenings you prefer in the comments.
Posted on 12/26/2012 by Hillary NicoleWe're weighing in on BioWare's surprise announcement of "Rise of the Hutt Cartel", the first digital expansion to Star Wars: The Old Republic, in this week's column.
Posted on 12/20/2012 by Michael BittonIs BioWare on a slippery slope with their Cartel Market in Star Wars: The Old Republic? We weigh in with our thoughts in this week's SWTOR column.
Posted on 12/12/2012 by Michael BittonBioWare recently conducted a livestream Q&A on Star Wars: The Old Republic's free-to-play option and the future of the game. In this week's SWTOR column, we offer a breakdown of what we learned during the Q&A along with our thoughts.
Posted on 12/05/2012 by Michael BittonWe've got a sneak peek at Star Wars: The Old Republic's Ancient Hypergate warzone, which is scheduled to go live with Game Update 1.6! Read on to learn all about it.
Posted on 11/29/2012 by Michael BittonMany MMOs today seem to be placing a great emphasis on story or, as some would say, the single playerification of MMOs. In Pokket's latest column, she discusses this trend and her thoughts about it. Read on and then join the discussion in the comments.
Posted on 11/27/2012 by Hillary NicoleNow that Star Wars: The Old Republic has presented players with a 'free to play' option, many are thinking of trying it out. But, as they say, caveat emptor. In our Devil's Advocate column today, we examine the 'F2P' option and offer some thoughts. Read on before joining the conversation in the comments.
Posted on 11/23/2012 by Victor Barreiro Jr.We recently had a chance to catch up with BioWare senior producer Blaine Christine to discuss the newly launched free-to-play option for Star Wars: The Old Republic. Read on to find out what we learned!
Posted on 11/21/2012 by Michael BittonNow that Star Wars: The Old Republic has officially adopted a 'free-to-play option', some players are beginning to wonder if BioWare and EA went far enough. Check out what we think in our latest Free Zone column and then leave your ideas in the comments.
Posted on 11/20/2012 by Richard AihoshiStar Wars: The Old Republic goes free-to-play beginning tomorrow and we've got a couple of reasons why we think you should check it out! Read on!
Posted on 11/14/2012 by Michael BittonGeorge Lucas has sold the Lucas empire to Disney for the sum of $4.05 billion and we've got some thoughts to share on the subject, including what it could mean for MMO fans going forward.
Posted on 11/01/2012 by Michael BittonAs much as many of us clamor for something new and innovative in the MMO genre, we are similarly repelled by the 'newness' of it all. In our latest Pokket Says column, we take a look at that and opine that trying something new isn't always a bad thing. Keep reading and then add your voice to the conversation in the comments.
Posted on 10/23/2012 by Hillary NicoleWhat are some of the features of Star Wars Galaxies we'd like to see in Star Wars: The Old Republic? Read on to find out and share your own in the comments below!
Posted on 10/10/2012 by Michael BittonStory and how it is told is an integral part of any MMO. In her latest column, Pokket gives her unique take on, as the title says, cutscenes, story and questing. Read on before lending your voice to the conversation in the comments.
Posted on 09/24/2012 by Hillary NicoleA lot of hyped MMOs have been released in the past year with a few more yet to come. Yet some, if not all, of them have been huge disappointments to some of their fans. In an increasingly crowded market, what is there to be excited about asks our own Scary Booster. See what Scary's got to say and then shine a ray of hope in the comments.
Posted on 09/21/2012 by Aaron CoutureOne of the things we love to do around here is put our collective ear to the ground for all the news that might interest our readers and then give some thoughts about those stories. In our latest Free Zone column, we take a look at some of the most interesting tidbits we've picked up lately. Read on!
Posted on 08/28/2012 by Richard AihoshiThe 'Grand Acquisition Race', a new in-game event for Star Wars: The Old Republic, is now available on live servers and in this week's SWTOR column we're reporting on our findings and weighing in with our thoughts.
Posted on 08/16/2012 by Michael BittonLast week, Bioware and EA announced that Star Wars: The Old Republic would be adding a free to play component. In our latest Free Zone column, we take a look at the announcement and give our analysis of what it all means as well as check in with several F2P industry voices for their thoughts as well. Check it out!
Posted on 08/14/2012 by Richard AihoshiToo many games. Yes, it's the bane of many of today's gamers. In her latest column, Pokket takes a look at the games she plays and laments that, just maybe, there are too many good ones to attend to. See what you think and then leave a comment or two.
Posted on 08/13/2012 by Hillary NicoleCould the sandbox sub-genre of MMOs be set for a revival of sorts? How did the relative failures of both Star Wars Galaxies and Star Wars: The Old Republic play into the state of the sandbox MMO? We discuss it all in this week's column.
Posted on 08/08/2012 by Michael Bitton2012 is an Olympic year with athletes from around the world gathering in London to compete for the 'best in the world' title. But what about us? What about those of us who let our characters strut their prowess? Don't we deserve an MMOlympics? We think so and have The List of events we'd like to see included. Read on!
Posted on 08/07/2012 by Suzie FordWith the announcement that Star Wars: The Old Republic would be going F2P, many people expressed surprise that it had come so soon. In a new column today, we look at that notion and tear it apart. Check it out!
Posted on 08/02/2012 by William MurphyEA's announcement that Star Wars: The Old Republic would be going free-to-play in the Fall has sparked some interesting reactions from gamers around the 'net. In this week's SWTOR column, we're weighing in on the news and explain why we feel the switchover is worthy of praise over doom-n-gloom.
Posted on 08/01/2012 by Michael BittonMany gamers have labeled Star Wars: The Old Republic a "singleplayer RPG", but is this truly a fair criticism? What's the larger issue here? We discuss it all in this week's SWTOR column!
Posted on 07/25/2012 by Michael BittonOne of our favorite things to do is check out the rumor mill on a day to day basis. We've rounded up a few of the biggest ones people are talking about this summer in today's Free Zone. Check them out and then let us know what you think in the comments.
Posted on 07/17/2012 by Richard AihoshiStar Wars: The Old Republic is now free for everyone...sort of! In this week's SWTOR column, we examine the new Free* Trial and weigh in with our own thoughts. Should you bother with the Free* Trial? Read on to find out!
Posted on 07/11/2012 by Michael BittonPUGS (Pick up Groups) are sometimes both the bane and boon of players' existences in MMOs. In her latest Pokket Says, Hillary Nicole takes a look at PUGs and her history with them over the years. Read on!
Posted on 07/09/2012 by Hillary NicoleWe've discussed the possibility of a free-to-play Star Wars: The Old Republic in the past, but what would the switchover look like? We weigh in with this week's SWTOR column.
Posted on 07/04/2012 by Michael BittonNow that Update 1.3: Allies is available on live servers, we're weighing in with our thoughts on some of the updates key features. In this week's Star Wars: The Old Republic column we'll be talking about the update's new Legacy Perks and Group Finder features. Read on!
Posted on 06/27/2012 by Michael BittonComments recently made by BioWare's Emmanuel Lusinchi alluded to the possibility of BioWare 'looking at' free-to-play for Star Wars: The Old Republic. While the article in question has since been mysteriously taken down, we're really hoping BioWare is considering free-to-play for the game, and we're offering up four reasons why in this week's SWTOR column.
Posted on 06/20/2012 by Michael BittonMany people are totally ready to write off BioWare's first MMO, Star Wars: The Old Republic. But we think there are compelling reasons to keep playing SWTOR. See what we think and whether or not you agree. Weigh in with your comments on the forum!
Posted on 06/05/2012 by Michael BittonWill Star Wars: The Old Republic go the route of DC Universe Online and implement large capacity 'mega servers' to address the game's population issues? What are the implications for the game if they do? We discuss it all in this week's SWTOR column.
Posted on 05/29/2012 by Michael BittonMMOs these days are having a hard time...some of them anyway. Studios are closing. Developers are being laid off. The news seems all gloom and doom. We think, however, that there are ways that the MMO-niverse will keep on keepin' on. See what we think in our latest edition of The List.
Posted on 05/28/2012 by Suzie FordBetween the announcement of Update 1.3: Allies and BioWare Austin's 'restructuring,' one might say it's been a bittersweet week for Star Wars: The Old Republic. We discuss both of these major events in this week's SWTOR column.
Posted on 05/23/2012 by Michael BittonHow should BioWare handle the server population issues plaguing Star Wars: The Old Republic? We weigh a number of options in this week's SWTOR column.
Posted on 05/16/2012 by Michael BittonIn this week's Star Wars: The Old Republic column we examine the neat stuff coming to the game in Update 1.3.
Posted on 05/09/2012 by Michael BittonIn this week's Star Wars: The Old Republic column we discuss whether or not SWTOR should make the switch to the free-to-play business model.
Posted on 05/02/2012 by Michael BittonAs part of this week’s The List, we took a look at five of the most awesome aspects of Star Wars: The Old Republic Update 1.2: Legacy. Today, we’ll be taking a look at the opposite side of the coin and highlight a few of the worst aspects of the update.
Posted on 04/26/2012 by Michael BittonUpdate 1.2: Legacy has turned out to be a massive update for Star Wars: The Old Republic and frankly there are too many awesome things in the update to list them all. Instead, we’re picking five of our favorite additions and changes from ‘Legacy’ to highlight as part of The List this week.
Posted on 04/23/2012 by Michael BittonBioWare recently introduced their first event to Star Wars: The Old Republic with the 'Rakghoul Pandemic'. We discuss the new event in this week's column and offer our take on how these sorts of events can improve the overall game.
Posted on 04/18/2012 by Michael BittonWe spent some time playing Novare Coast, the new warzone coming to Star Wars: The Old Republic when Update 1.2: Legacy goes live this Thursday. Read on for our thoughts!
Posted on 04/11/2012 by Michael BittonDo aesthetics trump gameplay? BioWare has responded to feedback over some of the 'crazy' armorsets coming in 1.2, a topic we discussed in a recent Star Wars: The Old Republic column, and this week we're discussing the situation as it stands now.
Posted on 04/04/2012 by Michael BittonDid BioWare's gamble on story really make all the difference with Star Wars: The Old Republic? Was it really what MMOs were missing? We share our thoughts in this week's SWTOR column!
Posted on 03/28/2012 by Michael BittonDo you often find yourself perplexed by the gaudy armor designs found at the endgame of most MMOs? We do! In this week's Star Wars: The Old Republic column, we discuss the overall issue and how it plagues even SW:TOR.
Posted on 03/20/2012 by Michael BittonUpdate 1.2: Legacy is shaping up to a massive patch. But are expectations too high? We share our thoughts in this week's SWTOR column!
Posted on 03/14/2012 by Michael BittonPatch 1.1.5 for Star Wars: The Old Republic is a seemingly innocuous 'weekly' patch with some interesting implications for the game. Read on for our thoughts!
Posted on 02/28/2012 by Michael BittonIn The List today, we take a look at what we believe are five truly innovative game features from five of the most popular MMOs of today, both released and unreleased. See what you think and then leave us your comments.
Posted on 02/27/2012 by Suzie FordGame Update 1.2 will see the expansion of playable species (existing species only) for the various classes in Star Wars: The Old Republic via the game's Legacy system. In the future, the Legacy system will also introduce entirely new species to the game, but which ones? We take a look at some of the possibilities in this week's column.
Posted on 02/21/2012 by Michael BittonThe busy bees at BioWare have released a flood of information on what's coming to Star Wars: The Old Republic in the patches leading up to and beyond Game Update 1.2. Join us in this week's SW:TOR column as we discuss all the latest developments.
Posted on 02/14/2012 by Michael BittonOne of the biggest complaints about MMOs today is that we are always seemingly on the fast track to the endgame. But once there, then what? In today's Player Perspectives we offer you the powerful motivating factor that mentoring other lower-level players can bring to players after all of their guildies are off to other games or just aren't around as much. See if you agree and then weigh in with your comments.
Posted on 02/10/2012 by Isabelle ParsleyThere are many great things going for Star Wars: The Old Republic, but guild features currently isn't one of them. In this week's Star Wars: The Old Republic column, we discuss the importance of guilds and how BioWare can improve on the game's guild feature set.
Posted on 02/07/2012 by Michael BittonThere are two things that are always sure to twitter-pate our readership: Coyote Sharptongue's pithy MMO commentary and Star Wars: The Old Republic. Today we bring you the best of both in our latest Coyote's Howling. Read on!
Posted on 02/02/2012 by Coyote SharptongueWhile many of us would like to see MMO developers try something different when it comes to the endgame, we're all familiar with 'the grind' by now. But does Star Wars: The Old Republic offer worthwhile progression in both PvE and PvP? Or is one area stronger than the other? Read on for our thoughts!
Posted on 01/31/2012 by Michael BittonOne of the most discussed features in Star Wars: The Old Republic is the voice over quest dialogs. Not only is the main storyline quest arc voiced, so are ALL quests. Today we discuss the pros and cons of the voice acting in SWTOR. See what you think and then leave your ideas on the subject in our comments.
Posted on 01/27/2012 by Garrett FullerIt used to be that hitting the level cap in an MMO was something that took months, if not years, to actually accomplish. These days, however, it's more a function of hours. After hitting the top, what is there to do? In today's Player Perspectives, we take a look at what we call "content locusts", those who greedily devour content rather than enjoy it. See what you think!
Posted on 01/27/2012 by Isabelle ParsleyLast week we broke down some of the PvP changes (and their resulting issues) introduced to Star Wars: The Old Republic with the release of Update 1.1 "Rise of the Rakghouls." Today, we're offering a constructive take on how BioWare can improve on PvP in SW:TOR going forward.
Posted on 01/24/2012 by Michael BittonThe lack of high-resolution character and armor textures outside of cutscenes in Star Wars: The Old Republic turned out to be an intentional move by Bioware and has stirred quite an uproar in the player community. We offer our thoughts in this week's SW:TOR column.
Posted on 01/17/2012 by Michael BittonSure in SWTOR, the Sith Empire is "cooler", but they don't have wookiees. In this week's List, we take a look at five reasons no one should miss playing a member of the Galactic Republic.
Posted on 01/16/2012 by William MurphyOne of the things that many players clamor for in their games is innovation, something new and never before seen. In today's Player Perspectives, we take a look at several ways that Star Wars: The Old Republic has advanced the MMO genre with innovative features, if only through small touches. Check it out and then let us know what you think.
Posted on 01/13/2012 by Isabelle ParsleyCrew Skills are a pretty interesting implementation of crafting in Star Wars: The Old Republic, but do they hold up in usefulness once you reach endgame? Read on to find out!
Posted on 01/10/2012 by Michael BittonThis week, The List goes Star Wars: The Old Republic and the Dark Side. We take a look at the top ways we think that the Empire rocks. See if you agree or not. Either way, let us know what you think in the comments.
Posted on 01/09/2012 by Garrett FullerWe take a look at BioWare's "bonus series" questlines and whether or not they can really be considered a "bonus" in this week's Star Wars: The Old Republic column.
Posted on 01/04/2012 by Michael BittonA lot of talk has been swirling around the idea that Star Wars: The Old Republic is somehow the much ballyhooed "WoW Killer". Is it or is it not? That is the question. In today's WoW Factor, we take a look at that notion and offer a few thoughts on the subject. Check it out and then add your own thoughts in the comments.
Posted on 01/02/2012 by Joseph SanickyIsabelle Parsley admits it: She's hooked on Star Wars: The Old Republic. In today's Player Perspectives, we examine that state of hookedness and why it's such an unusual phenomenon these days. Read on!
Posted on 12/30/2011 by Isabelle ParsleyWith last week's launch of Star Wars: The Old Republic, many folks' imaginations have been opened to the idea of space-themed MMOs. In today's Coyote's Howling, we opine that the fantasy genre "needs a well-deserved rest". See if you agree and then leave us your ideas in the comments.
Posted on 12/29/2011 by Coyote SharptongueThe fourth pillar of story is alive and well in the launch product of Star Wars: The Old Republic, but will this continue with the same quality post-launch? Join us in this week's Star Wars: The Old Republic column as we offer some thoughts on the subject.
Posted on 12/28/2011 by Michael BittonIn his latest column, MMORPG.com Managing Editor Bill Murphy takes a look at the opposing ideas that we have both gained and lost parts of the journey within the MMOs we love to play. See what Bill's got to say and then let us know what you think in the comments.
Posted on 12/26/2011 by William MurphyJoin us in this week's Star Wars: The Old Republic column as we discuss our experiences with the game so far and its long-awaited launch.
Posted on 12/20/2011 by Michael BittonAs if there haven't been enough articles about Star Wars: The Old Republic on the internet this week, we've decided to add one more to the fray. From the storylines, to the Bounty Hunter, and the Head Start access waves, we offer a few thoughts on each.
Posted on 12/16/2011 by William MurphyIn the final part of a three part series, Pokket details the last of her top ten reasons why she will be playing Star Wars: The Old Republic. Pokket starts with Number 4 and continues the downward until we know her number one reason to dig into SWTOR. Check out Game Face #14: Top 10 Reasons to Play SWTOR Pt. 3.
Posted on 12/15/2011 by Hillary NicoleIn today's Devil's Advocate column, we take a look at the increasingly annoying regional restrictions that many MMOs today employ including *gasps* Star Wars: The Old Republic. See if we're on the mark with this and then let us know what you think in the comments.
Posted on 12/14/2011 by Victor Barreiro Jr.With day one of Early Access behind us, this week's Star Wars: The Old Republic column looks back at the past 24 hours and even offers a farewell to one venerable Star Wars MMO.
Posted on 12/14/2011 by Michael BittonThere's no question that a lot of n00bs will be checking in to play Star Wars: The Old Republic. That said, there are some tried and true rules that n00bs should pay attention to and which we will impart our vast knowledge about in today's column. Check these puppies out and then let us know what you think in the comments.
Posted on 12/08/2011 by Coyote SharptongueBack in October we wrote about the madness surrounding discussion of Star Wars: The Old Republic's item modification system. This week, with solid information in hand, we're looking at the past, present, and future of the item modification system. Read on to find out what we think and share your own thoughts in the comments below!
Posted on 12/07/2011 by Michael BittonThere are a legion of fans out there who, like Cinderella being ignored for the Glass Slipper, did not get their Star Wars: The Old Republic beta testing opportunity. In today's Coyote's Howling, we learn just how bitter that can make a person. Read on!
Posted on 12/01/2011 by Coyote SharptongueRecently we took a look at five not-so-great things about Star Wars: The Old Republic, but we may have left out one glaring omisssion: mirrored classes. This week's Star Wars: The Old Republic column examines the mirrored class design found in the game and how it impacts the overall experience.
Posted on 11/30/2011 by Michael BittonIn this week's The List, MMORPG.com Community Manager Michael Bitton follows up on our previous "5 Things We Love About SWTOR" by taking a look at some of the not so great things about Star Wars: The Old Republic.
Posted on 11/28/2011 by Michael BittonMMORPG.com Community Manager Michael Bitton celebrates the dropping of the NDA and offers some of his own thoughts on the craziness that followed in his latest Star Wars: The Old Republic column.
Posted on 11/23/2011 by Michael BittonWith last week's lifting of the non-disclosure agreement, the lid came off and people are writing like mad about Star Wars: The Old Republic. In The List today, MMORPG.com Managing Editor Bill Murphy takes a look at five things that seem to be very popular with fans. Check out Bill's ideas and then let us know what you think in the comments.
Posted on 11/21/2011 by William MurphyIn today's Player Perspectives, MMORPG.com's Isabelle Parsley is beginning to consider how she will play Star Wars: The Old Republic. Isabelle wonders whether to choose Light or Dark side when she first logs into SWTOR and a few thoughts about the overall good vs bad thing going on. Check out Isabelle Parsley's Player Perspectives and then leave a couple of comments.
Posted on 11/18/2011 by Isabelle ParsleyMMORPG.com's Mike Bitton is keeping his weekly column devoted to Star Wars: The Old Republic short and sweet today with a simple request and few words that eloquently say, "DROP THE NDA!" See if you agree with Mike's thoughts and then add a few comments.
Posted on 11/16/2011 by Michael BittonMMORPG.com Community Manager Michael Bitton has some thoughts on the latest Old Republic news, including new details coming out of the latest Fansite Summit. Check out what he has to say and leave your comments below!
Posted on 11/09/2011 by Michael BittonIn her latest Player Perspectives column, MMORPG.com's Isabelle Parsley admits that, despite earlier ambivalence about the game, she's actually looking forward to Star Wars: The Old Republic. Find out what changed her mind and what she hopes to discover on SWTOR Launch Day. Read on!
Posted on 11/04/2011 by Isabelle ParsleyIn his latest column devoted to Star Wars: The Old Republic, MMORPG.com Community Manager Mike Bitton is thinking ahead to how he will insulate himself from the spoilers that so many are willing to divulge in chat, on Ventilo and online forums. See how he plans to keep the storyline secret from himself and then leave us a couple comments when you're through.
Posted on 11/02/2011 by Michael BittonMMORPG.com Community Manager Michael Bitton has noticed many Star Wars: The Old Republic fans are suddenly interested in upgrading to the Collector's Edition of the game. He has but one question for these folks, "Why?"
Posted on 10/26/2011 by Michael BittonAs we've said, the NDA has lifted for press members for Star Wars: The Old Republic and excitement permeates the air. A day as grand as this one could not pass by without poignant remarks from our own Coyote. See what Coyote has to say about SWTOR and about NDAs and more in his latest column for MMORPG.com. Leave us your thoughts when you're done!
Posted on 10/20/2011 by Coyote SharptongueAs the release date for Star Wars: The Old Republic nears, most systems have been revealed and discussed. There yet remains, however, one feature that has yet to be fleshed out: The item modification system. In today's article, MMORPG.com Community Manager Mike Bitton takes a look at what is known about item modification. See what Mike has discovered and then let us know what you think in the comments.
Posted on 10/12/2011 by Michael BittonIn today's column, MMORPG.com Managing Editor Bill Murphy, or Captain Obvious as we sometimes call him, writes about the ever-present elephant in the room, Star Wars: The Old Republic. He calls on those who already love the game and those who've predetermined their hatred to put all that aside until the game actually is released. Check out what else Bill has to say in his latest column. Then don your Teflon undies and weigh in on the discussion.
Posted on 10/05/2011 by William MurphyIn his latest column for MMORPG.com, Community Manager Mike Bitton looks at the idea that players' decisions will send them down a path of light or dark, regardless of their faction alignment. Check out what Mike has to say and then leave us your thoughts in the comments.
Posted on 10/05/2011 by Michael BittonFor true Star Wars fans, the end of 2011 is bittersweet with the ending of Star Wars Galaxies but the dawning of a new saga with Star Wars: The Old Republic. In today's column, MMORPG.com's Mike Bitton expands on that thought a bit. Check out Mike's thoughts and then leave a comment or two.
Posted on 09/28/2011 by Michael BittonIn his latest column here at MMORPG.com, Coyote takes a look at Star Wars: The Old Republic, not as someone who has memorized every word every developer has uttered since birth, but as someone who has read enough from the fan base to be annoyed. Only Coyote can turn that annoyance into something pointedly hysterical. Read on and then share your thoughts in the comments.
Posted on 09/22/2011 by Coyote SharptongueWhile it's only been about two years since Star Wars: The Old Republic was announced, in many ways it feels like two decades. In today's column devoted to SWTOR, MMORPG.com Community Manager Mike Bitton wonders whether or not the wait is getting too long as there still seems no end in sight. Read on and then weigh in on the conversation in the comments.
Posted on 09/21/2011 by Michael BittonExclamation points and walls of text are the standard for quests in MMOs today. In his latest column, MMORPG.com Managing Editor Bill Murphy takes a look at innovative new quest features that Bioware is bringing to the table with Star Wars: The Old Republic. See why Bill thinks questing will change forever and then let us know what you think in the comments.
Posted on 09/15/2011 by William MurphyIf Han Solo played Star Wars: The Old Republic, there's no question he'd play the Smuggler class. Smugglers, by their very nature, aren't always good guys, sometimes allying with nefarious characters such as Jabba the Hutt. As MMORPG.com Community Manager Mike Bitton says, "Han Solo wasn't always a hero". In today's column devoted to SWTOR, Mike talks about the darker side of the smuggler. Check out Mike's thoughts and then add yours in the comments.
Posted on 09/14/2011 by Michael BittonRecently, SOE's John Smedley opined that SWTOR would be one of the last big budget MMOs with a subscription model. In The Free Zone today, MMORPG.com's Richard Aihoshi takes a look at Smedley's opinion and offers a few thoughts about its viability. Keep reading and then let us know what you think in the comments.
Posted on 09/13/2011 by Richard AihoshiLoving our games passionately is a hallmark of MMO players. But the rhetoric aimed at games that haven't made our "personal A List" seems to have ratcheted up lately when it comes to Guild Was 2 and Star Wars: The Old Republic. In today's column, MMORPG.com Managing Editor Bill Murphy looks at the chasm that divides players into Guilds & Stars and wonders how it happened. Keep reading! Lend us your thoughts in the comments.
Posted on 09/08/2011 by William MurphyThe Star Wars: The Old Republic site has been home to many spirited conversations. Chief among them is a 20,000+ series of posts about the lack of an appearance tab shipping with the game. In today's SWTOR column, MMORPG.com Community Manager Mike Bitton takes another look at the discussion and offers a few thoughts. Be sure to leave us a few of your thoughts in the comments when you're finished.
Posted on 09/07/2011 by Michael BittonAfter the crushing disappointment from Bioware during Gamescom earlier this month, MMORPG.com's Mike Bitton was relieved in a B-I-G way with revelations about Star Wars: The Old Republic coming out of PAX. Check out Mike's thoughts about the big news and then leave us a few comments.
Posted on 08/31/2011 by Michael BittonThe Story of the Week this time 'round isn't really so much a single story as a pair of stories surrounding Star Wars: The Old Republic. Both created a lot of stir and generated a ton of commentary. Read our Story of the Week Feature to see what we're talking about and then add a few comments.
Posted on 08/27/2011 by Suzie FordEarlier this week, a video interview with one of Bioware's developers stirred up a veritable poop storm of controversy when it was suggested that Star Wars: The Old Republic would not feature same-sex relationships between players and compantions. In his latest column, MMORPG.com Managing Editor Bill Murphy offers his opinion on the issue. Read on and then weigh in with your (calm, cool & collected) thoughts in the comments.
Posted on 08/25/2011 by William MurphyA lot of fans of Star Wars: The Old Republic were primed and ready for exciting news from the development team during last week's Gamescom. But what a difference a week makes. In his latest SWTOR column, MMORPG.com Community Manager Mike Bitton talks about his disappointment with what eventually came out during Gamescom. Read on and then add your comments.
Posted on 08/24/2011 by Michael BittonIt's hard to accurately predict what will be popular in the MMO-space these days. Last week, we took a look at a 2009 piece predicting the success of certain MMOs in 2012 that...ain't gonna make it. In The List today, MMORPG.com Managing Editor dons the swami's hat and prognosticates about 2012 and what he believes will be the real success stories of the year. Read on!
Posted on 08/23/2011 by William MurphyWith this year's Gamescom in full swing, fans are turning their eyes to any news from the Star Wars: The Old Republic team. After today's EA press conference, even more anticipation has set in. MMORPG.com's Mike Bitton has some speculations to share about what he hopes to hear from Bioware this week. Read on!
Posted on 08/16/2011 by Michael BittonBack in 2009, our own Jon Wood took a look at the ten games he thought would be dominating the market in 2012. This week, we take a look at Jon's list and find out whether his predictions are on track or a bust.
Posted on 08/15/2011 by William MurphyMMORPG.com's Isabelle Parsley has donned her flameproof thong and stands ready for the fire to descend given the title of her latest Player Perspectives column. Check out why Isabelle is less than thrilled about Star Wars: The Old Republic and then weigh in on the conversation in the comments below.
Posted on 08/12/2011 by Isabelle ParsleyIn many MMOs today, grouping is an optional behavior. Bioware is working to bring the social aspect of grouping back into MMOs with Star Wars: The Old Republic. In today's column, MMORPG.com Community Manager Mike Bitton takes a look at all the reasons that grouping in SWTOR is unlike anything ever seen in MMOs to date. Read on!
Posted on 08/10/2011 by Michael BittonMMORPG.com Community Manager Michael Bitton discusses the recent revelations regarding Star Wars: The Old Republic's Operation loot distribution in this week's The Old Republic column.
Posted on 08/03/2011 by Michael BittonA lot of Star Wars: The Old Republic fans were very happy with the news coming out of last week's San Diego Comic-Con. Some were not, particularly in light of some controversial topics that came up. That said, MMORPG.com Community Manager Mike Bitton has dissected all of the SWTOR news out of Comic-Con and brings you the Star Wars: The Old Republic Comic-Con Highlight Reel. Check it out and then let us know what you think!
Posted on 07/27/2011 by Michael BittonDo the weapon restriction built into Star Wars: The Old Republic's class design bug you? Well, they sure bug MMORPG.com Community Manager Michael Bitton! Check out what he has to say on the subject and share your thoughts in the comments below.
Posted on 07/13/2011 by Michael BittonMMORPG.com Community Manager Mike Bitton is on a quest to rekindle his love for Star Wars games in preparation for the release of Star Wars: The Old Republic. In today's column, Mike takes a look back at three classic Star Wars titles and talks a bit about each. See if your favorite Star Wars game made the list!
Posted on 07/06/2011 by Michael BittonIn his latest column devoted to Star Wars: The Old Republic, MMORPG.com Community Manager Mike Bitton wonders how many people truly want into the game's beta. After all, as Mike suggests, a beta is supposed to be work, a way to help the development team ensure that the game soon to be released is actually ready for release. It's not just an "early look". Check out Mike's excellent thoughts and then add a few of your own.
Posted on 06/29/2011 by Michael BittonNow that E3 has closed its doors for another year, MMORPG.com Community Manager Mike Bitton has gleaned all that has now been revealed about Star Wars: The Old Republic and he's got something akin to a 'wrap report' to share with you. Read on and then weigh in with your thoughts.
Posted on 06/15/2011 by Michael BittonAs E3 2011 kicks into high gear, MMORPG.com Community Manager Mike Bitton takes a look at things that have been revealed about Star Wars: The Old Republic over the last week or so. Hopefully, the discussion at E3 will center around some of those topics and help fans gain new insight. Check out Mike's thoughts about SWTOR and E3. Let us know what you think when you're finished.
Posted on 06/08/2011 by Michael BittonIn his latest column devoted to Star Wars: The Old Republic, MMORPG.com Community Manager Mike Bitton utters those iconic boxing words: "Let's get ready to RUUUUUMBLE!" In the red corner, we find the Commando. In the blue corner, the Vanguard. Check out Mike's thoughts about the two classes and then let us know what you think.
Posted on 06/01/2011 by Michael BittonIn this week's Star Wars: The Old Republic column, MMORPG.com Community Manager Mike Bitton takes a look at some of the ways the game's lore is being expanded upon. Whether novels, site lore, timelines or web comics, the SWTOR team is determined to give players all the lore they can handle. Mike has thoughts to share about the out of game lore so check it out!
Posted on 05/25/2011 by Michael BittonIn his latest column devoted to Star Wars: The Old Republic, MMORPG.com Community Manager Mike Bitton takes a look at the Sith Inquisitor. As the title implies, this is one bad ass dude. Check out what Mike has to say about the Sith Inquisitor and then leave a comment or two.
Posted on 05/18/2011 by Michael BittonDuring a recent visit to EA's Redwood Shores studio for Star Wars: The Old Republic "Immersion Day", MMORPG.com Community Manager Mike Bitton had the opportunity for interviews, previews, hands on time and a lot more. Mike's got the full recap of all of the articles related to that day in case one slipped by. Check it out!
Posted on 05/13/2011 by Michael BittonIn his travels around the 'Net, Lead Writer Bill Murphy has noticed a trend among some to assign "love or hate" titles to the opinions expressed about a few games here at MMORPG.com. Particularly vocal are those who claim that MMORPG.com either loves or hates (depending on which side the writer's on) Rift and Star Wars: The Old Republic. In today's column, Bill takes on that notion and gives his take on The Old Republic and how some misconstrue cautious optimism as 'hate'. Check it out!
Posted on 05/12/2011 by William MurphyIn his latest Star Wars: The Old Republic column, MMORPG.com Community Manager Mike Bitton takes a look at The Codex. Revealed late last week, The Codex is a hybrid of the best features from Bioware's previous titles, Dragon Age and Mass Effect. Check out Mike's thoughts about The Codex and then weigh in with your own in the comments.
Posted on 05/11/2011 by Michael BittonIn his latest column devoted to Star Wars: The Old Republic, MMORPG.com Community Manager Mike Bitton takes a look at new information revealed about Datacrons. Datacrons are hard to find but exciting discoveries for the Codex lore boost as well as a permanent stat boost. See what else Mike thinks about Datacrons and then let us know your thoughts.
Posted on 04/20/2011 by Michael BittonIn his latest column about all things Star Wars: The Old Republic, MMORPG.com Community Manager Mike Bitton takes a look at last week's information about Advanced Classes in the game. See what Mike thinks about Advanced Classes and then add a few thoughts of your own in the comments.
Posted on 04/13/2011 by Michael BittonSome Star Wars: The Old Republic controversy began shortly after PAX East when it was revealed that players would be able to put on any 'wearable' armor even if it changes the look as created in the pre-existing lore. MMORPG.com Community Manager Mike Bitton has a few thoughts to share about this issue. Read on!
Posted on 04/06/2011 by Michael BittonIn a recent discussion on the official Star Wars: The Old Republic forums, the issue of world size came up. In today's SWTOR column, MMORPG.com Community Manager Mike Bitton wonders if the size of a game world really matters...or not. Check out Mike's thoughts and then leave a comment or two with your opinion.
Posted on 03/30/2011 by Michael BittonNot too long ago, Bioware and the Star Wars: The Old Republic dev teams announced that guilds could pre-register on the official site. This allows guilds to get set up and running as well as gives them the ability to take advantage of cool guild features on the site. MMORPG.com Community Manager Mike Bitton says this is AWESOME! Find out why and then leave us your comments.
Posted on 03/23/2011 by Michael BittonDuring last week's PAX East, new information was revealed about flashpoints in Star Wars: The Old Republic. While MMORPG.com Community Manager Mike Bitton was not able to attend in person, he devoured all available information about flashpoints and has some thoughts to share. Check it out!
Posted on 03/16/2011 by Michael BittonPAX East is the first major convention on the East coast with many developers of this year's highly anticipated MMOs making an appearance. In The List today, MMORPG.com Lead Writer Bill Murphy talks about the games high on the staff's list of 'must visits' and what they expect (hope?) to find out. Read on!
Posted on 03/11/2011 by William MurphyAs PAX East nears, MMORPG.com Community Manager Mike Bitton turns his eye towards Star Wars: The Old Republic and what fans might see during the convention as devs show off the game. Check out what Mike hopes to find out during PAX East then let us know what you hope will be shown in the comments below.
Posted on 03/09/2011 by Michael Bitton"OH LOOK! Junk! Let's pick it up!" Every game is filled with it and for some inexplicable reason, players pick up every gray (or useless) item to sell in town for ridiculously low prices. Would that happen in real life? In today's Star Wars: The Old Republic column, MMORPG.com Community Manager Michael Bitton climbs up on his soapbox to discuss the needless tedium associated with selling grays. Check out his thoughts and weigh in with your own in the comments below.
Posted on 03/02/2011 by Michael BittonWhen a game is as keenly anticipated as Star Wars: The Old Republic, it generates a lot of discussion. Sometimes it seems difficult to remember that the game is, as MMORPG.com Community Manager Mike Bitton says, "a work in progress" and that what seems to be finalized content or a finished feature probably really isn't. It's all about maintaining perspective during development. Check out Mike's latest SWTOR column and leave your impressions in the comments below.
Posted on 02/23/2011 by Michael BittonIn Bioware's popular RPGs, Mass Effect and Dragon Age, romance plays and integral part in the plot. Romance is big part in the Star Wars films. Now with Star Wars: The Old Republic, MMORPG.com Community Manager Mike Bitton wonders if romance will play a part in the game. Check out his thoughts and then add a few of your own in the comments below.
Posted on 02/16/2011 by Michael BittonBioware developer Georg Zoeller has been very active on the Star Wars: The Old Republic forums lately with many of his postings centering on combat. In his weekly SWTOR column, MMORPG.com Community Manager Mike Bitton takes some of Zoeller's thoughts about combat and offers our readers a few thoughts. Check out Mike's interpretation of Zoeller's posts and then add a few of your own combat ideas in the comments below.
Posted on 02/09/2011 by Michael BittonIt is inevitable that every character will die at some point in a game but it is the mechanic behind death, the penalty behind dying, that overjoys or irks players. In this week's Star Wars: The Old Republic column, MMORPG.com Community Manager Michael Bitton discusses the game's death penalty and why the devs chose the system they are creating. Check out Mike's thoughts and then give us a few of your own in the comments.
Posted on 02/02/2011 by Michael BittonFor some players, the lore, or the story, behind a game is crucial to their enjoyment. Creative minds work quite hard to make sure the lore is entertaining and, in the case of Star Wars: The Old Republic, symbiotic with existing background lore. Check out MMORPG.com Community Manager Mike Bitton's thoughts about a recent discussion on the SWTOR forums about the Treaty of Coruscant. Be sure to let us know what you think in the comments below.
Posted on 01/26/2011 by Michael BittonThink you know Star Wars: The Old Republic? If so, you'll want to test your mettle against The Drew Wood Quiz Power Hour and his tough questions about SWTOR. Take The Quiz and let us know how you did in the comments below.
Posted on 01/19/2011 by Drew WoodUpdates to favorite games in development are things that keep communities active and alive. When the news gets thin, the community gets restless. In his latest column about Star Wars: The Old Republic, MMORPG.com Community Manager Michael Bitton takes a look at SWTOR's efforts and just why keeping quieter than expected might be a good thing. Check it out and then let us know your thoughts below in the comments section.
Posted on 01/19/2011 by Michael BittonMounts are one of the core features in most MMOs on the market today and are the subject of MMORPG.com Community Manager Michael Bitton's latest Star Wars: The Old Republic column. While Bioware has indicated that basic MMO features will be included SWTOR, not much has been said about mounts. Check out Mike's ideas about SWTOR mounts and then weigh in with your own opinion in the comments below.
Posted on 01/12/2011 by Michael BittonIn his latest Star Wars: The Old Republic column, MMORPG.com Community Manager Michael Bitton takes a look at the Republic Trooper. While announced early on, the Bioware dev team recently expanded the available information about the Trooper. Mike takes a look at the new information and offers a few thoughts. Read on and then be sure to leave us a comment or two below.
Posted on 01/05/2011 by Michael BittonIt's that time of year, the time when things wind down for the preceding twelve months, the time of reflection and the time for looking ahead to the coming year. In his latest MMORPG.com column, Bill Murphy prognosticates about 2011. Check out his thoughts and then add a few of your own in the comments section below.
Posted on 12/30/2010 by William MurphyIn this week's Star Wars: The Old Republic column, MMORPG.com Community Manager Michael Bitton runs down all of the major news stories related to SWTOR in 2010. Make sure you haven't missed anything of great import by checking out Mike's article. Be sure to leave a comment or two below.
Posted on 12/29/2010 by Michael BittonLast week, the dev team for Star Wars: The Old Republic produced a short Community Q&A that raised several intriguing questions for MMORPG.com Community Manager Michael Bitton. Check out Mike's thoughts and then leave us a comment or two below.
Posted on 12/22/2010 by Michael BittonIn his latest column about Star Wars: The Old Republic, MMORPG.com Community Manager Michael Bitton has a few words to say about a recent thread on our SWTOR forum where the discussion centered around one's face reflecting one's alignment. Check it out and comment below!
Posted on 12/15/2010 by Michael BittonIn his latest Star Wars: The Old Republic column, MMORPG.com Community Manager Michael Bitton gives readers a bit of history behind the importance of the lightsaber, both to individuals and to the overall lore behind the game. In addition, Mike ponders how the acquisition of lightsabers will be accomplished. Check out Mike's thoughts and then add your own to the mix in our comments section.
Posted on 12/08/2010 by Michael BittonIn his latest Star Wars: The Old Republic column, MMORPG.com Community Manager Michael Bitton takes a look at the Sith Pureblood playable race. Mike delves into Sith history to determine why it is that the race despises the Jedi so much and whether or not a 'pureblood' is precisely that. Check it out and then join the discussion below.
Posted on 12/01/2010 by Michael BittonIn his latest Star Wars: The Old Republic column, MMORPG.com Community Manager Michael Bitton takes a look at last Friday's community Q&A and the information that the Bioware development team revealed. Mike found a lot of great tidbits that he's excited to discuss so keep reading! Be sure to leave us a comment when you're done.
Posted on 11/24/2010 by Michael BittonIn his latest column about Star Wars: The Old Republic, MMORPG.com Community Manager Michael Bitton takes a look at the recently detailed crew skills and crafting. As the title says, Mike is most impressed by what he's learned and has a few thoughts to share about it. Check out Mike's column then leave us your comments below.
Posted on 11/17/2010 by Michael BittonIn his latest column covering all things Star Wars: The Old Republic, MMORPG.com Community Manager Michael Bitton takes a look at last week's news about Warzones. Mike admits to being pleasantly surprised by what the Bioware team showed off with regard to Warzones and he's got a few thoughts about what it all means. Read Mike's thoughts, then head over to the forums to have your say.
Posted on 11/10/2010 by Michael BittonIn his latest look at Star Wars: The Old Republic, MMORPG.com's Community Manager, Michael Bitton, checks out the new information recently revealed about the Imperial Agent and its advanced classes, companion, ship and the Chiss playable race. Mike has a lot to say about the Chiss playable race for Imperial Agents so head on in to read it, then let us know what you think on our forums.
Posted on 11/03/2010 by Michael BittonIn his latest column regarding Star Wars: The Old Republic, MMORPG.com Community Manager Michael Bitton talks about the game's two year journey to where it is today. The official site debuted almost exactly two years ago and Mike questions whether or not Bioware and LucasArts tipped their developmental hands a bit too early. Check out Mike's thoughts and then tell us what you think.
Posted on 10/27/2010 by Michael BittonIn his latest MMORPG.com column, Managing Editor Jon Wood takes a look at the Internet's perception of Star Wars: The Old Republic. There is a lot of hype, speculation and misinformation floating around the 'Net these days and Jon takes those things and the people who post them to task. Find out which issues Jon has a bone to pick with and then let us know your thoughts on the forums.
Posted on 10/21/2010 by Jon WoodIn this week's Star Wars: The Old Republic column, MMORPG.com Community Manager Michael Bitton discusses the buzzing of the SW:TOR community over the game's oft-rumored about Legacy System.
Posted on 10/20/2010 by Michael BittonIn this week's Star Wars: The Old Republic column, MMORPG.com Community Manager Michael Bitton takes a look at information revealed recently by Lead Principle Writer Daniel Erickson. Erickson spoke about the game's quest content breakdown. See what Mike thinks of the information posted on the SWTOR forums and then let us know what you think on our forums.
Posted on 10/13/2010 by Michael BittonIn his latest Star Wars: The Old Republic column, MMORPG.com Community Manager Michael Bitton takes a look at the Smuggler class and its two Advanced Classes. The Smuggler was recently and prominently featured on the official site, using it as an example of how the Advanced Class system will work in SWTOR. Mike breaks down the information revealed in that revelation and offers thoughts about what it all means. Check it out!
Posted on 10/06/2010 by Michael BittonIn his latest column covering Star Wars: The Old Republic, MMORPG.com Community Manager Michael Bitton takes a closer look at the Smuggler class. The Smuggler recently received some attention on the official SWTOR site with more information revealed about advanced classes, available ships for flight, companions and more. See what Mike thinks about the new information and then join in the discussion!
Posted on 09/29/2010 by Michael BittonIn his latest Star Wars: The Old Republic column, MMORPG.com Community Manager Michael Bitton takes a look at probably the most recognizable character archetype from the game: The Jedi. While acknowledging some reservations about the overarching story, Mike figures that the Jedi adventure just might make the whole game worthwhile. Find out why in Mike's latest look at Star Was: The Old Republic.
Posted on 09/22/2010 by Michael BittonIn his latest Star Wars: The Old Republic column, MMORPG.com Community Manager Michael Bitton expresses some concerns about the game's story. Bioware is known as THE storytelling game maker and Mike wonders whether the ambitious story for SWTOR will diminish the overall player experience. Read Mike's thoughts and then add your own on our forums!
Posted on 09/15/2010 by Michael BittonWith the conversion of three of popular western titles (DDO, Everquest 2 and Lord of the Rings Online), Richard Aihoshi wonders in this week's Free Zone column whether or not more 'western' development companies will start to develop free to play games from the outset. See what Richard thinks and then add your thoughts on the forums!
Posted on 09/13/2010 by Richard AihoshiIn his latest Star Wars: The Old Republic article, MMORPG.com Community Manager Michael Bitton has taken all of the information from last week's PAX and synthesized it into a readable one-stop-source for all thing SWTOR. Find out what exactly was revealed at PAX and what Mike thinks. Be sure to swing by the forums to add your thoughts to the mix as well!
Posted on 09/08/2010 by Michael BittonIn this week's column about Star Wars: The Old Republic, MMORPG.com Community Manager reveals a dirty little secret: He loved Knights of the Old Republic II. He liked the first KOTRO enough but two was -it- for him. Mike spends time in this column considering what aspects of the KOTRO series could be effectively brought into play in Star Wars: The Old Republic. See what he thinks then add your own ideas to the mix.
Posted on 09/01/2010 by Michael BittonAs the MMORPG.com team readies itself to head off to PAX, columnist Bill Murphy has a few ideas about what we all should learn from our favorite game developers during the conference. See if you agree with Bill and add any other thoughts you might have on our forums!
Posted on 08/31/2010 by William MurphyMMORPG.com Community Manager Michael Bitton continues his look at Star Wars: The Old Republic. In this week's column, Mike discusses expectations and the effect that recent announcements from Bioware have had on those expectations. Find out what Mike dreams about for SWTOR, the current state of those dreams based on new information and then add your own thoughts to the discussion on our forums.
Posted on 08/18/2010 by Michael BittonMMORPG.com Community Manager Michael Bitton has another fascinating article about space combat in Star Wars: The Old Republic. Last week, Mike expressed concern over Bioware's statement that space combat would be an "alternative gameplay experience". But what a difference a week makes. Find out if Mike still has worries about space combat...or not.
Posted on 08/11/2010 by Michael BittonAfter Bioware's announcement that Star Wars: The Old Republic would feature space combat, forum buzz across the 'Net began. Some wondered if space combat meant mini-games. Others opined that it meant fully-featured immersive combat that would enhance and complement the ground game. This week, MMORPG.com's Mike Bitton takes on the issue of space combat, discussing his hopes and concerns.
Posted on 08/04/2010 by Michael BittonIn this week's The List, MMORPG.com columnist Bill Murphy takes on beta testing and gives five compelling reasons why folks should avoid it like the plague. Agree or disagree, Bill's column is sure to start an excellent conversation.
Posted on 07/20/2010 by William MurphyIn the news slow week before E3, MMORPG.com Star Wars: The Old Republic columnist Eric Barnett sets his mind to wandering about what might happen if Bioware were to take two routes that seem to be popular among developers recently: moving to a Free 2 Play model and ignoring the IP's niche in favor of a larger audience.
Posted on 06/09/2010 by Eric BarnettMMORPG.com Star Wars: The Old Republic columnist Eric Barnett recaps this past week's news about the game.
Posted on 06/02/2010 by Eric BarnettMMORPG.com Star Wars: The Old Republic columnist Eric Barnett writes this look at the recently announced advanced classes for the upcoming game and talks about how their advent opens up a new world of playable possibilities.
Posted on 05/19/2010 by Eric BarnettMMORPG.com Star Wars: The Old Republic Columnist Eric Barnett returns this week with a look at the lore and other small tidbits of information being leaked out of the Bioware studios surrounding the development of their highly anticipated MMO.
Posted on 05/12/2010 by Eric BarnettJon breaks out his crystal ball and peers three years down the road. Which 10 games will dominate the market then?
Posted on 08/11/2009 by Jon WoodIn the latest addition to our growing library of Star Wars: The Old Republic player's guides, we present the Powertech, one of the advanced classes for the Bounty Hunter. Read on and become invincible!
Posted on 02/15/2012 by Peter KerrIn the latest addition to our growing library of Star Wars: The Old Republic player's guides, we present the Jedi Guardian, the advanced class for the Jedi Knight. Read on and become invincible!
Posted on 02/08/2012 by Phil BickleIn the latest addition to our growing library of Star Wars: The Old Republic player's guides, we present the Sith Juggernaut, the advanced class for the Sith Warrior. Read on and become invincible!
Posted on 02/01/2012 by Phil BickleWith the amazing success of Star Wars: The Old Republic, players are often looking for direction on how to play their favorite classes. Today, MMORPG.com is pleased to present our Sentinel Player Guide. Check it out!
Posted on 01/20/2012 by Michael BittonWith the amazing success of Star Wars: The Old Republic, players are often looking for direction on how to play their favorite classes. Today, MMORPG.com is pleased to present our Marauder Player Guide. Check it out!
Posted on 01/11/2012 by Michael BittonMaking an effective character in Star Wars: The Old Republic is important, particularly in these early days. In our latest player guide, we take a look at the Republic Commando. Check out our best tips and hints for becoming a great Commando. Have other ideas? Let us know in the comments!
Posted on 01/03/2012 by Phil BickleWith the amazing success of Star Wars: The Old Republic, players are often looking for direction on how to play their favorite classes. Today, MMORPG.com is pleased to present our Mercenary Player Guide. Check it out!
Posted on 12/29/2011 by Phil BickleEA recently revealed the first solid details on Star Wars: The Old Republic’s PvP and crafting features as part of its annual Winter Showcase in London. Read below for a breakdown of the details.
Posted on 11/05/2010 by Michael BittonMMORPG.com's Garrett Fuller had some time to get up close and personal with the Sith Warrior class in Bioware's Star Wars: The Old Republic. Today, he brings us his impressions of the class.
Posted on 06/24/2010 by Garrett FullerMMORPG.com's Garrett Fuller got some hands on time with a Smuggler during his recent visit to the Star Wars: The Old Republic folks at this year's E3.
Posted on 06/21/2010 by Garrett FullerA Guide to SWTOR's Darkness Assassin PvP. If you want to be a Tank DPS class with a bunch of utility who dominates every match, this is the guide for you.
Posted on 12/30/2011 by CrybloodSimply listing a few pros and cons people have mentioned regarding SWTOR and my personal beta impressions. Discuss, rant, enjoy.
Posted on 12/05/2011 by Siecefire