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The Vision for Ord Mantell

Posted by Keith Cross on Apr 24, 2009  | Comments

The Vision for Ord Mantell -

Bioware has published a new developer journal which looks at the efforts involved in bringing Ord Mantell to Star Wars: The Old Republic.

Star Wars:TOR Screenshot

Flaming walkers, a destroyed bridge, refugees huddled on the outskirts of a large Republic base. These are some of the sights that let you know you’re on the war-ravaged world of Ord Mantell. But long before any of these elements were represented in-game, they were in the minds and design docs of the writers of Star Wars™: The Old Republic™.

Early in the design of Ord Mantell we wanted the story to be about a planet where the war between the Empire and the Republic kept raging in some form, even after the Treaty of Coruscant was signed. In our final design, however, a faction of separatists has risen to fight for independence against tired Republic and Mantellian government forces, in reaction to the corruption of the Mantellian government and the Republic’s perceived unwillingness to defend any world that isn’t Coruscant.

One of our earliest story designs for Ord Mantell even saw the Empire in control of the planet, fighting off Jedi-backed rebels—a very different Ord Mantell from the Republic-controlled world we ultimately decided to write.

Read more here.

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