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MMORPG | Setting:Sci-Fi | Status:Final  (rel 12/20/11)  | Pub:LucasArts
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Developer Blog #10

Posted by Michael Bitton on Jul 10, 2009  | Comments

Developer Blog #10 - Star Wars: The Old Republic - MMORPG.com

In this latest dev blog on the official Star Wars: The Old Republic website, we're given a peek into the process behind the massive undertaking that is committing to full voice-over in The Old Republic.

The blog gives us some backstory to the concept of including  full voice over in the game by giving us a peek at  what is essentially a phone log discussing the idea. Of course, just as most of us thought when we heard the idea, the guys behind the game thought it was just as crazy.

Nevertheless, both BioWare and LucasArts are committed to this and the general process involves BioWare writing out the scripts and the guys at LucasArts doing the recording.

The game is described as having enough voice-over to span ten KOTOR's. Voicework is recorded in at least five cities, they've worked with hundreds of actors so far, and there is over 40+ novels of content. They say the hardest part of it all is maintaining consistency. For example, there are many ways to pronounce "Thul" or "Holo" projector, and so they have maintained an audio pronunciation guide to help with that.

For much more information, dig into the full dev blog here.

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Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined MMORPG.com as the site's Community Manager. Follow him on Twitter @eMikeB