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Crafter's Delight - Big Changes in Fallen Empire

Posted by Suzie Ford on Oct 06, 2015  | Comments

Crafter's Delight - Big Changes in Fallen Empire -

The Star Wars: The Old Republic site has been updated with a new blog to detail some of the big changes coming to the crafting system when the Knights of the Fallen Empire expansion goes live later this month.

The team indicated three main goals to make crafting more viable throughout the game:

  • Balance the Crafting skills so that the benefits of all Crafting skills are relatively equal
  • Improve the quality of Crafted items so that Crafting is a valid method to gear yourself
  • Ease the barrier of entry making Crafting easier to understand for our newer players

To accomplish each of these goals, several key areas have been addressed: general crew skill changes; crafting skill changes; elder game crafting; and harvesting and mission skill changes.

Along with alterations in each of these systems, a long list of materials are being removed from the game. On the launch of KotFE, these materials will automatically change to the new equivalent material within a player's inventory or bank. As an example, the team wrote, "Plasteel is being removed from the game. If you have 100 Plasteel when Fallen Empire launches, it will turn into 100 Plastoid."

You can read the full post about crafting changes on the Star Wars: The Old Republic site.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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