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LucasArts / SOE Austin
MMORPG | Setting:Sci-Fi | Status:Cancelled  (est.rel 06/23/03)  | Pub:Sony Online Entertainment
PVP:Yes | Distribution:Download,Retail | Retail Price:$19.95 | Pay Type:Subscription
System Req: PC | ESRB:TOut of date info? Let us know!

Dev Profile: Tim Temmerman

Posted by Dana Massey on Jul 11, 2005  | Comments

Dev Profile: Tim Temmerman - MMORPG.com

LucasArts QA Lead Tim Temmerman is the first subject of a new series of Q&A-style profiles of various MMORPG industry professionals. Every few weeks we intend to bring you a brief Q&A that examines a different person's job, career and game.

MMORPG.com: How did you arrive at your current company? Can you run us through what brought you to this company and into the industry in general?

Tim Temmerman: Back in 2002, I received a lucky break when a good family friend of mine submitted my resume to the Quality Assurance department. After months of nervous waiting, I finally had my interview. I was hired as a tester at LucasArts, and went on to test several console games throughout 2002 and 2003. I had worked on and off on Galaxies before throwing myself fully into the project. I haven’t been able to escape since!

I’ve always been a hardcore gamer, starting out playing on my siblings’ Atari 2600 (Yars’ Revenge rules!). I grew with the game industry, and continued to buy the latest and greatest games for all systems. I had played EverQuest before I started working at LucasArts, and played on and off for about a year. Honestly the most fun I had on EverQuest was simply creating new characters and playing up to about level 10. Then I’d quit and make a new character with a different race/class.

You can read the full Q&A here.

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