The Meet the Team series continues with the introduction of Star Trek Online UI Programmer, Matthew Kenneally, on the official Star Trek Online website.
What do you do on Star Trek Online?
I’m the UI programmer for STO. I am responsible for programming the functionality behind many of our in-game windows, HUD elements, as well as camera and targeting systems, which are in a constant state of iteration and revision. When you think about how complicated a UI for Star Trek can be, you get the duality of a challenging and thrilling job. The UI team is at a stage now where we’re getting some great looking visuals on the screen, and it feels like everything is coming together. This is why I love making games: to create an experience that looks as good as it is fun and functional.
Learn more about Matthew here.