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Cryptic Studios | Play Now
MMORPG | Setting:Sci-Fi | Status:Final  (rel 02/02/10)  | Pub:Perfect World Entertainment
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In Need of a "Meaningful" Death Penalty

Posted by Michael Bitton on Feb 18, 2010  | Comments

In Need of a "Meaningful" Death Penalty - MMORPG.com

Star Trek Online Executive Producer Craig Zinkievich believes that Star Trek Online needs a more "meaningful" death penalty, according to a recent comment made to IncGamers.

Mr. Zinkievich explains Cryptic Studios' stance on death penalties:

I get that people want to feel a sense of risk when they’re fighting in battles, but if the only emotion you feel when you’re playing a game is fear that you’re going to lose some time due to an arbitrary gameplay mechanic, we’re probably not doing something right.

However, Mr. Zinkievich does agree that Star Trek Online could use a more meaningful death penalty, adding:

We are looking into finding a meaningful way to give players a deeper sense of loss when something bad happens. But we want it to feel right, rather than just like an arbitrary penalty.

via IncGamers.

So there you have it! What kind of death penalty do you think would be appropriate for Star Trek Online? Let us know in the comments below.

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Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined MMORPG.com as the site's Community Manager. Follow him on Twitter @eMikeB
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