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Cryptic Studios | Play Now
MMORPG | Setting:Sci-Fi | Status:Final  (rel 02/02/10)  | Pub:Perfect World Entertainment
PVP:Yes | Distribution:Download,Retail | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
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First You Have to Know How You Got Here

Posted by Jon Wood on Apr 20, 2009  | Comments

First You Have to Know How You Got Here - Star Trek Online - MMORPG.com

The Cryptic Studios team has updated their Star Trek Online Blog with another entry from game writer Christine "Kestrel" Thompson who tells us how the story for the game came together.

To know where you are, first you have to know how you got here.

After Cryptic secured the Star Trek license, Jack Emmert asked me to write up some ideas of what happened in the Star Trek Universe before our game begins. Star Trek Online begins in the year 2409, which is about 30 years after the events of Star Trek: Nemesis. So there's a big gap in the history that's not covered by any of the canon sources.

Starting with "what happens in a 30-year span in the Star Trek Universe" was just too big. There's so much history, and so many different races and factions … it was a lot to wrap my brain around all at once.

So I started breaking it down. I took one race or group of races at a time, and started working on their stories. What happened to the Klingons? How were the Cardassians recovering from the Dominion War? Where were Laas and the missing 98 changelings, and what did they want? What was the Federation doing when all of this was going on? What about the Gorn, or the Orions? And so on.

Read To know where you are, first you have to know how you got here.

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