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MMORPG | Setting:Sci-Fi | Status:Final  (rel 02/02/10)  | Pub:Perfect World Entertainment
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DevChat Transcript Available

Posted by Michael Bitton on Sep 24, 2009  | Comments

DevChat Transcript Available -

A brief but informative devchat for Star Trek Online was conducted recently, and the transcript is now available. The topic of the devchat centered around the skills & progression in the game, serving to clear up a few questions some fans have been confused about.

An excerpt from the chat below:

<BizarroDaeke> <WebGuest03> Question: We know that at some point a player may level up and learn all the skills in the game. Is there a restriction as to how many of these are available for use during combat. For example, if a player learns 34 skills can he mapp all 34 to buttons/keys and use them in combat. Is it the same for land and space?

<Cryptic_Geko> You get to use/keep ALL your skills all the time. you don't need to pick them to make a "build". "Skills" are typically passive bonuses that are always active, so your Photon skill will improve all your photon attacks, and your deflector skill will make all deflector abilities better.
<Cryptic_Geko> What you will have to do is pick the right weapons, items and Bridge Officers for your ship - so that is your "build". You make a similar decision when you choose your away team or your ground Kit and weapons.

The full transcript is available here.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB
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