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Perpetual Entertainment
MMORPG | Setting:Sci-Fi | Status:Cancelled  (est.rel N/A)  | Pub:Perpetual Entertainment
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Star Trek Online (Perpetual)

Star Trek Online's first incarnation was under development at Perpetual Studios. Perpetual begun the process upon acquiring the Star Trek license in 2004. The game was set in the 24th century - the era of Star Trek: The Next Generation - but the developers left the door open for possibilities to visit the time of the original Star Trek, Star Trek: Enterprise, or the locations of Voyager or Deep Space Nine. Star Trek Online under Perpetual was described as a mix of action-based gameplay while still being true to the Star Trek spirit.

Players could create a character in Starfleet and perform a series of quests and other tasks, with the potential to rise to the captain's rank and command his or her own ship. Notable team members who worked on the game included Andrew Probert, who worked on Star Trek: The Next Generation as an illustrator. Images released in 2006 introduced the look of character designs and also hinted at ship interiors being in the game, a subject that was debated and previously unclear.

Development continued, with regular dev blogs from the team. In late 2007, Perpetual canceled its other big MMO, Gods and Heroes, to focus, it was said, on Star Trek Online. Perpetual's financial and legal issues led to a liquidation and reacquisition. Later that year, more images were released, along with statements that the game would potentially become a more casual title as well as adopting a microtransaction-based financing model rather than a subscription. Eventually, in early 2008, P2, the reformed company from Perpetual's assets, shut down. Star Trek Online's license and images, minus Perpetual's code, were transferred to the new developer, Cryptic Studios.

Case Dismissed

Case Dismissed - Star Trek Online (Perpetual) News

Shacknews is reporting that the lawsuit filed against Perpetual Entertainment by Kohnke Entertainment has been resolved out of court. As a result, the case against the former STO development studio have been dropped.

Posted Jan 24, 2008 by Keith Cross

P2 Lays Off Employees

P2 Lays Off Employees - Star Trek Online (Perpetual) News

WarCry is reporting that P2, formerly Perpetual Entertainment and developer of the defunct Gods and Heroes and Star Trek Online, will be laying off members of the Star Trek Online Team.

Posted Jan 17, 2008 by Keith Cross

The Future of Star Trek Online

The Future of Star Trek Online - Star Trek Online (Perpetual) News

The future of the upcoming MMORPG Star Trek Online has been in question in many minds ever since the "indefinite hold" that was placed on Gods & Heroes. Yesterday, it was reported that P2 had lost the license and that it would be taken up by another company. Managing Editor Jon Wood explores at least one possibility for the game's future.

Posted Jan 15, 2008 by Keith Cross

P2 No Longer STO Developer

P2 No Longer STO Developer - Star Trek Online (Perpetual) News

WarCry is reporting that Star Trek Online will no longer be developed by P2 Entertainment. The Star Trek Online license and content, but not the code, has passed on to another un-named developer in the San Francisco area. While P2 remains in business, and plan to focus their efforts on their Perpetual Platform and on casual games. It is unclear at this time what this means for Star Trek Online's development and release schedule.

Posted Jan 14, 2008 by Keith Cross

Kohnke Sues Perpetual

Kohnke Sues Perpetual - Star Trek Online (Perpetual) News

Kohnke Communications, a public relations firm which represents a number of MMO developers, is suing Perpetual Entertainment for breach of contract, several counts of fraud, and transferring assets, including Star Trek Online, to a new company before liquidating their assets. The suit also claims that Gods and Heroes was canceled so that PE could avoid payments owed to Kohnke on the game's launch. Ten Ton Hammer has obtained court documents, and has further details on this story.

Posted Dec 11, 2007 by Keith Cross