Star Citizen Articles
Cloud Imperium's turmoil finally hits the top of the ladder as it looks to achieve Squadron 42 and Star Citizen's commerial launches.
Star Citizen launched its Alpha 4.0 build with some of its core components on a parallel live "Preview" server.
Recent reports are saying that Star Citizen developer Cloud Imperium Games is one of the latest to be hit with layoffs and cuts after huge staff crunch order.
Star Citizen has passed the $750 million milestone, or over three quarters of a billion dollars, for fundraising over its lifetime.
Thanks to a bug during the Intergalactic Aerospace Expo, companies are being showcased for 24 hours instead of 48.
The annual Intergalactic Aerospace Expo has started in Star Citizen, with two weeks of free playtime and 150 ships to try for free.
The latest Star Citizen video brings on the server meshing team leads to talk about the technology's progress--and troubles along the way.
Due to the focus on Pyro and Server Meshing that will be available to all players, several major features have been pushed back to incremental patches.
These are the major takeaways that Roberts Space Industries introduced for the game's commercial 1.0 release.
At Star Citizen's annual Citizencon, Cloud Imperium Games showcased the first hour of gameplay of its Star Citizen spin-off title, Squadron 42, announcing a release window of 2026. This is amid reports that the studio is facing financial woes, mismanagement, and more.
The annual fan event promises a look at not only the usual breadth of Star Citizen content, but also a preview of the true 1.0 version game to come.
Star Citizen's latest CitizenCon is only days away. Find out what's in store.
Star Citizen has started its first tests for the upcoming Alpha 4.0 client, according to a weekly update and several playtesters.
A report claims that Star Citizen developer Cloud Imperium Games is mandating a seven day work week to meet Citizencon deadlines.
A lead developer behind Star Citizen's highly-watched server meshing system outlined the results of recent server meshing testing.