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Second Part of Developer Q&A Posted

Posted by Suzie Ford on May 06, 2014  | Comments

Second Part of Developer Q&A Posted -

The Skyforge team has posted the second part of its developer Q&A with the community. In this issue, the team answers questions on a wide variety of topics including class-locked armor, group sizes, the Skyforge skill system and more.

Will it have a reliable anti-cheat system, and will there be a button in game to bring player’s actions to the attention of administration? I’m very curious to hear about security in the game. Hopefully it will be *ahem* different from *ahem* other anti-cheat systems.

We pay a lot of attention to the safety and integrity of the game, because cheaters ruin the game not just for developers and other players, but also for themselves.

Can people with not the fastest computers actually play the game and not see a slideshow? Will this category be taken into consideration and will it be possible to lower the Graphics settings to be able to play comfortably?

Yes, our goal is to ensure that the game runs well without a top-end system. We use a wide range of machines in our internal tests, and some of our colleagues play on the office laptops. We will announce the minimum system requirements at a later date.

Read the full Q&A on the Skyforge site.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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