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Invasion Atlas and Updated Nightmare Difficulty Discussed for Skyforge

Two new systems

By Poorna Shankar on March 31, 2020 | News | 0

Skyforge shared details earlier on the Invasion Atlas and the updated Nightmare difficulty. Here’s what’s in store.

The Invasion Atlas is essentially a new system of character development. It’s also said to be different for every invasion and changes from one season to the next. You’ll be able to select a new path in the system each time. You’ll be able to unlock more than 100 nodes, which nodes serving different purposes like buffing certain classes, replacing bonuses, etc.

Nightmares were also discussed, described has having several levels. Here’s how it works,

“To access the Nightmare difficulty, players will need to prove their skill by completing a trial. If they succeed, each character in the group will receive a special key that unlocks the first level of the Nightmare difficulty for one of the adventures depending on the current schedule. You can have up to two keys – one for a Squad adventure, the other for a Group one. Every night, these adventures change according to the server schedule, which makes it easier to find a group. After completing the first level of Nightmare, all characters in the group receive new keys that unlock the second level.”

It goes without saying that difficulty will scale with the Nightmare level, with different modifiers each day. You can learn more about both systems in the full post.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.