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Joymax | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 03/13/06)  | Pub:Joymax
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Developer Interview

Posted by Dana Massey on Jun 01, 2006  | Comments

Developer Interview -

Garrett Fuller interviewed the team behind Silkroad Online. Recently, this game launched to players around the world and to date has scored a solid rating on our Rating Meter. We find out what all the fuss is about. What type of weapons and combat can players expect? Are the weapons, clothing, and armor historical in their look and feel?

Silkroad Team: The Chinese race is armed with the blade, sword, spear, glaive, and the bow. These 5 weapons are used by 3 weapon techniques, and a healing ‘Ki’ based mastery. These can all be respectively selected and in the selections of skills; each character will have an infinite variety of essential differences.

The weapons and armor are each divided into 12 different types and from the lowest 1st degree to the 6th degree weapons; these weapons are all taken from historical accounts of weapons and defenses in order to be a grounded in reality as close as possible. The 7th degree to 12th degree equipment are based on elements that do not violate the cultural feel yet have hints of fantasy and use imagery that has a powerful feel but at the same time does not stray too far from the historical.

In the case of the Chinese, 12 spirits of the land, animals, and their images are used on the equipment and for each have uniqueness to them. In the case of the Europeans, the Imperial imagery of 12 constellations differentiates the equipment.  

You can read it all here.

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