Trending Games | Final Fantasy XIV | Apex Legends | Astellia | Guild Wars 2

    Facebook Twitter YouTube YouTube.Gaming Discord
Quick Game Jump
Members:3,876,600 Users Online:0
Portalarium Inc | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 03/27/18)  | Pub:Portalarium Inc
PVP:Yes | Distribution:Download,Retail | Retail Price:n/a | Monthly Fee:n/a
System Req: PC Mac Linux | Out of date info? Let us know!

Player-Made Dungeons to Debut in Shroud of the Avatar Release 63

Posted by Suzie Ford on Feb 28, 2019  | Comments

Player-Made Dungeons to Debut in Shroud of the Avatar Release 63 -

When Release 63 goes live in Shroud of the Avatar later today, player-made dungeons will make their official debut, "including a system to level up these dungeon encounter rooms". Portalarium is adding a single encounter type for this update but "it'll be added to multiple different rooms" as a proof of concept. All progress made by players in leveling up the room will be saved going forward.

Players will also find a juicy number of other updates to SotA including the addition of Tridents, the arrival of Envy Angel and a ton of quality of life improvements across the board and, in particular, with significant updates to the UI. 

Release 63 is the second release in which we focused on the current iteration of our Top 10 Priorities (from Q1 2019 Schedule Update). We made progress on almost every single priority including Quality of Life (Automatic Reward Claiming, Reduced Item Prices, POT Deco Limits Increased, Lot Deed Upgrading with Crowns), User Interface Polish (In-Game Crown Shop Improvements), Seasonal Content (Envy Angel), Systems Polish (Pronged Weapons), bug fixes, more Player-Made Dungeon pieces, and the first work on spawning in Player-Made Dungeons!

Check out the full post on the Shroud of the Avatar site.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
Votes Req