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Stray Bullet Games
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel 03/25/03)  | Pub:UBISoft
PVP:Yes | Distribution:Retail | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
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Official release date!!!!

Posted by Brian Lau on Jan 10, 2003  | Comments

Official release date!!!! -

Ladies and gentlemen, the long awaited Shadowbane has been given an official release date by Ubi Soft Entertainment. So mark March 25th 2003 on your calanders!

Here is the official release:

San Francisco – January 09, 2003 - Ubi Soft Entertainment, one of the top 10 video game publishers in the world, today launched two new web sites for Shadowbane, the highly anticipated massively multi-player online (MMO) game. Shadowbane is being developed by Austin, Texas-based Wolfpack Studios, and offers a ground breaking approach to MMO gaming that allows players to permanently change the history, politics and landscape of the game.

The company has unveiled the Chronicle of Strife, an extensive community site for Shadowbane players at . Besides daily announcements and updates, the Chronicle of Strife features in-depth details of Shadowbane races, classes and disciplines, interviews with the developers and an encyclopedia containing the lore of Aerynth. The site also features a newspaper-styled College of Heralds in which community members report on the evolving politics, religion, war, commerce and other events occurring in the live game world. Ubi Soft has also re-launched with a new look and updated information about the game.

Since its launch last year, the Shadowbane beta test has attracted tens of thousands of players. The company is targeting a March 25th ship date for Shadowbane and plans to continue to expand its beta test over the coming months.

Shadowbane has been called "The Next Great Online RPG" by Computer Gaming World. The game offers online gamers an unparalleled challenge that combines role-playing and strategy. Shadowbane is the first MMO to offer a Dynamic World Model, in which players' actions and decisions permanently change the history, politics and landscape of the game. For the very first time in an MMO, players will be able to determine how the game evolves by building and managing cities, organizing armies, and laying siege to other player-owned kingdoms.