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Seed (SD)
Runestone Game Development
MMORPG | Setting:Sci-Fi | Status:Cancelled  (est.rel 05/02/06)  | Pub:Runestone Game Development
Distribution:Download | Retail Price:n/a | Pay Type:Subscription
System Req: PC | ESRB:EOut of date info? Let us know!

Hands-On Preview

Posted by Dana Massey on Apr 20, 2006  | Comments

Hands-On Preview - MMORPG.com

SEED: The Human Condition is due for online release on May 2nd, 2006. Recently, Staff Writer Garrett Fuller spent a lot of time in their world and filed this hands-on preview of the game. Check back after launch for a complete review.

“Seed: The Human Condition” is set for release in May. I was lucky enough to get a preview of the game and spend some time running around in Da Vinci to get a feel for the environment. Seed is a very different MMO indeed. There is no hack and slash speed style like Warcraft. There is no long level grinding like Everquest. Seed is a science fiction game that allows players to work together, hold elections, explore, engineer, and most of all solve the problems of living in a very rough environment. The game functions on many different intellectual levels. The most striking feature of Seed is the game makes you think and work towards a better community.

The game is set in an off world colony. A ship has crash landed into a hostile planet and sustained some damages. The ship’s computer Tau has woken up the crew to make repairs and maintain the stable environment. Players who are part of the Da Vinci colony need to begin their journey by boosting skill sets to help repair and maintain parts of the tower (or ship). Not only do players have the chance to simply fix things, they also have the ability to develop blue prints, build new systems, and begin exploring the planet for the possibility to terra form the surface making it livable for colony members. The story of the colony and the efforts made to keep Da Vinci stable will be the central part of the game. Developers have stated that the game content will be player driven. If you want to build a better life support system, work out the blue prints and begin the process.

To read the full preview, click here.

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