Secret World Legends Articles

Funcom is ready to hand out a free month of game time for The Secret World. The codes are, as they say, in the mail and should be used by January 15th to take advantage of the full thirty days. All that is terrific until learning about....killer clowns.

The Secret World issue 10: Nightmare in the Dream Palace is live, and we recently had the chance to run around the other side of Tokyo in a look at the brand new content. When we last left issue 9, there had been a huge explosion that conveniently reduced the quarantine wall that had been blocking off one side of Tokyo from the other, to more of an inconvenience than an obstacle. Issue 9 worked to lay down the foundations of new systems and new strategies, specifically having to do with Aegis.

The latest Secret World Producer's Letter has been published. Of most notable interest is the announcement that Issue 10 - Nightmares in the Dream Palace is expected to go live in the first half of December. Nightmare will bring a new area to explore and will also feature some quality of life improvements. With Issue 10's arrival, players will be able to customize the UI. New players will also see a new monster difficulty panel to assist in battle.

Much of The Secret World is the same no matter which faction you chose to go with. The open world where nearly all of the game takes place is identical no matter which group you pick. If you’re a Dragon you can even team up with an Illuminati and a Templar at the same time. So the question becomes, if most of the game is the same no matter which side you join, does it really matter? I would say that yes, it very much matters and not for the reason you might be thinking.

Last night I sat down at my computer to finally get my chance to dive into the Halloween story. Nevermind that it’s past Halloween now, it’s always Halloween in The Secret World. Or at least it feels that way. So I logged Penny in and hit the button to get it started. Wow do I regret that.

There really is no better MMO to play during Halloween than The Secret World. I’m even lucky enough right now to be playing in Kingsmouth thanks to Murphy’s Lawbreakers. Kingsmouth is of course forever stuck in Halloween. Not only is it actually Halloween there, see the pumpkins sitting on porches and a roadside stand as evidence of this. But the entire setting screams Halloween horror.

Funcom has announced that this upcoming weekend is a special one for The Secret World players. Called the "Golden Weekend", players will be able to take part in the Gilded Rage event, take advantage of double ability points, get some great deals on Funcom Points and more.

This weekend saw the first meeting of Murphy’s Lawbreakers, the official MMORPG Illuminati cabal. We had a fantastic turnout that had all of Kingsmouth talking. The first twenty minutes of the meetup were spent getting to know each other and inviting people to the cabal. By the end there were 17 of us, which had a few consequences that hadn’t been considered when the whole idea was thought up.

Item Stores are a funny thing. Some people love them, some people hate them. They offer a players the opportunity to get new items, and often even new content. They help keep the world of the MMO you’re in looking fresh. Or they can give you a boost to heal faster, or gain experience more quickly. The item store for The Secret World does all of this and more, and yet…there’s something missing.

The Secret World has a series of new missions for players in the just-released "Side Stories: The Last Pagan". The six missions are said to bring hours of new game play opportunities into TSW and, on completion, will reward players with a Deep Mystery Box and a spiffy teleport item called the "Lorenzian Fabricator".

Now that convention season is coming to an end MMORPG is slowly getting back to the normal routine. This means we’re back to our every other week schedule! And just in case you missed it I got to interview Joel Bylos about all things related to The Secret World. This of course happened before he released his August Game Director’s letter which came out at the end of last week.

Getting the opportunity to interview developers is one of the highlights of my career. Getting the chance to meet them in person is really the only step up from it. I’ve had the pleasure of not only interviewing The Secret World’s Joel Bylos before but I also met him at Gamescom a few years ago. He is passionate about TSW, and loves a good joke. So when the anniversary for The Secret World was approaching I reached out to get an interview.

Opinions are like…I’m not going to finish that sentence for the sake of the future of my career. But you know how it goes. And it seems a lot of people have opinions on The Secret World. In fact a lot of them are bad. So bad they bear repeating at least every two weeks. Or so they seem to think. So I’m going to break down a few of the ones I keep seeing over and over.

While doing my regular forum browse on the official forums for The Secret World I came across someone who was looking for a roleplaying group. They laid out their character concept and called it boring. But I don’t think it is boring, in fact I think it could possibly be one of the most interesting ideas out there. You see, his character is himself.

Two years of The Secret World. It hardly seems true. Though it is still a baby next to its Funcom brothers Age of Conan and Anarchy Online The Secret World has certainly had an exciting life so far. We’ve faced the end of the world while cowering in our basement, there has been controversy, there has been terror, there has been joy, and artists have been given freedom to run wild. All of this happening while the MMO is still learning to walk.