Second Life is an 3D online virtual world developed and published by Linden Lab. Players can create and customize their own avatars, explore and create a host of different environments and locations, interact with others, and participate in activities.
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It appears that Second Life players are taking this year's US presidential election into their own hands. After learning that a Bernie Sanders headquarters had been set up, Trump-supporting demons invaded in one of several waves of griefing supporters of Sanders.
Back in 2003, San Francisco's Linden Lab led the charge when it came to virtual reality. Unlike other online products, its platform, Second Life, wasn't just a game; it was a means of realizing any and all kinds of online fantasies. Second Life held steady through a decade's worth of digital trends, but now with a new generation of VR technology on the horizon, Linden has a new platform that's once again poised to take the lead.
The Virtual Worlds Best Practices in Education conference has begun today. What makes it of note for MMO players is its connection to Second Life with the opening keynote being given by Ebbe Altberg, CEO of Linden Lab. There will be at least a couple of other panels being hosted by Second Lab developers.
CNN.com is reporting that four Second Life players have filed a class action lawsuit against Linden Lab over the ownership of virtual land in Second Life. The suit claims that Linden Lab has misled players into thinking they owned their virtual land.
Second Life, by its very dynamic nature, makes for a great foundation for roleplayers of all shapes and sizes. MMORPG.com Second Life Correspondent David Greene writes this look at the Gor roleplaying community within Linden's virtual world.