Gated Content in MMOs - With All There is to Do, It's Not a Bad Thing
The latest Mondays in MMOs has been published on the Saga of Lucimia site, this time tackling the issue of gated content. Citing the real world example of bike riding, the feeling is that everyone can enjoy riding bicycles, but that there are levels of expertise that only the "most elite" will attain do to their dedication and level of proficiency. This can also be applied to MMOs such as SoL. "Players will need to meet certain standards of entry...to progress any further down the quest line".
There is so much to do in an MMORPG apart from raiding. There’s roleplaying, crafting, small group content, harvesting, overland adventures, faction hunting, dungeon runs, and so much more that I’m not going to write out here in a list form. There’s content for all types of players, from those who only play two hours a week to those who play two hours every day, to those who play 40 hours or more per week.
At no point in time does anything another player has access to impact what you can do in terms of progression or enjoyment of the game. They have their playstyle, you have your playstyle, everyone else has their playstyle. It’s one giant sandbox and there’s room for all types in our MMORPG.
You can read the full post on the Saga of Lucimia site.
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