Saga of Lucimia Articles
The team at Stormhaven Studios have been quiet ever since it was announced that studio founder and Saga of Lucimia IP creator Tim Anderson was no longer involved in the creation of their MMO. However, the team finally revealed what they have been working on today, announcing that the Saga of Lucimia MMO is no more, instead rebranding to Ember's Adrift.
Stormhaven Studios, the developer of Saga of Lucimia, have released a statement regarding the status of the game in the wake of the news that Tim Anderson, the creator of the Lucimia IP and a co-founder of the studio, was no longer involved in the project.
Saga of Lucimia creator Tim "Renfail" Anderson has stepped away from the creation of the MMORPG that bears the IP he created, according to a post on the developer's Patreon.
Last night the team at Stormhaven Studios streamed their upcoming alpha for Saga of Lucimia. If you missed it live, the team has put together an archive version to check out leading up to the April 3rd launch.
We have retracted this story and vehemently apologize to the Tim and the team over at Stormhaven Studios for any damage this piece might have caused.
In part 2 of our interview with Saga of Lucimia's creative director, Tim Anderson, the developer chats with us about inspirations for his MMORPG, why group content is a focus and more.
Making MMORPGs, especially in today's industry, isn't easy. It's especially got its own set of challenges if you're a small studio working on your first project as an MMO. We sat down with Saga of Lucimia's Creative Director, Tim Anderson, to discuss topics such as crunch, the business of making MMOs, the games industry, risk and more.
Saga of Lucimia is approaching its next Alpha phase in its development, and the team a Stormhaven Studios took to Twitch earlier today to showcase some of the small group content in the MMORPG.
In a new YouTube video posted by the Saga of Lucimia team, the developers behind the upcoming MMORPG break down their thoughts on MMO business models - specifically subscriptions and cash shops as they currently exist.
As the Saga of Lucimia team ramps up to the first alpha experience, a video was published last week that offers a first-look at the questing system. Release 12, currently slated for April 5th to 7th, marks the beginning of the game's alpha phase of development and "Stage 2" as the team focus.
When the Saga of Lucimia team updates the current client to Release 12, it will officially enter Stage 2 and the "Alpha Cycle" of development. Those who have pre-ordered the game will be eligible for alpha testing, but the time to pre-purchase a package coming to a close. Pre-orders in all tiers will officially end on March 31st. Those who are eligible for alpha will be required to sign an NDA in order to participate. The virtual document is available in player account management.
The Saga of Lucimia team has sent out a new trailer to provide a "peek behind the curtain" for Update 11 coming this weekend. "Tonight John and I hopped in with some of our Dev Tavern folks and other developers to showcase a little bit of how the flow of the game feels these days compared to previous builds."