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Ryzom (RYZ)
Winch Gate Property Limited | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 09/20/04)  | Pub:Winch Gate Property Limited
Distribution:Download | Retail Price:Free | Pay Type:Hybrid | Monthly Fee:$10.95
System Req: PC Mac Linux | Out of date info? Let us know!


Posted by Jon Wood on Oct 21, 2005  | Comments

Outposts -

Developers of The Saga of Ryzom have released the third in their series of information on Outposts. Today's installment answers the questions: "What will we gain when we conquer an Outpost?" and "What will be the role of harvesters/crafters in regards to the Outposts?". 

After the explanation of the Outposts battle system and the special edition of the Q&A, here is the third and last document on the Outposts feature, aka Chapter III, to be released next month.

Some of you have noticed that I had let two important questions unanswered in the Q&A: what will we gain in conquering an Outpost, and what will be the role of harvesters/crafters in regards to the Outposts? This document answers both questions at once, since crafters will be the ones benefiting directly from the Outposts: you'll be able to buy a forage building to gather new kind of raw materials.

Overall Concept

When you conquer an Outpost, you won't directly get a reward or a bonus. You'll have to actually use the Outpost, by placing a forage building on the Outpost, which will allow you to dig more deeply into Atys' ground and reach new raw materials and consumable items. They will depend on the Outpost you are controlling.

New Raw Materials

Once the foraging building is available, new raw materials will be automatically and periodically gathered, and be available for your own crafters, or for distribution among your allies.

New Crafting Plans

You will also get new crafting plans (92 in total), to be used with the new raw materials. New weapons, tools and amplifiers - with new skins - will be made out of it.

New Tools

The new tools you will be able to craft using the new raw materials and crafting plans won't open a new crafting skill branch, but will help you to improve the characteristics of the items you will craft by using them...

To read the rest of this article, click here.

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